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Author Topic: Project Announcement: Super Spacefortress Macross - 100% Complete  (Read 235604 times)

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pbj

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Re: Project Announcement: Super Spacefortress Macross
« Reply #40 on: February 11, 2014, 10:37:15 am »
I'd probably go 19" CRT in that particular cabinet.  Slap some tinted plexi  in there and hide the burn.


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Re: Project Announcement: Super Spacefortress Macross
« Reply #41 on: February 11, 2014, 10:51:11 am »
I'd probably go 19" CRT in that particular cabinet.  Slap some tinted plexi  in there and hide the burn.

That was the plan. The cab came with a bezel that wasn't original, but I can make it work. Thanks, all!
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Re: Project Announcement: Super Spacefortress Macross
« Reply #42 on: February 12, 2014, 12:41:10 am »
Here's a little fun something I've already printed out and prepped... I love the stuff I have access to.
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Re: Project Announcement: Super Spacefortress Macross
« Reply #43 on: February 12, 2014, 09:53:55 am »
Control Panel:

When I bought the cabinet, it came with a Kangaroo control panel. The panel is in great shape, but it's not what I need for this game. I also don't want to cut it, but I DID want it in order to use it to help me fabricate a new one. I used it for measurements, and designed a new one in Illustrator. What I'm going to do is cut it out of metal, then use a brake to bent it to the same shape as the Kangaroo. I've done that for a Dynamo cab as well as my HaRuCoCkTaIl with great results. This CP is going to be almost 24 inches wide, with 4 bends. It's spaced for 2 players with two buttons. I also have the holes for the carriage bolts at the bottom so I can mount it using the original holes.

Interesting enough, to pay for materials I buy a 4x4 metal sheet. I'm usually left with extra material, and so I cut other parts like extra panels, shapes, signs, etc. This time around, I might have a LOT of material left. I only need about half a sheet for my own use. Anyone interested in something they need cut? I've made my own power switch plates for my cabs, the metal plate used on power cables in Atari cabs, a bracket that allows you to use a Turbo-Twist on an original Tempest control panel, Pac-Man and Space Invaders characters, and so on. If anyone needs anything, let me know. I plan to cut this panel in the next day or so, so if you need anything, PM me.
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Re: Project Announcement: Super Spacefortress Macross
« Reply #44 on: February 12, 2014, 11:30:09 am »
Paint Job:

Ok, here's a mockup using Gunmetal for the front and interior and Light Battleship Grey for the sides. Thoughts?
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Re: Project Announcement: Super Spacefortress Macross
« Reply #45 on: February 12, 2014, 11:44:32 am »
Hurry up already!  I want to see paint on wood@!!!

Looks great brah  :cheers:

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Re: Project Announcement: Super Spacefortress Macross
« Reply #46 on: February 12, 2014, 11:51:42 am »
Sweet! & the grey & red looks fantastic!  :applaud:
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Re: Project Announcement: Super Spacefortress Macross
« Reply #47 on: February 12, 2014, 11:57:02 am »
I am loving this.  :cheers:  Yes, I love the gunmetal / grey idea. I have had a thing for clean, classic and light colored ever since Echo Base. This is smelling of that kind of build. 8)

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Re: Project Announcement: Super Spacefortress Macross
« Reply #48 on: February 12, 2014, 12:19:31 pm »
Hurry up already!  I want to see paint on wood@!!!

Looks great brah  :cheers:

That's what she said.  >:D

Going to Sherwin-Williams today to look at paint (fingers crossed).

I am loving this.  :cheers:  Yes, I love the gunmetal / grey idea. I have had a thing for clean, classic and light colored ever since Echo Base. This is smelling of that kind of build. 8)

Thanks, Bro! That's probably one of my top three favorite builds ever, so I appreciate it.  :cheers:

Sweet! & the grey & red looks fantastic!  :applaud:

Thanks, my friend!
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Re: Project Announcement: Super Spacefortress Macross
« Reply #49 on: February 12, 2014, 12:50:27 pm »
You have a winner on your hands! :cheers:

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Re: Project Announcement: Super Spacefortress Macross
« Reply #50 on: February 12, 2014, 01:14:59 pm »
Looking good.

Robotech looks and sounds like a show I remember liking. I'll have to try to find some Macross episodes.

Good luck!

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Re: Project Announcement: Super Spacefortress Macross
« Reply #51 on: February 12, 2014, 08:36:11 pm »
WTH, we have a bunch of size queens lol. I would say, mockup something up. Then you could sit the monitor the same height as what it would be in the cab and see for yourself. I have a 27" in vert, I love playing shumps on it!
         

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Re: Project Announcement: Super Spacefortress Macross
« Reply #52 on: February 12, 2014, 08:47:30 pm »
WTH, we have a bunch of size queens lol. I would say, mockup something up. Then you could sit the monitor the same height as what it would be in the cab and see for yourself. I have a 27" in vert, I love playing shumps on it!

Size queens only go for the biggest, which would make you the size queen here bro  :laugh2:

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Re: Project Announcement: Super Spacefortress Macross
« Reply #53 on: February 13, 2014, 04:54:54 pm »
OK, off to the paint store in about half an hour, but in the mean time, I've been working on this baby... any guesses as to what it is?
***Build what you dig, bro. Build what you dig.***

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Re: Project Announcement: Super Spacefortress Macross
« Reply #54 on: February 14, 2014, 09:39:27 am »
Ok, I learned the secret of getting a great finish - buy expensive paint.
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Re: Project Announcement: Super Spacefortress Macross
« Reply #55 on: February 14, 2014, 09:58:57 am »
Oh, and I finished this up...
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Re: Project Announcement: Super Spacefortress Macross
« Reply #56 on: February 14, 2014, 10:01:03 am »
Ok, I learned the secret of getting a great finish - buy expensive paint.

 :lol

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Re: Project Announcement: Super Spacefortress Macross
« Reply #57 on: February 14, 2014, 10:04:36 am »
Ok, I learned the secret of getting a great finish - buy expensive paint.

 :lol

No lie. I got Latex Acrylic Enamel from Sherwin-Williams in the colors I wanted for $22 a quart. However, it went on smooth, dried fairly quickly, and left NO streaks. I'm a believer.  :cheers:
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Re: Project Announcement: Super Spacefortress Macross
« Reply #58 on: February 14, 2014, 11:56:29 am »
OK, off to the paint store in about half an hour, but in the mean time, I've been working on this baby... any guesses as to what it is?

A manual?

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Re: Project Announcement: Super Spacefortress Macross
« Reply #59 on: February 14, 2014, 12:08:53 pm »
OK, off to the paint store in about half an hour, but in the mean time, I've been working on this baby... any guesses as to what it is?

A manual?

Good guess. Custom Back Door sheet. I'm creative/anal retentive like that.  :cheers:
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Re: Project Announcement: Super Spacefortress Macross
« Reply #60 on: February 14, 2014, 12:21:00 pm »
OK, off to the paint store in about half an hour, but in the mean time, I've been working on this baby... any guesses as to what it is?

A manual?

Good guess. Custom Back Door sheet. I'm creative/anal retentive like that.  :cheers:

That is great!  I used to work on some equipment that had info similar to this on the inside of the top cover.  Memory is fuzzy as to what was actually there but anyway, that is a super cool idea. 

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Re: Project Announcement: Super Spacefortress Macross
« Reply #61 on: February 14, 2014, 12:37:56 pm »
Memory is fuzzy as to what was actually there but anyway, that is a super cool idea.

It's fun for me, and a good way to sharpen my Illustrator skills. Everything you see on there was hand-drawn and vectorized by me. :o
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Re: Project Announcement: Super Spacefortress Macross
« Reply #62 on: February 14, 2014, 12:53:54 pm »
Nice schematic! :cheers:

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Re: Project Announcement: Super Spacefortress Macross
« Reply #63 on: February 14, 2014, 01:10:27 pm »
Good guess. Custom Back Door sheet. I'm creative/anal retentive like that.  :cheers:

I like it! You should put some manufacturing labels on it as well. ;)

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Re: Project Announcement: Super Spacefortress Macross
« Reply #64 on: February 14, 2014, 01:15:34 pm »
Good guess. Custom Back Door sheet. I'm creative/anal retentive like that.  :cheers:

I like it! You should put some manufacturing labels on it as well. ;)

You mean like this?  >:D
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Re: Project Announcement: Super Spacefortress Macross
« Reply #65 on: February 14, 2014, 01:23:01 pm »
Well...yes, actually...  8) :lol

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Re: Project Announcement: Super Spacefortress Macross
« Reply #66 on: February 14, 2014, 01:31:29 pm »
This is the fun part. I'm trying to make the game the way I think it should have existed.  :cheers:
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Re: Project Announcement: Super Spacefortress Macross
« Reply #67 on: February 18, 2014, 12:07:26 pm »
Buttons ordered today. I went with the ClassX with Leaf switches. I decided against lit buttons, as I want this machine to look like it came directly from 1992. Still have a few tricks up my sleeve, though.  :cheers:
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Re: Project Announcement: Super Spacefortress Macross
« Reply #68 on: February 18, 2014, 12:12:51 pm »
Buttons ordered today. I went with the ClassX with Leaf switches. I decided against lit buttons, as I want this machine to look like it came directly from 1992. Still have a few tricks up my sleeve, though.  :cheers:

Is it a hypercolor sleeve?  Because that'd be about the most 1992 thing evar!!!

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Re: Project Announcement: Super Spacefortress Macross
« Reply #69 on: February 18, 2014, 12:33:51 pm »
Buttons ordered today. I went with the ClassX with Leaf switches. I decided against lit buttons, as I want this machine to look like it came directly from 1992. Still have a few tricks up my sleeve, though.  :cheers:

Is it a hypercolor sleeve?  Because that'd be about the most 1992 thing evar!!!

HAHAHAHA! Yes, worn under my denim overalls and gold chains:



Word.
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Re: Project Announcement: Super Spacefortress Macross
« Reply #70 on: February 18, 2014, 01:49:43 pm »
Buttons ordered today. I went with the ClassX with Leaf switches. I decided against lit buttons, as I want this machine to look like it came directly from 1992. Still have a few tricks up my sleeve, though.  :cheers:

Is it a hypercolor sleeve?  Because that'd be about the most 1992 thing evar!!!

Spit my Crystal Pepsi all over my 3D stereogram after reading this cuz I LOL'ed so hard. 

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Re: Project Announcement: Super Spacefortress Macross
« Reply #71 on: February 18, 2014, 04:44:40 pm »
Control Panel update:

Rather than buy a whole sheet and cut a brand new complete CP, I decided to use an old one that I had that fit my cabinet. It's beat up and looks like swiss cheese, so I cut a new top part for it. I'll cut out what I don't need on the bottom, then use this as the top, using JB Weld or something like that to keep it together. Once it's together, a little paint will make it look as good as new. I'll be wrapping it with an overlay anyway, so it should come out just fine. If not, I can go back to my original plan.

***Build what you dig, bro. Build what you dig.***

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Re: Project Announcement: Super Spacefortress Macross
« Reply #72 on: February 19, 2014, 08:40:27 am »
Yotsuya,
I have notified Harmony Gold of your copyright infringement.
psyche!
Their hack job of Macross was almost as bad as the hack job done to Nausicaa, that horrible "Warriors of the Wind".
Anyway, do you think you could ship the completed cab to my house when it's done?  I promise to give it back.... maybe.

Green With Envy,
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Re: Project Announcement: Super Spacefortress Macross
« Reply #73 on: February 19, 2014, 10:59:59 am »
Yotsuya,
I have notified Harmony Gold of your copyright infringement.
psyche!
Their hack job of Macross was almost as bad as the hack job done to Nausicaa, that horrible "Warriors of the Wind".
Anyway, do you think you could ship the completed cab to my house when it's done?  I promise to give it back.... maybe.

Green With Envy,
rpgposer

Haha! They can try! I'll just call it a Robotech cabinet, then!

***Build what you dig, bro. Build what you dig.***

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Re: Project Announcement: Super Spacefortress Macross
« Reply #74 on: February 19, 2014, 12:00:03 pm »
Needs an INSPECTED BY JF SANTIAGO sticker on it.


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Re: Project Announcement: Super Spacefortress Macross
« Reply #75 on: February 19, 2014, 02:16:15 pm »
Needs an INSPECTED BY JF SANTIAGO sticker on it.

Got a photo?
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Re: Project Announcement: Super Spacefortress Macross
« Reply #76 on: February 19, 2014, 02:34:57 pm »
Needs an INSPECTED BY JF SANTIAGO sticker on it.

Got a photo?
Memories

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Re: Project Announcement: Super Spacefortress Macross
« Reply #77 on: February 19, 2014, 03:00:10 pm »
Right around the time I got thoroughly disgusted with the pinball "hobby" (circa 2005) I intentionally created this myth that games inspected by JF Santiago were of higher quality than the others.  This is when things were getting really stupid - serial numbers all had to match, everything had to be clearcoated, people were starting to make noise about LEDs.  His name was selected because it was on the inspection sticker on my Funhouse (and was actually JE Santiago but had partially worn off).

Yeah, well, some people bought it.  To the extent that vendors like Treasure Cove started selling reproduction inspection stickers.  It still crops up occasionally.  Hell, I just punched "pinball inspection sticker" into google and this thread emerged:

http://pinside.com/pinball/forum/topic/list-of-what-inspectors-inspected-which-machines

(first time in my life I've been to that forum.  I see the hobby hasn't improved any)

At this point I'm unsure if everyone's in on the joke and teasing new collectors, or if people actually believe it.


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Re: Project Announcement: Super Spacefortress Macross
« Reply #78 on: February 19, 2014, 03:46:02 pm »
Hahahahaha!!! Done!
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Re: Project Announcement: Super Spacefortress Macross
« Reply #79 on: February 19, 2014, 04:00:01 pm »
(first time in my life I've been to that forum.  I see the hobby hasn't improved any)

Yeah........pinside is quite hit/miss.  Have to wade through a bunch of crap to get a few good threads.