The thing that I don't understand is that how can a 31 years old game, such as FROGGER run any faster/better on an Intel platform and 'smoke' an AMD system?
Frogger will run the same on an i2500k or the cheapest single core budget CPU.
Same goes for all the classics and 2D fighters.
It's not until you get to the 3D games that you will see the difference.
(The CPU is emulating both a faster processor and the 3D video card that was in the original machine).
If you can run NFL Blitz at full speed, you're doing better than most.
If you can run Ridge Racer at full speed, you're among the best.
As far as flagship CPU models go, Intel is way out front and the architecture is so small now that there isn't much room for AMD to leapfrog again.
Look at some of the charts on tomshardware for unbiased performance tests and see how your processor stacks up:
http://www.tomshardware.com/charts/desktop-cpu-charts-2010/benchmarks,112.htmlThat said, everything I've built for emulation or jukebox has used an AMD because it provided a better value at the time.
I have 3.4Ghz Athlon X3 budget builds (around $250 for the whole PC) in two of my setups and they run everything but the most demanding 3D games.
(Tekken 3 runs fine, NFL Blitz is playable, but has some sound issues. Ridge Racer isn't playable.)
Right now, it isn't worth it to me to spend hundreds more just to have 3 or 4 more games playable.
(and another batch on the edge of playable

)
You are never going to have everything in MAME playable at 100% speed. It's just not possible.
There will always be things that are emulated before there are computers fast enough to run the emulation at full speed.I'd put the number you'll be fine at much higher than 90%.
Seriously, there are probably only going to be three or four games that you'd even think of playing that won't run at 100% on your computer,
but would on an i2500k.