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Author Topic: [Nanao MS9-29] Picture moves and expands etc  (Read 24335 times)

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Calamity

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Re: Picture moves and expands etc
« Reply #40 on: June 26, 2013, 07:52:39 am »
this is viewing through teamviewer so you can see the effect.. on screen I can't see anything due to the picture being way off to the left

Aha. Try disabling/uninstalling teamviewer, these remote access software usually install a mirror video driver which interacts with the local video driver badly (it's not he first time that similar erros have been reported).

Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Sledge

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Re: Picture moves and expands etc
« Reply #41 on: June 26, 2013, 07:53:36 am »
Do you happen to be running some of those programs that makes all changes to the system be temporal so that when once you reboot everything is restored (can't remember the name)?
no nothing like that running..
just windows XP x64 with your drivers with magic resolutions..

hrmm ok... will make things harder to setup lol.. but will see what happens
« Last Edit: August 01, 2013, 08:31:27 pm by Sledge »

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Re: Picture moves and expands etc
« Reply #42 on: June 26, 2013, 07:55:30 am »
Also, try setting the desktop to a resolution which is not 1234x ... (640x480 for instance).

And... when in the game, when the screen is off, try moving the mouse to see if you can pan on the picture.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: Picture moves and expands etc
« Reply #43 on: June 26, 2013, 08:11:27 am »
ok yep that's better now :)
normal desktop resolution is 640x480.. that's the lowest it will go..in windows
when the screen is off.. how will I know if it is moving?

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Re: Picture moves and expands etc
« Reply #44 on: June 26, 2013, 08:15:57 am »
Sorry, I didn't mean the screen turn off, but when the picture is way off to the left, I wondered if it's possible to get it in the center by moving the mouse.

Anyway, I didn't understand, does it work now when launching donkey kong?
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: Picture moves and expands etc
« Reply #45 on: June 26, 2013, 08:23:12 am »
yes it's working fine now... :)
uninstalling teamviewer did the trick..
however some other game do not display correctly? all weird and squiggly like a totally wrong resolution..
puckman was fine but puckmanh isn't
actually quite a few games are no longer displaying correctly the same way...
Truxton is doing the same thing..
« Last Edit: June 26, 2013, 08:35:33 am by Sledge »

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Re: Picture moves and expands etc
« Reply #46 on: June 26, 2013, 08:44:31 am »
this is what truxton looks like..

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Re: Picture moves and expands etc
« Reply #47 on: June 26, 2013, 08:57:37 am »
Do you get a stable picture if you test 1234x320 on ArcadeOSD?
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: Picture moves and expands etc
« Reply #48 on: June 26, 2013, 09:27:10 am »
Check this thread:

http://forum.arcadecontrols.com/index.php/topic,87528.msg919065.html#msg919065

Check if your model is the one that autoswitches from 15/24 KHz. If that's the case, you may need to adjust the 24 kHz H-freq potentiometer.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: Picture moves and expands etc
« Reply #49 on: June 26, 2013, 09:59:18 pm »
no my monitor is not the autoswitching type. it has a cable which needs to be manually switched from 15 to 24..
So I assume I need to limit everything to 15khz..
I will try Arcade OSD with that res asap.

Edit: No I do not get a stable picture with 1234x320
no stable picture with any of the 23khz and above modes
now running VMMaker without the monitor spec1 line in it...

ok everything seems ok now.. except that all vertical games seem to run in 640x480
Is that normal?
going back to normal resolutions (not magic) gives me 105 modes, and then the vertical game I tried (tiger heli) ran at 704x480

Will getting an ArcadeVGA help with this? Are there any issues I should know about with the arcadeVGA and groovymame?
« Last Edit: June 28, 2013, 08:53:50 am by Sledge »

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Re: Picture moves and expands etc
« Reply #50 on: June 29, 2013, 10:33:10 am »
Hi Sledge,

Ok, if your monitor is not the autoswitching type then you need to decide which of either ranges to use, and definitely the 15 kHz one is the one to choose.

All your vertical games run at 640x480 because if you remember from your above posts, you wanted to limit the total height used by MAME, so we set this limitation here:

monitor_specs0    15450.00-16050.00, 55-65, 3.91, 4.70, 6.85, 0.190, 0.191, 1.018, 0, 0, 248, 448

If you want to restore the capability of using higher vertical resolutions, set that value back to normal, like this:

monitor_specs0    15450.00-16050.00, 55-65, 3.91, 4.70, 6.85, 0.190, 0.191, 1.018, 0, 0, 288, 448

Or whatever in the middle, e.g. limit it to 256 lines in case you can't access the v-size pot:

monitor_specs0    15450.00-16050.00, 55-65, 3.91, 4.70, 6.85, 0.190, 0.191, 1.018, 0, 0, 256, 448


Then in mame.ini, set the corresponding custom line by using these two options:

monitor custom
crt_range0              15450-16050, 50-65, 3.910, 4.700, 6.850, 0.190, 0.191, 1.018, 0, 0, 192, 288, 448, 576


So as you see, it's up to you to decide which maximum height will trigger the interlaced+stretched mode.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: Picture moves and expands etc
« Reply #51 on: June 29, 2013, 11:02:14 am »
Hi Calamity,
Yes I reverted the monitor specs in VMMaker back to this:
monitor_specs0    15450.00-16050.00, 55-65, 3.91, 4.70, 6.85, 0.190, 0.191, 1.018, 0, 0, 288, 448
No change..
I converted that to the above and put it into the mame.ini
crt_range0              15450-16050, 50-65, 3.910, 4.700, 6.850, 0.190, 0.191, 1.018, 0, 0, 192, 288, 448, 576
Still no change...
still 640x480..
I have attached a log file..
I appreciate your trying to help :)
« Last Edit: June 29, 2013, 11:07:00 am by Sledge »

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Re: Picture moves and expands etc
« Reply #52 on: June 29, 2013, 11:29:55 am »
You need to run VMMaker with the new settings so you create the required resolutions, now you don't have progressive resolutions above 264, see:

Switchres: [ 35] 1234x 248 @ 59: DALDTMCRTBCD1234x248x0x59 - Modeline "1232x248_59 16.05KHz 59.43Hz" 26.19 1232 1336 1456 1632 248 251 254 270   -hsync -vsync
Switchres: [ 36] 1234x 256 @ 58: DALDTMCRTBCD1234x256x0x58 - Modeline "1232x256_58 16.05KHz 57.72Hz" 26.19 1232 1336 1456 1632 256 259 262 278   -hsync -vsync
Switchres: [ 37] 1234x 264 @ 56: DALDTMCRTBCD1234x264x0x56 - Modeline "1232x264_56 16.05KHz 56.11Hz" 26.19 1232 1336 1456 1632 264 267 270 286   -hsync -vsync
Switchres: [ 38] 1234x 448 @ 60: DALDTMCRTBCD1234x448x0x60 - Modeline "1232x448_60 15.53KHz 60.06Hz" 25.09 1232 1328 1448 1616 448 467 473 517 interlace  -hsync -vsync

Also, you forgot setting 'monitor custom' in mame.ini.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

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Re: Picture moves and expands etc
« Reply #53 on: June 29, 2013, 11:46:32 am »
Sorry.. I don't understand any of this stuff lol..
Changed ms929 to custom(didn't realise I had to do that sorry/missed that bit..),also changed: 15450.00-16050.00, 55-65 to 15450.00-16050.00, 50-65, and ran VMMaker again with magic resolutions set..
rebooted... now tigerheli runs at 432x280p ?? is that right now? seems right to my uneducated mind..

« Last Edit: June 29, 2013, 11:55:05 am by Sledge »

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Re: Picture moves and expands etc
« Reply #54 on: June 29, 2013, 12:00:07 pm »
That's right now :)

280p equals the height of that game, same for 'contra'. Try dspirit too, it should be 288p. Try 1942, it should be 256p.

etc.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: Picture moves and expands etc
« Reply #55 on: June 29, 2013, 08:49:50 pm »
1 more question.. if the games are too tall..(for the cabinet) the only way to shrink them a little bit (2cm or so) is with the vertical pots on the screen? (or limit the resolutions so they run at 640x480)

Thanks for your help Calamity!

Edit: I've now got my vertical limit set to 256, so everything above is interlaced, and now all on screen..

« Last Edit: July 27, 2013, 08:18:30 am by Sledge »

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Re: Picture moves and expands etc
« Reply #56 on: July 27, 2013, 08:18:40 am »
And for future reference this is my custom monitor settings for MS9-29 :
crt_range0                15450.00-16050.00, 50-65, 4.389, 4.389, 8.046, 0.190, 0.191, 1.018, 0, 0, 192, 256, 448, 576

a little different to the presets thread..
taken from 512x240 geometry....not sure if this is the correct one to get the settings from...

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Re: Picture moves and expands etc
« Reply #57 on: July 27, 2013, 10:16:03 am »
Thanks for the reference. I'll edit your first post topic with your monitor type so future readers find the information easier.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #58 on: August 01, 2013, 12:30:33 am »
ok... as an experiment I installed Win7, with Soft15 etc
got 15hz modelines installed..
but when I try to run a game with refresh_dont_care 1 I get a blank screen and no sound
refresh_dont_care 0 = the games all run at 640x480

I'm running in d3d to avoid the interlace to non interlace win 7 issue
anyone got an idea as to what I need to do?

EDIT: Actually.. it's weird.. sometimes it works.. most times not
only other difference is now I added an SSD as well... too fast for it?
Quote
Direct3D: Error 88760868 during device present call
something to do with that maybe? but why?
« Last Edit: August 01, 2013, 01:03:27 am by Sledge »

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #59 on: August 01, 2013, 03:04:39 pm »
Try running GroovyMAME from an elevated console (run cmd.exe as administrator).
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #60 on: August 01, 2013, 06:49:43 pm »
Try running GroovyMAME from an elevated console (run cmd.exe as administrator).
same thing happens..
1 out of 5 or so tries will start a game
though I did notice a LOT of lag in 1941 when it did run...(720x480@59.63) syncrefresh seemed to fix this i think??
1942 seemed ok (400x256@57.73)


OK.. seems the games are definitely running... just not in focus.. I have to ALT-TAB to them...
« Last Edit: August 01, 2013, 08:17:44 pm by Sledge »

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #61 on: August 02, 2013, 05:58:08 am »
How are you launching the games? Your log show two video displays, which one is your primary device?
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #62 on: August 02, 2013, 06:09:42 am »
when testing I run them from cmd, but it does the same through hyperspin as well

I only have the HD4850 installed, connected to a Jpac => arcade screen.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #63 on: August 02, 2013, 06:13:31 am »
Video: Monitor 0000000000010001 = "\\.\DISPLAY1" (primary)
Video: Monitor 0000000000010003 = "\\.\DISPLAY2"

Do you have two monitors?
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #64 on: August 02, 2013, 06:17:49 am »
no.. I don't :(

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #65 on: August 02, 2013, 06:25:55 am »
That's odd. So you say it's like the application didn't start maximized? Try running it with the -nomt option.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #66 on: August 02, 2013, 06:27:21 am »
I ran it once and it worked fine:
Quote
Starting AY-3-8910A ':ay1'
Starting AY-3-8910A ':ay2'
did it again and it didn't work.. had to ALT-TAB to the game..
same section as above has this:
Quote
Starting AY-3-8910A ':ay1'
Direct3D: Error 88760868 during device present call
Starting AY-3-8910A ':ay2'

for my info.. what is -nomt ?
So you say it's like the application didn't start maximized?
all I get is a blank screen.. but I can ALT-TAB to the game.. sometimes I have to ALT-TAB twice for it to work...

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #67 on: August 02, 2013, 06:33:42 am »
Try running it with the -nomt option.
yep, this makes it display every time!

can that go in the ini? or do I need to work out how to get hyperspin to parse that?
« Last Edit: August 02, 2013, 06:36:18 am by Sledge »

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #68 on: August 02, 2013, 06:39:26 am »
That option is to disable multithreading. It seems there's a slight problem with GM's threads syncronization in your system.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #69 on: August 02, 2013, 06:40:10 am »
You can put it in the ini, of course. Edit this option:

multithreading 0
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #70 on: August 02, 2013, 06:49:59 am »
You can put it in the ini, of course. Edit this option:

multithreading 0
yep did that.. but OMG everything is so slow now :(
1941 = 50.23%
1942 = 82.41%
sf2 =100%

hrmm

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #71 on: August 02, 2013, 06:54:34 am »
Try one of these things (not both at once):

-syncrefresh_tolerance 10.0

or

-syncrefresh
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Sledge

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #72 on: August 02, 2013, 07:01:23 am »
Try one of these things (not both at once):

-syncrefresh_tolerance 10.0
already have syncrefesh 1 in ini
using that option in cmd = no change

-syncrefresh_tolerance 10.0
= unknown option

syncrefresh_tolerance 10.0 in ini = no difference

maybe I should just get an AVGA or go back to XP until you release next drivers.. then try again?
 
« Last Edit: August 02, 2013, 07:05:53 am by Sledge »

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #73 on: August 02, 2013, 07:22:31 am »
Have you tried with -video ddraw? The latest version of GM shouldn't have problems with switching between interlaced/progressive. Possibly with -video ddraw you can keep multihreading enabled so the performance is not degraded.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #74 on: August 02, 2013, 07:27:39 am »
Have you tried with -video ddraw? The latest version of GM shouldn't have problems with switching between interlaced/progressive. Possibly with -video ddraw you can keep multihreading enabled so the performance is not degraded.
yes
1941 runs at 80% or so with -nomt (starts every time ok and at 100% without -nomt)
1942 = Unable to initialize DirectDraw
« Last Edit: August 02, 2013, 07:32:13 am by Sledge »

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #75 on: September 05, 2013, 02:26:57 am »
So I'm now using a different video card, and all my settings are screwed up...
Should custom monitor settings change depending on the video card? I wouldn't have though so...
now using:
Win 7 with latest drivers/VMMaker
HD2600pro

these were the settings that worked for me before:15450.00-16050.00, 50-65, 4.389, 4.389, 8.046, 0.190, 0.191, 1.018, 0, 0, 256, 448

Now reverting back to the settings in the presets thread: 15450.00-16050.00, 55-65, 3.91, 4.70, 6.85, 0.190, 0.191, 1.018, 0, 0, 256, 448

Still not quite right.. but they will do...

Also in the monitor presets thread it says this:
Quote
Additionally, and opposite to GroovyMAME, VMMaker needs the MonitorType = "CUSTOM" option in order to process any monitor_specs lines.
So what should MonitorType = in mame.ini ??
I think I have that set to Custom as well.. ??
« Last Edit: September 06, 2013, 04:10:24 am by Sledge »

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #76 on: September 07, 2013, 08:36:40 am »
Also in the monitor presets thread it says this:
Quote
Additionally, and opposite to GroovyMAME, VMMaker needs the MonitorType = "CUSTOM" option in order to process any monitor_specs lines.
So what should MonitorType = in mame.ini ??
I think I have that set to Custom as well.. ??

That thread is outdated, sorry. Now, you need to use "custom" in both cases.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Sledge

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #77 on: September 10, 2013, 05:18:47 am »
How do I add 800x600 as a resolution to be available as native/custom etc
Need it to be available for PC Games.... (Monitor does display that resolution)
I think this is why SFxTekken crashes at startup...
If I start the cabinet with an LCD, SFxT works fine...
« Last Edit: September 10, 2013, 06:02:31 am by Sledge »

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #78 on: September 12, 2013, 02:37:53 pm »
Hi Sledge,

You have two ways of adding the 800x600 resolution:

- Add a definition for it in ReslList.txt, following the format in there (spaces included). Then select a monitor preset that's capable of that resolution in vmmaker.ini, and run VMMaker, or

- Use Winmodelines to add an 800x600 modeline.
Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead of pasting it.

CRT Emudriver, VMMaker & Arcade OSD downloads, documentation and discussion:  Eiusdemmodi

Sledge

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Re: [Nanao MS9-29] Picture moves and expands etc
« Reply #79 on: September 12, 2013, 07:15:09 pm »
- Add a definition for it in ReslList.txt, following the format in there (spaces included). Then select a monitor preset that's capable of that resolution in vmmaker.ini, and run VMMaker, or
I did try this, but it didn't seem to work..
in VMMaker I'm using the CUSTOM preset

Will have a look at Winmodelines and see if I can work that out..
« Last Edit: September 12, 2013, 11:41:06 pm by Sledge »