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Author Topic: Looking for a c64 game about robots  (Read 8187 times)

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eds1275

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Re: Looking for a c64 game about robots
« Reply #40 on: February 28, 2014, 07:59:41 am »
RISE FROM YOUR GRAVE...

No, it wasn't Altered Beasts. It was Para----- no wait it was

MISSION OMEGA.

You build your robots, set them to search the maze automatically while you control one yourself. You must find keys to disable reactors, all the while solving puzzles and occasionally fighting enemy robots.

http://en.wikipedia.org/wiki/Mission_Omega

http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/details.php%3FID%3D3704

It's hard to find good screenshots of the c64 version, but I clearly remember that robot-assembling part of the game.


But since we all love Paradroid so much... http://paradroid.ovine.net/

jdbailey1206

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Re: Looking for a c64 game about robots
« Reply #41 on: February 28, 2014, 09:05:44 am »

MISSION OMEGA.


That's what I said.  Paradroid.   :laugh:

Haze

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Re: Looking for a c64 game about robots
« Reply #42 on: February 28, 2014, 09:19:17 am »
RISE FROM YOUR GRAVE...

No, it wasn't Altered Beasts. It was Para----- no wait it was

MISSION OMEGA.

You build your robots, set them to search the maze automatically while you control one yourself. You must find keys to disable reactors, all the while solving puzzles and occasionally fighting enemy robots.

http://en.wikipedia.org/wiki/Mission_Omega

http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/details.php%3FID%3D3704

It's hard to find good screenshots of the c64 version, but I clearly remember that robot-assembling part of the game.


But since we all love Paradroid so much... http://paradroid.ovine.net/

Oh.. that.. I had it for the Spectrum and it actually came to mind, didn't realise it was a C64 game too!

I seem to remember the spectrum version having some stupid bugs like letting you go through walls if you kept flipping between screens ;-)

DaveMMR

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Re: Looking for a c64 game about robots
« Reply #43 on: February 28, 2014, 10:53:35 am »
Since we've revived this thread...

I remember reading that the Atari version was pulled because it actually was impossible to finish. Urban myth maybe.

Not an urban myth but half-correct.  The Atari 7800 had a programming glitch where puzzle pieces were hidden behind the unsearchable terminals ("searching" them logs into it to reset lifts, deactivate robots, etc.) But, as far as I know, they never recalled/pulled any copies as a copy is fairly inexpensive . 

This was fixed in the PAL version, however.

We still talking about Paradroid now?  I sucked at that game. Still do.