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Poll

Which logo do you prefer for the final artwork? (see page 32)

I like the original (ver. 1)
I like the new (ver. 2)
  

Author Topic: Mission Control Project: 5 years on, what to do with the leftovers?  (Read 689315 times)

0 Members and 2 Guests are viewing this topic.

Pixelhugger

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Re: Mission Control Project - CP drop front panel build
« Reply #1480 on: November 18, 2010, 05:10:00 pm »
Blast you for noticing that inconsistency! But also thanks for caring.  ;)

Initially I tried it with the perf under the walnut, but it made the logo look more projected off the surface of the panel and less flush. I should probably go back and split the difference.  ::) That said, once the perf on the side logos is permanently installed, it'll be a bit closer to the surface. Not touching as this is, but closer.
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dfmaverick

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Re: Mission Control Project - CP drop front panel build
« Reply #1481 on: November 18, 2010, 05:27:35 pm »
Forget I said anything. I don't want you to delay this project or anything.   :lol


When I first saw what you were doing and there was the hole, I figured you'd originally planned to recess the perforated metal. That's why it stood out when I saw the final product was flush. A smaller setback would probably fit in with the smaller size of the beltbuckle as compared to the sides.
« Last Edit: November 18, 2010, 06:00:10 pm by dfmaverick »

jipp

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Re: Mission Control Project - CP drop front panel build
« Reply #1482 on: November 18, 2010, 08:39:05 pm »
i have to compliment you on your project.  very nice indeed.  i voted too i went with #1 seems most are agreeing with my vote. i just thing the script matches the lines of the cab better than the block letters. 
chris.

Pixelhugger

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Re: Mission Control Project - CP drop front panel build
« Reply #1483 on: November 18, 2010, 11:14:41 pm »
@Yotsuya - Thanks. Happy accident! It actually works much better this way I think.
@jipp: Thanks for the input. Yeah, more consistent with the curves. More personality too I think.
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Pixelhugger

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Re: Mission Control Project - CP drop front panel build
« Reply #1484 on: November 18, 2010, 11:16:25 pm »

On to the back of the panel and inlaying the keyboard. I had always wanted a keyboard as part of the final cabinet for PC games designed to be played that way and for the usual administrative functions. I know I could have gone with something wireless (although I'm not sure that technology had been developed when this project started) but I really wanted something completely integrated that felt as though it had been built with the cabinet and not connected to it as a peripheral. I really didn't want the keyboard to feel like a glimpse behind the curtain to the "cabinet as a PC." So I decided to integrate the keyboard into the wood panel beneath a plexi inlay designed to feel like the NavPanel. This would allow me to surround it with more artwork and make the keyboard itself feel like a custom component of the cabinet. Years back I bought an industrial keyboard from Happ and now it was finally time to actually install the thing.


First I cut the recessions for the keyboard body.





Then I cut the larger inlay recession for the plastic, and then cut the key openings. I used the same technique to inlay the plastic for the keyboard as i did for the navpanel The only differences were having to cut recessions for the body of the keyboard out of the panel, and having to cut openings for the keys to protrude through the plastic. So I had one jig to cut the oval plastic shape for the inlay and another jig to cut the key openings.

This is the oval template to cut the inlay for the plastic. First step is to cut a channel with the template.





And the next step is to remove all the stock up to the channel for the inlay to sit inside.



Then on to cutting the plastic for the inlay.

I can't remember the reason I cut the holes for the keys first. I remember that it was important. Ah well…. one of the drawbacks of delayed posting.  This was the jig for the main keyboard keys.







And this was the jig for the function keys.





Then it was back to the oval jig to cut the plastic into the shape for the inlay.






I bevelled the edges of the plastic that will protrude above the wood. Gives it a really glass like feel. I still have to polish and clean them up.

In order to fit the keyboard into the space I allotted, I had to trim off a couple of mounting bolts and cut down the mounting tabs. I used my dremmel with a little cut off wheel which worked perfectly.



I haven't screwed the keyboard in permanently yet, or drilled the hole for the cable. In the final installation the cable won't come out the top of the panel, there'll be a hole in the bottom to thread it through.



Here it is under the plastic. Obviously there will be an artwork overlay to go under the plexi.



Project mega thread HERE

Pixelhugger

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Re: Mission Control Project - CP drop front panel build
« Reply #1485 on: November 19, 2010, 12:40:45 am »
Here's the front/back so far



and here's the top and side

Project mega thread HERE

PsychoMikey

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Re: Mission Control Project - CP drop front panel build
« Reply #1486 on: November 19, 2010, 04:44:41 am »
Amazing level of finish on this project! Keep up the good work!!  :notworthy:  :notworthy:

thatitalian

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Re: Mission Control Project - CP drop front panel build
« Reply #1487 on: November 19, 2010, 05:12:37 am »
HOO   LEE   ---steaming pile of meadow muffin---!

:notworthy:

drventure

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Re: Mission Control Project - CP drop front panel build
« Reply #1488 on: November 19, 2010, 07:30:53 am »
Mad skilz  ;)

I love that inset keyboard and the detail.

Rick

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Re: Mission Control Project - CP drop front panel build
« Reply #1489 on: November 19, 2010, 08:07:28 am »
I'd just like to say I blame you for my problems.  Had you been updating this thread with your work, in particular, all of the jigs you build, (it's possible) I wouldn't have been stupid enough to use my painted control panel to cut my plexi.  I would have traced with a pencil around the strange corners and angles, cut myself a nice template, and went on my merry way.  But, Nooooooooooooo.  You had to be all busy and stuff, without time to work on your project, or update your thread.  And who pays the price?  Me, that's who.

 ;)

On a very, very, very serious note.  This Project amazes me in so many ways.  Your attention to detail is astounding.  Your workmanship is unmatched.  You're a serious inspiration to craftsmen everywhere, regardless of the project being worked on.  I'm glad to see you back and active.  Every time I open this thread, it takes my breath away.

emphatic

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Re: Mission Control Project - CP drop front panel build
« Reply #1490 on: November 19, 2010, 09:38:13 am »
Superb.  :applaud:

Any reason the plastic piece is that wide? My guess is some type of information will be in the artwork?

Pixelhugger

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Re: Mission Control Project - CP drop front panel build
« Reply #1491 on: November 19, 2010, 12:25:35 pm »
Thanks for the encouragement all!

Knowing people are still watching really keeps me motivated.

@emphatic- yeah I've toyed with different things to put in that space. For a while ive thought I'd put switches for the different lights and for the fans. The more I think about it,  the less I think I'd need any of that tho.  So I'll likely have instructions/ shortcuts filling in the blanks.

Next up are the panels I bent for the top and back...
Project mega thread HERE

EvilNuff

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Re: Mission Control Project - CP drop front panel build
« Reply #1492 on: November 19, 2010, 03:24:56 pm »
As always amazing just amazing detail work Pixelhugger.  Dangergirl rocks, I was sad when the comic ended. :(

Rick

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Re: Mission Control Project - CP drop front panel build
« Reply #1493 on: November 19, 2010, 03:38:27 pm »
I really need a bushing for my router.  There are so useful.

Pixelhugger

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Re: Mission Control Project - CP drop front panel build
« Reply #1494 on: November 19, 2010, 04:32:31 pm »
Teaser....

The top and back of the cabinet. With the arched panels temporarily installed.


« Last Edit: November 24, 2010, 11:14:11 pm by Pixelhugger »
Project mega thread HERE

javeryh

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Re: Mission Control Project - Curved panels teaser pic....
« Reply #1495 on: November 19, 2010, 04:43:24 pm »
So on a scale of 1 to 10, how scared are you to stain/oil this thing?  I'm guessing you are somewhere around eleventy billion...

opt2not

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Re: Mission Control Project - Curved panels teaser pic....
« Reply #1496 on: November 19, 2010, 04:43:47 pm »
This cabinet is just ridiculous.


Ridiculously amazing looking!

Pixelhugger

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Re: Mission Control Project - Curved panels teaser pic....
« Reply #1497 on: November 19, 2010, 05:06:54 pm »
So on a scale of 1 to 10, how scared are you to stain/oil this thing?  I'm guessing you are somewhere around eleventy billion...

Scared "off-the-charts" for sure. Though much less so since reading up on that Sutherland Welles tung oil mpm32 recommended. It's definitely the way to go. At this point it's those curved veneers that have me scared since you can't use the straight oil on them (as there's not much thickness to absorb the oil.) You have to use a varnish (though SW does sell a wiping varnish that "matches" their tung oil.)

I'd be paralyzed with fear to use anything brush or spray on.

@opt  :) What's the black bar?
« Last Edit: November 19, 2010, 05:08:52 pm by Pixelhugger »
Project mega thread HERE

dfmaverick

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Re: Mission Control Project - Curved panels teaser pic....
« Reply #1498 on: November 19, 2010, 06:25:36 pm »
@opt  :) What's the black bar?

Highlight to see.

Pixelhugger

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Re: Mission Control Project - Curved panels teaser pic....
« Reply #1499 on: November 19, 2010, 10:29:23 pm »
A while back someone had asked how I planned on finishing the top and back of the cabinet since there are no straight lines. After a number of  years I'm finally able to explain the answer with some actual pictures. From a design standpoint its very important to me that the curves of the cabinet be a structural part of the cabinets shape, and not a facade seen only from the sides. The last thing I wanted was to have the cabinet end in flat panels on the back and top, so the top and back will have curved panels that follow the profile of the cabinet.  

There are two curves along the top with a vent in between.. the second of these, at the rear of the cabinet wraps around from the top to the back and ends in an arched opening. An additional curve at the bottom rear of the cabinet extends upward from the floor ending in an opposing arc, so when seen from behind the cabinet has a circular opening that will be used as an access hatch for the monitor and insides.

To make these shapes I built forms much like the one used for the coin door/kick panel arch. To ensure that the resulting pieces would fit the spaces intended for them, I built the skeleton of the forms in place on the cabinet. The "wider at the top than the bottom" nature of the cabinet meant every few inches of each form was a different width. Combining that with the curved shapes would have been more math than I think I could ever learn, so making the forms a near "mould" of the space the panels sit in seemed to be the easiest and most accurate way to build and then trim them.

I printed out arches in the shapes of the curves I wanted to create then made MDF templates from the printouts and cut the arches out of poplar. I screwed them into position on the sides and then attached a couple of plywood panels between them horizontally with epoxy. Once removed the idea is that they create a form exactly the width and shape of the side panels, making it easy to trim the final curved panels to the exact width/shape of the space they occupy by using these forms as a cutting template with the router… (keeping in mind that the width of the cabinet changes from the top to the bottom I was really concerned about gapping and the panels not fitting flush.. they sit between the side panels, not on top since that'll give it a much more finished look.)   

I made a bunch of matching arches to build each of the forms.



For each form I screwed (not glued!) an arch on to each inner side of the cabinet. Then I epoxied plywood to the arches and once dry, unscrewed the arches from the sides. I had wax paper in place to avoid any problems with the epoxy squeezing out.



Here is the first form removed from the cabinet but maintaining the toenailed angle of the sides.




After removing the first form I found that, despite my best attempts to avoid it, epoxy had squeezed past the protective wax paper masking between the poplar curve and the cabinet side. As I panicked and hastily checked to ensure no epoxy had stained a visible part of the cabinet's side…imagine my surprise as I discovered the face of Nolan Bushnell staring back at me like so much Face-of-Mother-Theresa-in-a-Cinnamon-Bun.



If you don't believe me read the fine print in the article below. You'll need to ctl+click it to open it full size in a new window. The actual image is viewable much larger than what it defaults to below.


« Last Edit: November 19, 2010, 10:41:37 pm by Pixelhugger »
Project mega thread HERE

BlasterMaster

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1500 on: November 19, 2010, 11:19:17 pm »
You have way too much time on your hands yet not enough!!! Great job and beautiful cab, congrats.  :applaud:

Still hope you finish it in my lifetime being so close to the end... :lol

Ond

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1501 on: November 20, 2010, 12:15:13 am »
yeah,  your work is ok........................



:notworthy:  :notworthy:                  ;D

 
Hey!  we are both busy at our cabs again (although you are the sneaky type who works in the background, then strikes when the time is right).

Your genius is my motivation.




Pixelhugger

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1502 on: November 20, 2010, 12:23:10 am »
Can't tell from the emoticon... is that a.... perpetual ojigi?? If so, I am honored to be recognized for "praiseworthy cabinet style."  :cheers:
« Last Edit: November 20, 2010, 12:31:13 am by Pixelhugger »
Project mega thread HERE

TOK

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1503 on: November 20, 2010, 08:09:22 pm »
Syzygy... dead
Atari Inc. (the REAL Atari).... dead
Playnet... dead
uWink... dead

Do I even need to tell you to sand that faceprint off there with the quickness?  ;)

Pixelhugger

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1504 on: November 20, 2010, 08:18:45 pm »
If only it were real.  :P
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BadMouth

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1505 on: November 21, 2010, 08:48:55 am »
If only it were real.  :P

You mean it was photoshopped?!?!
You made a fake photo and newspaper article?!?!!??

I'm shocked.   :o  Thoroughly shocked.


(amazing attention to detail on the real stuff  :cheers: )
« Last Edit: November 21, 2010, 09:15:51 am by BadMouth »

mpm32

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1506 on: November 22, 2010, 02:16:46 pm »
Awesome wood working,

Quote
Scared "off-the-charts" for sure. Though much less so since reading up on that Sutherland Welles tung oil mpm32 recommended

You won't be disappointed.  It's a very forgiving finish both in application and touchup should there be any scratches in the future (not that you'll let anyone near it)

HaRuMaN

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1507 on: November 22, 2010, 02:19:16 pm »
Just wait until one of his kids takes a sharpie to his cabinet...   >:D

wilno45

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1508 on: November 22, 2010, 06:07:08 pm »
Amazing work Pixelhugger, I love what you have done with the keyboard...never would have thought of that! Suburb dude, words fail me.

Love the attention to detail.

No - "lets get this thing finished already" which is why I, and so many - are such avid followers of this thread.

Best thread ever dude.
 
:cheers:

Edit for... spelling etc.
« Last Edit: November 22, 2010, 06:20:37 pm by wilno45 »

Billy_Goatfeet

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1509 on: November 23, 2010, 09:58:06 pm »


  Glad to see this project is back!  Love the curves, looks great!  More, more more!

I am the great "threadkiller!!"....watch me go.

Trebeck

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1510 on: November 24, 2010, 11:11:28 am »
Wow nice work!
Can't wait to be jealous of the final version.

 :angry:

Barry Barcrest

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1511 on: November 24, 2010, 11:34:26 am »
Wow nice work!
Can't wait to be jealous of the final version.



..or your grandkids will be. 

It is taking a while but it's nice though.

Ed_McCarron

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Re: Mission Control Project - CP drop front panel build
« Reply #1512 on: November 24, 2010, 10:03:38 pm »
Is there a reason you decided to have the background perforated metal next to the logo rather than with a gap like the sides?

For the LED lights to shine through.  It goes in after the blue T-molding and marbled contact paper.
But wasn't it fun to think you won the lottery, just for a second there???

Pixelhugger

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1513 on: November 24, 2010, 11:03:46 pm »
@mpm - yeah, it was really the touch up that cinched it. The chances that one of the kids "takes a sharpie to the cabinet" (@ HarumaN  >:D) are actually pretty good. The ability to spot sand an re-oil seems like a great insurance policy. There's no chance I'd be up for completely stripping the sides just to fix a scratch. It took FOREVER to sand the radiused edges alone, and that was without any finish on it.

@wilno45 - Thanks! I really appreciate the comments. Especially coming from someone whose project is such a drop dead beautiful piece of wood work. I'm sad about your CP plexi. I really like seeing thru your cab.

@billygoat/trebeck  :)

@zakk - welcome back to the slow burn you love to hate. You sick :censored: .

It is taking a while but it's nice though.

@barry…..




@ed…. thats…. errr….. actually, true. The LEDs at least.
« Last Edit: November 24, 2010, 11:19:39 pm by Pixelhugger »
Project mega thread HERE

Rick

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1514 on: November 25, 2010, 02:39:27 pm »
I couldn't care less if it was going to come to my house and spit horny megan fox clones into my bedroom.

It can do that?!

 :notworthy:

Pixelhugger

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1515 on: November 26, 2010, 12:43:46 am »
I couldn't care less if it was going to come to my house and spit horny megan fox clones into my bedroom.

It can do that?!

 :notworthy:


Best quote to date. But whappen to Zakk's posts?? I didn't even get to read that one.  :dizzy:
Project mega thread HERE

ErikRuud

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1516 on: December 01, 2010, 03:30:03 pm »
I haven't looked at this thread for over a year.

I am really happy to see some actual construction has occurred.

It is looking great.

I really love the crazed laughter when you test fit the first dado.  It explains a lot! ;D
Real Life.  Still a poor substitute for video games!       
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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1517 on: February 22, 2011, 12:17:01 am »
8 years, over 1000 replies. Amazing... Just brilliant.

You've inspired me to not do the "basic" cabinet but to think outside the box.

I doubt I could shine a light to your skills, (or funding) but I will certainty take what you've done and try to make something special.

Cant wait to see more pics.

Amazing...

Pixelhugger

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1518 on: February 22, 2011, 01:11:52 am »
Well there's a shot in the arm.  ;D

I spent the afternoon prepping to bend the last of the arched panels, something I've been putting off for a while as work has gotten insanely busy.

I apologize (to anyone who cares) for the loss of inertia with the updates lately. I shouldn't have posted that arched panel teaser pic, since that took the steam out of the updates leading to it. But for anyone still interested, I'm getting another big update ready to detail all that. Plus I rebuilt the area to the sides of the coin-door/kick panel to give it more dimension. So more on that too.
Project mega thread HERE

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Re: Mission Control Project - NOLAN BUSHNELL UPDATE
« Reply #1519 on: February 22, 2011, 07:17:30 am »
I saw a pretty complete shot in Saint's new book - is that a render or are you holding back on us?  ;)