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Author Topic: Your sketchup process  (Read 2841 times)

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eds1275

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Your sketchup process
« on: July 03, 2014, 02:36:33 pm »
Since the vast majority of us seems to be using sketchup to zip up our ideas, I want to know if anyone has any tips or tricks on their order of operations.

For me, I draw one side and make it a component, then draw the inside edge of the machine along the face of the component and "push/Pull? it out to form the machine. Then I copy and flip the side component, and stick it on the other side.

From there I usually dump it into blender because I have drawn up a few coin doors, joysticks, and button types so I assemble the controls and then render it out just because of the image quality of blender. Of course, blender is the most confusing program in the world  :angry: but I've started wrapping my head around it.

I have seen some people draw up every single batten and even animate things in Sketchup.

Nephasth

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Re: Your sketchup process
« Reply #1 on: July 03, 2014, 03:00:23 pm »
Push/pull is my most used tool in Sketchup.

HaRuMaN

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Re: Your sketchup process
« Reply #2 on: July 03, 2014, 03:41:49 pm »
I draw everything in 2D, import the DWG into sketchup, push pull to make the parts and then assemble

EightBySix

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Re: Your sketchup process
« Reply #3 on: July 03, 2014, 07:05:08 pm »
Everything is a component, nested within others

Slippyblade

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Re: Your sketchup process
« Reply #4 on: July 03, 2014, 07:12:09 pm »
I'm one of those folks that sketch up every single part.  The way I use it I SHOULD be using SolidWorks, but I don't have a spare $10k burning a hole in my pocket...   :angry:

yotsuya

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Re: Your sketchup process
« Reply #5 on: July 03, 2014, 07:23:36 pm »
I email Neph my ideas and he produces the SketchUp for me.  :cheers:
***Build what you dig, bro. Build what you dig.***

gabrielmtl

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Re: Your sketchup process
« Reply #6 on: July 03, 2014, 10:54:43 pm »
Everything is a component, nested within others

+1

stripe4

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Re: Your sketchup process
« Reply #7 on: July 04, 2014, 09:08:18 am »
This is what I have learned:
  • Use grouping instead of components. If you edit a component, other copies of a component will change, too. So, if you wish to draw pusbuttons in different colors, groups are the way to go.
  • Follow me tool does not work well with tiny arcs. For example, if you wish to create a realistically looking pushbutton (with round edges), follow me tool will leave holes in the surface. There is a workaround, however: create the object 10 times larger, and then shrink it.
  • The free version of Maxwell Render for SketchUp installs as a plugin, does a good job at creating renders and is not overly complicated. I think the 800 pixel edge limit is more than enough for render picture posting in this forum.
http://www.maxwellrender.com/index.php/try/sketchup

edekoning

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Re: Your sketchup process
« Reply #8 on: July 04, 2014, 10:59:08 am »
Don't forget that you can make a component unique: right click > make unique. Now you have two separate but identical components :)

eds1275

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Re: Your sketchup process
« Reply #9 on: July 04, 2014, 12:34:44 pm »
Don't forget that you can make a component unique: right click > make unique. Now you have two separate but identical components :)

I learned something today!

Brian74

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Re: Your sketchup process
« Reply #10 on: July 04, 2014, 01:33:58 pm »
I talk to HaRuMaN, he makes it a reality.
         

HaRuMaN

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Re: Your sketchup process
« Reply #11 on: July 04, 2014, 01:35:48 pm »
I talk to HaRuMaN, he makes it a reality.

 ;D

Louis Tully

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Re: Your sketchup process
« Reply #12 on: July 04, 2014, 01:44:38 pm »
.
« Last Edit: February 12, 2015, 05:18:02 pm by Louis Tully »

stripe4

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Re: Your sketchup process
« Reply #13 on: July 04, 2014, 01:52:37 pm »
Don't forget that you can make a component unique: right click > make unique. Now you have two separate but identical components :)

I learned something today!

So did I! :cheers:

yotsuya

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Re: Your sketchup process
« Reply #14 on: July 04, 2014, 03:06:16 pm »
I usually just hack away at it until it starts to look like something.

I email Neph my ideas and he produces the SketchUp for me.  :cheers:
:applaud: Nice.

Trust me, I WISH I could use SketchUp like a pro, but I'm still trying to wrap my head around it. I just need to put more time into learning it.
***Build what you dig, bro. Build what you dig.***

Nephasth

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Re: Your sketchup process
« Reply #15 on: July 04, 2014, 06:40:37 pm »
I email Neph my ideas and he produces the SketchUp for me.  :cheers:

You're not the only one...