Hey guys,
Just looking for tips on the most cost effective solutions for an input encoder for my latest project.
This build will be a simple 2 player vertical head to head so it'll be one player at a time. Though possibly I will use some simple 2 player simultaneous games such as Neo Bomberman in cocktail mode.
I'm gonna have very simple controls of just one 4-way joystick and 2 buttons for each player as well as player 1 and 2 start.
I'm planning on setting all games for free play and not using any coin, admin or pause buttons.
I am however planning on using Hyperspin for the frontend.
So I'd love to hear any tips or advice on encoders to consider.
I'm trying to keep costs low on this build.
My original plan was to go total old school and do a keyboard hack using a usb keyboard.
I understand there is a six button limit on this but for this build, I'm thinking maybe that won't be a problem.
But encoders are cheap enough that maybe it's not worth it.
Anyway, I'd just like as much input as possible before I make any decisions.
Thanks