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Author Topic: Chase HQ 2K  (Read 5443 times)

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monkeychunkuk

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Chase HQ 2K
« on: January 11, 2015, 03:56:23 pm »
So after to picking up this old Chase HQ cab  i thought i could restore it,i soon revised my idea it was to much work
to get this woodwork even close to ship,Also i would be limted to one game

So i thought id build my own version It's basically restore/rework of the cab I picked up but i want o make my own
new version along with artwork
HERE WE GO

I'm cloning piece by piece so let take the can apart


Side off


Quick sketch


Both sides cut at once


Not a bad match


Some of the others panels like coin door



It fits


The original back door is 2mm to big due to my cuts bit allowing for the saw blade
So I used my router to match other pieces




Test for the wheel


Old and new side by side


Not bad for a afternoons work

I then dropped the pedals off to a friend that has a polishing wheel and I think they came up pretty nice

Before



After






I painted all the wood parts even though I'm add art work it's good to seal the wood




I cleaned up the rusty coin door and and back brace





And all stacked up



This stuff is great






Out with the old






And after a lot of work I finally got the original artwork off off and all the sticky glue



Polished these catches


Cut the slot for the T Molding
And did a test fit with a spare piece I have
 



All about that base
Bought some wood for the bottom of the machine ( I'll paint later)











 






Wheel man
so after researching my options for using the original wheel works out to expensive to buy a  optipac board £30 and after setting it up I would be limited for options

So I glanced on gumtree and picked up this bargain locale to me a Logitech g force steering wheel for £20



So I stripped the original wheel down and boxed it up




I open up my new wheel to see how to mount it onto the old control panel
 

I'm sure I'll figure a way


Now to try and use the original pedal
The original pedals use a 30k variable resistor so I thought I was doomed until I played around and found the new one swapped perfectly

Old



New




The brake isn't a simple swap out I think I'll use the original on/off microswitch 
And find a way to connect it to the wheel



I sprayed the control panel and did a loose test fit



MrThunderwing

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Re: Chase HQ 2K
« Reply #1 on: January 11, 2015, 07:12:36 pm »
Looks promising! I like your idea of cloning it piece by piece.

Brian74

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Re: Chase HQ 2K
« Reply #2 on: January 14, 2015, 03:59:35 pm »
Sweetness!  :cheers: I have a mini outrun I should do this to!
         

monkeychunkuk

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Re: Chase HQ 2K
« Reply #3 on: January 15, 2015, 05:37:38 pm »
thanks for the feed back little progress fitted the glass to get an idea of monitor mounting position and a test fit of a few bits








now a few questions do i go with?

Chrome T-molding and carbon fibre control panel ?
Red T-molding and carbon fibre control panel?
or black Chrome T-molding and custom artwork control panel?




and do i add guns to this cab?



Steve

Brian74

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Re: Chase HQ 2K
« Reply #4 on: January 15, 2015, 05:56:39 pm »
Custom cp would be slick if you arent on a budget. Think you need something to break up all the black.  :dunno
         

BadMouth

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Re: Chase HQ 2K
« Reply #5 on: January 15, 2015, 08:12:40 pm »
and do i add guns to this cab?

Only if you want it to do dual duty.
Might not be a bad idea if you had a separate menu or front-end for it.

I really wanted to get Lucky & Wild working on my driving cab, but never did succeed.
The game originally had positional guns (think analog joysticks).
My Act Labs guns wouldn't track like positional guns.
AimTraks would work from a distance, but while using the driving controls you are too close for an IR gun to work.

monkeychunkuk

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Re: Chase HQ 2K
« Reply #6 on: January 17, 2015, 03:14:49 pm »
Custom cp would be slick if you arent on a budget. Think you need something to break up all the black.  :dunno


Ahhh to late i ordered carbon fibre for the Cp and below but i think ill try add some artwork in other places

monkeychunkuk

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Re: Chase HQ 2K
« Reply #7 on: January 22, 2015, 03:11:55 pm »
More progress
I cut and fit some back panels

I drilled holes for buttons to control the front end player coin etc
It will also be fit view change for virtual racing





I still can't decide between red or chrome for the T molding

 






The carbon fibre vinyl wrap I bought is great it's got a real texture on it

Here's me putting it on the control Panel







And the Coon door panel





And I have two option for the speaker
Original or my round one anyone got a preference ?




Brian74

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Re: Chase HQ 2K
« Reply #8 on: January 22, 2015, 04:50:47 pm »
I like the red t-molding, and for the speaker. go with the slotted  :cheers: How do you have that wheel mounted?
         

monkeychunkuk

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Re: Chase HQ 2K
« Reply #9 on: January 24, 2015, 08:26:14 am »
Speaker time today

So I pulled these surround speakers apart to use with the £5 sub that I picked up

 

Is that to many speakers ?



All fitted with tweeters too
 

I also fitted so T-molding (thus isn't new stuff and when I get the cash I may replace it as its in a bad state.



And then I had to figure a way to fix the wheel in place at the right angle

 




So I fixed it in place with long bolt and tightened everything up


And I put the glass in place




My only worry is that I didn't place the wheel back on correct cog and when I turn it on the motors gonna kick in and rip itself apart!



Now I am thinking of changing the Chase HQ theme and making it "need for speed"

Brian74

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Re: Chase HQ 2K
« Reply #10 on: January 25, 2015, 10:04:27 am »
This looks really good, I like the red, it pops!
         

matsadona

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Re: Chase HQ 2K
« Reply #11 on: January 27, 2015, 10:33:15 am »
A Chase HQ cabinet demands flashing lights in the marquee :) (which is possible with MameHooker and so on..) Anyway, a great job so far.
Building, collecting and playing arcade machines :)

monkeychunkuk

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Re: Chase HQ 2K
« Reply #12 on: January 28, 2015, 06:42:55 pm »
A Chase HQ cabinet demands flashing lights in the marquee :) (which is possible with MameHooker and so on..) Anyway, a great job so far.

Yup im on it ill be fitting Blue and Red LEDs and trying to work my way through MameHooker and making circuit that i can also override and make them flash at the press of a button.

Now back to todays work ive wired the marquee lights and fited the monitor and finished the back panels completely
Just need to find a place where i can get orginal Chase HQ artwork so i can make my own?


and i tested a few games,the Lg wheels is not set up so the force feedback etc didn't work but it was fun to play
untill the end when it just stopped working and flashing : (
and ive started to wire my menu buttons up


















« Last Edit: January 28, 2015, 06:46:28 pm by monkeychunkuk »

Brian74

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Re: Chase HQ 2K
« Reply #13 on: January 28, 2015, 10:21:45 pm »
Gas guzzlers extreme  :cheers: fun game!! This is turning out really nice! Fig out what happen to the wheel?
         

matsadona

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Re: Chase HQ 2K
« Reply #14 on: January 29, 2015, 05:11:32 am »
By the way, using some cheap SSR's (Solid State Relay) make it possible to use real bulbs, but that is probably not any news to you...

I used them in my restoration since the original driver board was missing:
http://forum.arcadecontrols.com/index.php/topic,115690


Building, collecting and playing arcade machines :)

EssexMame

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Re: Chase HQ 2K
« Reply #15 on: January 29, 2015, 11:04:28 am »
Very impressive - I want one! The wrap is similar to the Mala layout I'm using too - looks great! So, where did you get the carbon fibre wrap?

Scrap that - just about EVERYWHERE it seems! 3M stuff on Amazon for a start :-)
« Last Edit: January 29, 2015, 11:08:56 am by EssexMame »

monkeychunkuk

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Re: Chase HQ 2K
« Reply #16 on: January 29, 2015, 02:32:06 pm »
By the way, using some cheap SSR's (Solid State Relay) make it possible to use real bulbs, but that is probably not any news to you...

I used them in my restoration since the original driver board was missing:
http://forum.arcadecontrols.com/index.php/topic,115690


Ohhh please let know how you flswt it up?


monkeychunkuk

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Re: Chase HQ 2K
« Reply #17 on: February 14, 2015, 10:50:38 am »
Well been busy,I also decided to change the theme to Outrun

Have the insides another coat of paint



Got the artwork printed along with another cabs



Fitted the marquee to the backing
And the map to the glass




Loaded her into my van




Hmmmm gonna be a tight fit



At home at last



matsadona

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Re: Chase HQ 2K
« Reply #18 on: February 16, 2015, 07:13:23 am »
Well done!  :applaud:

Guess you don't need that SSR connection details anymore?
Building, collecting and playing arcade machines :)

kamshaft

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Re: Chase HQ 2K
« Reply #19 on: February 16, 2015, 08:08:05 pm »
Very Nice!