Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news


  

Author Topic: Marvel Arcade - ARTWORK DOWNLOAD LINK  (Read 30932 times)

0 Members and 1 Guest are viewing this topic.

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Marvel Arcade - ARTWORK DOWNLOAD LINK
« on: June 08, 2008, 03:11:03 pm »
OK,

this is my new project I have undertaken, Marvel Arcade.

As a kid I always enjoyed watching cartoons like X-Men and Spider man. Even more so I loved reading the Marvel comics. However, I was deprived of games as a kid. The console was replaced for a book and education was a main priority. My only saving grace was the arcade. A young lads haven of gaming genius with awesome games such as Bubble Bobble, Mortal Kombat, Street Fighter and of course Marvel vs Capcom (I loved that game!).

I have attached some of the artwork I have been working on. It isn't completely finished but it is nearly there.

Let me know what you guys think!

This is the link to download the artwork (all in ai format):

http://www.mediafire.com/?wbmbgzmeimh
« Last Edit: May 13, 2009, 08:32:38 am by thatitalian »

BUCKETHEAD

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 931
  • Don't hate the player .... Hate the Game
Re: Marvel Arcade Official Thread
« Reply #1 on: June 08, 2008, 03:27:05 pm »
Looks awesome!

Great job!

Keep up the good work !

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #2 on: June 09, 2008, 02:21:47 pm »
Looks great! Very impressive!  8)

Have you got any plans/ideas for the cab itself? Size/shape/components etc?

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #3 on: June 09, 2008, 04:36:01 pm »
Looks great! Very impressive!  8)

Have you got any plans/ideas for the cab itself? Size/shape/components etc?

CHEERS!

Yeah, I have some plans, but they need reworking. I have uploaded them but my CAD skills are non existant!

I am going with Magstick plus joysticks with ball tops, ultimarc buttons, a Happ 3" trackball illuminated in red courtesy of Divemaster and black admin buttons with a TT2 spinner in the centre (top). I also have some labels for them courtesy of Pongo.

The cab is going to be a variation of Knievel's Woody but with a few twists.

I am using a 19" AG Neovo F-Series LCD screen to keep the size a weight down.

PC is a Dell Optiplex GX270 with a few upgrades such as ram and graphics card to provide an edge.

Plan to have a one button start too so that it is easier to use.

Front end will be Maximus Arcade with custom skin.
« Last Edit: June 09, 2008, 04:38:37 pm by thatitalian »

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #4 on: June 09, 2008, 05:12:37 pm »
Would you like me to put those dimensions in the PDF into AutoCAD to see what the actual profile looks like?

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #5 on: June 10, 2008, 05:52:37 am »
Well I had some spare time this morning so I had a go anyway.

The profile on the left is the one drawn with the dimensions from the top drawing, the second is with the 100mm radius that you added on the second page:



I extruded the side panels to 18mm and added the 600mm panels as best I could to the drawing on the second page.



Let me know if I can do anything else.

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #6 on: June 10, 2008, 06:23:51 am »
OMG! THANK YOU SO MUCH! :cheers: :notworthy:

I really appreciate your help! I am so bad at doing the plans electronically! So have to revert to good old fashioned pen and paper!

I am due to draw up some fresh plans so that they are neater, would it be OK if you helped me out when I post them?

Generally, what do you think? Is there anything you think I should change? Does it look neat/clean?

THIS IS WHY I LOVE THIS FORUM!!!  ;D
« Last Edit: June 10, 2008, 06:27:00 am by thatitalian »

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #7 on: June 10, 2008, 06:42:15 am »
OK, I was thinking about a few small changes (excuse the paint job, I'm at work!)

On the left:

I thought about making the parts where the arrow points to longer. The bottom arrow is where the keyboard tray and prob needs to be longer and the second arrow on top is the back support for the CP and prob also needs to be longer.

On the right:

I was thinking about mounting my one button push start on the bit where the arrow points to. That way it is out of the way and behind the CP.

You can also see how I plan to hide the castors on the bottom of the cab.
« Last Edit: June 10, 2008, 06:45:08 am by thatitalian »

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #8 on: June 10, 2008, 07:23:49 am »
Your more than welcome :)

Okay, I made the two changes. I also put a 100mm rad on the section just below the keyboard draw to even it out a little.

(old profile on the left, new one on the right)



And the model:



I imagine you want the cp shelf at the same height so I left that where it is and extended the other sections by 50mm.

The depth of the monitor needs adjusting on the new model but I can do that tomorrow morning, im nearly late for work!

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #9 on: June 10, 2008, 08:37:32 am »
 :notworthy: :notworthy: :notworthy: :notworthy: :notworthy:

That looks way better! THANKS!

Great assumption on the CP, I did want that at the same height!

I was thinking of having the monitor part slightly angled more upward so I could have the bezel angled but that it wouldn't be too far down. (see attached)

In terms of angles and sizes, will the program you are using tell you the correct angle and sizes to use? If so, WOW! That would save me SO MUCH time and money it would be unreal!

In return, if you need help with any artwork I will do my best to help, but judging by your computer skills I doubt you will! But the offer is there!

Again thanks for the help!

BTW, great work on the ARK project, those U360's look insane!
« Last Edit: June 10, 2008, 08:48:00 am by thatitalian »

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #10 on: June 10, 2008, 09:46:22 am »
No probs, im happy to help.

Yeah when you are happy with the final profile etc Ill do you a drawing with all of the dimensions on.

Would you like to sort the profile out over PM rather than take up your thread with posts and posts of changes? Im not bothered either way, I just dont want to clutter your thread up.

Thanks for the offer of the artwork. I have someone working on some for me at the moment (I havent got a clue about graphics programs apart from Paint  :P) but Ill keep you in mind for anything in the future. Thankyou.  :cheers:

Ginsu Victim

  • Yeah, owning a MAME cab only leads to owning real ones. MAME just isn't good enough. It's a gateway drug.
  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 9939
  • Comanche, OK -- USA
Re: Marvel Arcade Official Thread
« Reply #11 on: June 10, 2008, 10:01:31 am »
a quick comment on your marquee.
To me, it looks odd having two characters on one side and three on the other. To the right of Spider-man, you have this big gap. I don't know if you should fill the gap or remove a character from the right side.
Thoughts?

stephenp1983

  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 684
Re: Marvel Arcade Official Thread
« Reply #12 on: June 10, 2008, 11:28:23 am »
I really like the theme you put together, looks really good.  The profile of the cab looks good too, nice and slim not to bulky

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #13 on: June 10, 2008, 12:04:39 pm »
a quick comment on your marquee.
To me, it looks odd having two characters on one side and three on the other. To the right of Spider-man, you have this big gap. I don't know if you should fill the gap or remove a character from the right side.
Thoughts?

Lol. Sorry about that! There is another character going on, I just haven't decided who! Was thinking Captain America, but couldn't find a suitable image, or Wolverine, or Cyclops.

Going for the Good vs Evil theme.

Thanks you for the comments and help so far! It really helps move the project along and really gives some motivation too!

BTW, does anybody know where to get 15mm MDF from the UK? I was going to use it and mount 3mm polycarbonate on top in order to get the 18mm I need for the t-molding. It is so hard to find for a decent price!
« Last Edit: June 10, 2008, 12:10:40 pm by thatitalian »

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #14 on: June 10, 2008, 12:38:43 pm »
Didn't know you was from the UK, me too  :cheers:

You may struggle to get 15mm MDF without paying silly money. You can just use 18mm MDF then offset the t-slot by 3mm and then put a radius or chamfer on the bottom 3mm of the CP. Take a look at .:this:. thread for some more info.

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #15 on: June 10, 2008, 12:56:30 pm »
Ahhhhh! So that is how it is done!!!

I was wondering how they did that for like a year now!

I found this handy little place though!

http://www.mdfcuttosize.com/index.php

Only have to pay for what I need! And I can pick it up as I live in London!

Might even ask them to cut the sides out if they can and once I have the plans!

AWESOME!  :applaud: What part of the UK are you from?

CALLING ALL UK! I sense a meet up coming! :cheers:

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #16 on: June 11, 2008, 06:35:04 am »
OK, I will be drawing up the official plans tonight and to scale on graph paper in order to give a real layout and feel for the cabinet!

Franco, is it still OK for you to draw these plans up electronically?

Again, thanks for the help and comment guys! :woot

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #17 on: June 11, 2008, 06:43:26 am »
No problem buddy.

Im working late shift this week so if you can get post the dimensions this evening Ill be able to get it done for you tomorrow morning before work.

(Btw, im near Nottingham in the East Midlands, sorry I hadn't seen your previous post)

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #18 on: June 11, 2008, 07:00:09 am »
NOTTINGHAM! My brother went to uni there! I know it well!

Small world!

Will work my a** off to get you those plans! :blowup:

Thanks again for the help! Like I said, need any help on anything I will try my best to help you out!

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #19 on: June 11, 2008, 08:49:15 am »
No worries if you dont get it done tonight. Im off all day friday and ill have chance over the weekend too (or any other time really). It just depends how soon you want it.

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #20 on: June 11, 2008, 12:15:58 pm »
OK,

I ordered my fans for the cabinet today! I got 2 of these:

http://www.acoustiproducts.com/en/acoustifan.asp

I ordered the 80mm versions. I bet you are thinking why not the 120mm versions?

Well,

1. To save a bit of space at the back
2. As these are nearly 3 inch I plan on making a template for my router to use on these holes and also as the hole for the trackball in the CP polycarbonate. I plan to make this template using a flush trim bit and the mounting kit hole!

I was thinking of ordering another 2 and placing them near the top (on the angled part) of the cabinet. That way I will have 2 sucking in air and 2 blowing hot air out (as hot air rises). I am a bit worried though that this will drain the power in my PSU as it is already limited.

I got this idea from Jimbo's cabinet. You can see that here:

http://forum.arcadecontrols.com/index.php?topic=70093.80

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #21 on: June 12, 2008, 06:15:24 am »
Work has been manic so did not finish the plans  :banghead:. However, I will be posting them tonight! :applaud:

Crowquill

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 914
  • Scratch-built Guitar - Under Construction!
Re: Marvel Arcade Official Thread
« Reply #22 on: June 12, 2008, 12:16:47 pm »
Maybe it's just me but I'd be worried about stability with a base that's not that deep (500mm). Most traditional American cabinets are in the 24-30in range (609-762mm). I'm guessing by the depth that you're not using a CRT monitor, but in the middle of a game, sometimes the controls can be pushed/pulled on quite a bit. You definitely don't want it to topple on you (or your guests). You could just shift the front of the bottom section forward and still leave the top at 500mm. It would be similar to the design of the later Neo-Geo cabs from the US. One other possible solution might be to leave the sides as they are and build out the front under the CP (seen Neo-Geo pic #2).

If I'm calculating correctly, you also might want to reconsider the height of the control panel. Out of the three cabinets that I have in my apartment, Both my Neo-Geo (the same model as the first previous example) and my Frogger control panels have their front edges starting at about 35.5in (901.7mm) from the ground.  As a 6-foot tall person (1,828.80mm  :)) it's at pretty much the perfect height. If you're taller (or have shorter arms) you may prefer it higher.

At this point I'm wondering why the whole world can't just use the Metric system.
Brevity is not my strong suit.

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #23 on: June 12, 2008, 02:13:50 pm »
Thanks for your comments.

In terms of the depth, I went for this because I wanted to keep the cabinet slim. There will be significant weight on the back of the cabinet from the computer (as it will be mounted at the back) and the subwoofer. The LCD (yes, you guessed right ;)) will also be angled slightly back giving a little more weight to the back.

I also plan on using rail castors. The joy of these are that I can angle the machine slightly backwards by adjusting the front ones height to be a little more. It won't be noticeable but will make a difference.

In terms of height. I feel that a good height for me is 965mm. I put 1000mm height as the CP will be angled down by 30mm so the CP edge will be approx 970mm of the ground (slightly less as the CP edge will continue past the Box that hides all components, prob around 968mm). I tried 900mm on a box and I felt like a had to lean over the CP. I am aiming to keep my back fairly straight. I am also 6 foot, but my bro is 6' 1" and my dad is 5' 11" so I put the height that would be good for me as I am in the middle (and it is my cab! lol).

Here are the redrafted plans.

Franco, if you need anything just drop me line. Thanks again!
« Last Edit: June 12, 2008, 02:15:58 pm by thatitalian »

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #24 on: June 13, 2008, 07:07:33 am »
Okay buddy, here ya go...



I set the 12mm panels in 10mm like we talked about. I left the base panel as 18mm as that will be taking the weight of the cab.

I also did a couple of 3D views and put your art on for you as best I could.  As you probably know your art isnt in the same aspect ratio as your panels so I just applied the art at in its normal ratio to the extents of the panels.





I made the cab red as you cant see half of the detail when its black. There probably is a better way to display it when its black but I dont know how with my limited AutoCAD knowledge.

Saying that I think it looks quite nice in red with black t-moulding, what do you think?

Malenko

  • KNEEL BEFORE ZODlenko!
  • Trade Count: (+58)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 12289
  • Redhead pee the bed, blame it on a cabbage head.
    • forum.arcadecontrols.com/index.php/topic,142404.msg1475162.html
Re: Marvel Arcade Official Thread
« Reply #25 on: June 13, 2008, 09:12:03 am »
looks good, I think Blue would look even better
2014 Standup UCA Runner Up
2015 Restoration UCA Winner
2016 thomas_surles choice award
2017 International Evil Buddhist Award

Latest project: http://forum.arcadecontrols.com/index.php/topic,150902.0.html
RedheadKingPinball aka GingerBalls

KI to Open Ice Conversion: http://forum.arcadecontrols.com/index.php/topic,152600.0.html

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
Re: Marvel Arcade Official Thread
« Reply #26 on: June 13, 2008, 10:20:04 am »
Okay, here's blue with black t-moulding, blue with white t-moulding and black with red t-moulding (see what I mean about the blacK)








Jdurg

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1127
  • A young guy feeling older than sin......
Re: Marvel Arcade Official Thread
« Reply #27 on: June 13, 2008, 11:03:44 am »
The marquee looks awesome, but I think the kickplate and CP Overlay are just a bit too "busy".  My eyes just seem to be overwhelmed by the sheer amount of stuff on there.  Not sure how it could be "less busy", but perhaps just cut back on the number of comic strip cells there and perhaps have them fade in and out of a solid background color?
Donkey Kong High Scores:
1): 49,500
2): 35,600
3): 30,100
4): 29,400
5): 28,200

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #28 on: July 07, 2008, 10:05:37 am »
I have had a few requests for my artwork. So I thought to myself "I need to give back to the community" and remembered how diffcult it was when I started out so it will be going up tonight, fully completed.

Encryptor

  • Trade Count: (+34)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1284
Re: Marvel Arcade Official Thread
« Reply #29 on: July 07, 2008, 03:49:59 pm »
I think the artwork is great. I can't wait to see it on the actual cab.

I'm an artwork junkie like yourself. Thanks for making it available.

Encryptor

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #30 on: July 08, 2008, 05:50:49 am »
As you guys know life gets in the way of your dreams..... and so does WORK!  :angry:

Will have them on tonight as I will be leaving on time today!

I'm thinking about side art but not to sure. I know that it would probably set it off better. I would need to cut it to the shape of the sides. If I got it printed at mamemarquees and cut it to shape would it affect the laminate on it? Or would you get it printed normally and somehow protect it? What would you do?

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #31 on: July 08, 2008, 03:31:09 pm »
Ok, if check the top of the thread you should see the new marquee and the artwork download link.

Hope you all like them!

Now, if you are interested I asked for some help in the main forum!!! ;D

http://forum.arcadecontrols.com/index.php?topic=82052.0

beanboy33

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 40
Re: Marvel Arcade Official Thread
« Reply #32 on: July 08, 2008, 03:52:18 pm »
Looks fantastic.  Thank you for sharing      :applaud:

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #33 on: July 09, 2008, 07:53:26 am »
Looks like some people are having problems with the files.

I will re-post again tonight but in photoshop. That should sort out the problems!

Alternatively, is there a way I could embed the background comic images into the ai file so I don't have to send the background comic files too?

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #34 on: July 10, 2008, 09:04:30 am »
As you guys know life gets in the way of your dreams..... and so does WORK!  :angry:

Will have them on tonight as I will be leaving on time today!

I'm thinking about side art but not to sure. I know that it would probably set it off better. I would need to cut it to the shape of the sides. If I got it printed at mamemarquees and cut it to shape would it affect the laminate on it? Or would you get it printed normally and somehow protect it? What would you do?

Just bumping about sideart. Is it OK to cut to shape of arcade or will it ruin it?

beanboy33

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 40
Re: Marvel Arcade Official Thread
« Reply #35 on: July 10, 2008, 09:23:45 am »
If you drew it the shape you needed wouldn't mamemarquees print it out  that same shape?

beanboy33

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 40
Re: Marvel Arcade Official Thread
« Reply #36 on: July 10, 2008, 10:17:11 am »
what do the unlabled buttons do on the control panel?

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #37 on: July 10, 2008, 10:56:57 am »
Well, the centre top (admin part) is a spinner using a TT2.

The 2 on each top side (next to coin/start) are going to be the buttons for the trackball/spinner and will have button labels directly on the button using vinyl thanks to Pongo!

The other buttons are (obviously) the player buttons! lol.

beanboy33

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 40
Re: Marvel Arcade Official Thread
« Reply #38 on: July 10, 2008, 11:07:23 am »
so, the spot next to both start buttons are for the spinner and trackball.

The spot between the volume and the exit is for the spinner.

How about the spot to the right of the volume?




Never mind.  I was looking at an older version of your panel.


Don't you think while you are using the spinner you may hit the exit by accident?
« Last Edit: July 10, 2008, 11:13:39 am by beanboy33 »

thatitalian

  • Don't worry about the chicken, I feed my friends human all the time...
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 887
  • The Revolution Is Coming...
Re: Marvel Arcade Official Thread
« Reply #39 on: July 10, 2008, 11:20:41 am »
ummmmmm........ :banghead:

didn't think about that......

might have to re-jig it now.

yes, you are right about the rest.

  
 

Sitemap 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31