Ok, I recently played the Rogue Synapse version and it seems more like the game they played in the movie. The only thing I find annoying is that 'blue ball' that seems to appear out of nowhere and doesn't show up on the enemies map. It 'sneaks up' on you and kills you. I don't remember seeing that in the movie game. I wonder if it could be turned off as it is annoying.
I do agree with Dashingw as the Unity version is a bit nicer. I have to go back into Windows and try downloading it.
Edit: Ok, I have the Windows Unity version working now. I just associated the downloaded Space Paranoids file with Firefox and boom! I was in like Flynn (pun intended). I just set Firefox to full screen and was good to go.
I will say that the Rogue Synapse one has an edge in terms of a cabinet install as it asks for a coin, which the Unity version does not. Another thing is that the Unity version would only be suited for a stand alone cabinet with no other games because it doesn't use MAME. I don't know if Mala could be instructed to launch Firefox instead of MAME in a cabinet scenario.
Another thing I found weird is when playing two players, you figure player one continues until he/she dies and then player 2 goes, but no once you clear a level the 2nd player takes over. Now if the player 2 dies before the level is complete, it goes back to player one. Player one completes the level again, Player 2 starts the level he/she died on ALL OVER again. So there is a bit of a glitch when it comes to playing two players on the Unity version. I have to see how the Rogue Synapse version handles 2 players.
All in all I still like the Unity version. At least now I don't have to depend on a website as I downloaded it. I think it might be worth it to put Space Paranoids in a Vigolix style cabinet. Would be interested to see if the whole thing could be set up on the new Raspberry 2...if it could handle it.
Geo