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Author Topic: Star wars yoke Anyone  (Read 12457 times)

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Xiaou2

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Re: Star wars yoke Anyone
« Reply #40 on: June 16, 2012, 12:53:04 pm »
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Damm Your good this was with a star wars yoke or the original cabinet!

This is not me.  Just a vid I found.

 However, its not exactly good.  Hes using cheats.. such as the increased low-gear speed to outrun cars...
extra men every 10,000 instead of the default 30,000.   And I believe an unlimited Oil cheat.

 It appears hes using a gamepad or cabinet with a standard joystick and buttons.   You can tell this because
of the sounds, as well as the jerkiness of the gameplay.   As good as he is, he can barely keep it together...
and he cant handle the icy roads, for example, because he simply does not have enough control.

 If he actually used a pedal and wheel set... he could probably do really well.  Hes got good reflexes.. but the controller problem is clearly hampering him.


Xiaou2

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Re: Star wars yoke Anyone
« Reply #41 on: June 16, 2012, 12:57:36 pm »
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Would it be possible to replicate the shifter with a dedicated joystick with a single locking switch in the up position instead of momentary switches in 4 places?

 Sadly, mame currently has no option for  locked-in-place  switches.  This is why we cant easily use real arcade shifters... nor make our own shifters that function the same as arcade shifters.

 Mame's games are set up to auto-toggle... and that mode Sucks for shifter games.

 Because nobody who works on mame knows how to appreciate a good game of Spy Hunter (for example) with the proper controls... we have to suffer with substandard and non-accurate input methods.

matsadona

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Re: Star wars yoke Anyone
« Reply #42 on: June 16, 2012, 03:07:25 pm »
Quote
Would it be possible to replicate the shifter with a dedicated joystick with a single locking switch in the up position instead of momentary switches in 4 places?

 Sadly, mame currently has no option for  locked-in-place  switches.  This is why we cant easily use real arcade shifters... nor make our own shifters that function the same as arcade shifters.

 Mame's games are set up to auto-toggle... and that mode Sucks for shifter games.

 Because nobody who works on mame knows how to appreciate a good game of Spy Hunter (for example) with the proper controls... we have to suffer with substandard and non-accurate input methods.


I think this is really odd, since the MAME devs in almost every other part of the emulation prioritize correct emulation before gameplay. Why did they choose to do like this for the shifters?
Building, collecting and playing arcade machines :)

leapinlew

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Re: Star wars yoke Anyone
« Reply #43 on: June 16, 2012, 04:12:18 pm »
Because nobody who works on mame knows how to appreciate a good game of Spy Hunter (for example) with the proper controls... we have to suffer with substandard and non-accurate input methods.

That's a nice broad generalization. If only there was a way for you to edit Mame source code... 

Xiaou2

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Re: Star wars yoke Anyone
« Reply #44 on: June 16, 2012, 04:21:37 pm »
Quote
I think this is really odd, since the MAME devs in almost every other part of the emulation prioritize correct emulation before gameplay. Why did they choose to do like this for the shifters?

 According to some Devs, its EASY for a person to learn to program, and make mame drivers... yet,
no Dev seems capable of being able to figure out how to enable multiple methods of shifter inputs into a driver.

 Of course, you have Devs like Haze, who think all the games are fine to play with an xbox controller... and that they should look like that Video I posted where the persons controls are so bad, that it makes the game feel / look like someone is playing while having a seizure.

Xiaou2

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Re: Star wars yoke Anyone
« Reply #45 on: June 16, 2012, 04:29:19 pm »
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That's a nice broad generalization. If only there was a way for you to edit Mame source code...

 Theres no good reason why anyone who wants to play a game should have to modify the source code. 
Theres no reason why there cant be multiple input methods, such as in the case of almost Every other game and input method.

 Its a waste of electrical power consumption / environmental.. as well as a waste of time, for people to have to jump through hoops, for something that should be 'easily' programmed in.

 Fork chains and source mods always are difficult to maintain.  They Should be in the official source.  These games should be able to be played and controlled the exact way that they were intended to be controlled.


BadMouth

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Re: Star wars yoke Anyone
« Reply #46 on: June 16, 2012, 07:52:48 pm »
I think this is really odd, since the MAME devs in almost every other part of the emulation prioritize correct emulation before gameplay. Why did they choose to do like this for the shifters?

It came about because for keyboard and gamepad users (including those who were writing the drivers), it was a PITA to hold down a button to stay in gear.

I can't code, but Dmod made a diff file for an older version (127 IIRC) and I've been able to manually copy and paste the changes to newer versions before compiling.  Of course, this just gets rid of the PORT_TOGGLE so the game behaves as it would originally.  That's good, but it doesn't add any flexibility for people with other types of shifters like the sequential shifters that return to center.  I never played the old sprite based games before fixing the shifter.  Now I like them as much as the newer 3D games.

baritonomarchetto has a working solution in RacerMAME that allows you to use the original, toggle, or even sequential shifter.
It's based on MAME v.106 though, so I don't know how well it translates to current builds.

I've started threads about it hoping someone who can help would take an interest in the issue, but they've all gone nowhere.
We can talk about it all day, but when it comes down to it, we're mostly end users, tinkerers and woodworkers on this board.  
Until someone knowledgable enough to submit code that would be accepted into the main build takes an interest in it, it's not going to be done.  :-\

EDIT: And if anyone reading this happens to take an interest in it, here is a spreadsheet of the affected drivers.  :P
         https://docs.google.com/spreadsheet/ccc?key=0ArE1chsgHXQodDd2ckdjLVY3Ujlad2tZWUpteDNtcXc&authkey=CIrIhMwE&hl=en&authkey=CIrIhMwE#gid=0
         Click the shifter hack column and read the full description at the top of the spreadsheet.
         Only updated as of v.141  RIP MAWS
         PORT_TOGGLE has been added to two or three drivers since then.  I can find the info if needed.
 
« Last Edit: June 16, 2012, 07:59:03 pm by BadMouth »

Gray_Area

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Re: Star wars yoke Anyone
« Reply #47 on: June 19, 2012, 06:32:12 pm »
...because, unlike you, Im not a punk (as proven by your words / responses).   If anyone needs a lesson in self control & respect, well.. just take a peek in the mirror and you might figure it out.


The frequency of your posts, just in this thread, speak 'attention whore'. And my posts aren't....yet....getting clipped. How's that mirror for you?


Sorry, mytymaus, I clipped your yoke.
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mytymaus007

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Re: Star wars yoke Anyone
« Reply #48 on: June 19, 2012, 08:07:52 pm »
...because, unlike you, Im not a punk (as proven by your words / responses).   If anyone needs a lesson in self control & respect, well.. just take a peek in the mirror and you might figure it out.


The frequency of your posts, just in this thread, speak 'attention whore'. And my posts aren't....yet....getting clipped. How's that mirror for you?


Sorry, mytymaus, I clipped your yoke.
You bought the yoke?  :lol

mytymaus007

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Re: Star wars yoke Anyone
« Reply #49 on: June 19, 2012, 08:25:15 pm »
...because, unlike you, Im not a punk (as proven by your words / responses).   If anyone needs a lesson in self control & respect, well.. just take a peek in the mirror and you might figure it out.


The frequency of your posts, just in this thread, speak 'attention whore'. And my posts aren't....yet....getting clipped. How's that mirror for you?


Sorry, mytymaus, I clipped your yoke.
You bought the yoke?  :lol
Got another one in the works!Hopefully this one goes through!!

Xiaou2

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Re: Star wars yoke Anyone
« Reply #50 on: June 19, 2012, 10:34:46 pm »
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The frequency of your posts, just in this thread, speak 'attention whore'. And my posts aren't....yet....getting clipped. How's that mirror for you?

 My responses are to do with passion for the hobby.  Your BS posts, are the reason why there are so many replies.  Had you not been talking out of your butt... then no correction would have been needed.

 As for post getting clipped.. that was Me, and my own choice. Not anyone else.

 Furthermore, if you really bought another yoke, because you couldnt fix a single pot, then I feel extremely sorry for you.

mytymaus007

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Re: Star wars yoke Anyone
« Reply #51 on: June 19, 2012, 10:55:43 pm »
Quote
The frequency of your posts, just in this thread, speak 'attention whore'. And my posts aren't....yet....getting clipped. How's that mirror for you?

 My responses are to do with passion for the hobby.  Your BS posts, are the reason why there are so many replies.  Had you not been talking out of your butt... then no correction would have been needed.

 As for post getting clipped.. that was Me, and my own choice. Not anyone else.

 Furthermore, if you really bought another yoke, because you couldnt fix a single pot, then I feel extremely sorry for you.

LOLl Xiaou2 you lost me not sure what your saying that I had a bad POT that was actually in another post that I had and that was in a HAPP pedal not a star wars yoke. AS for the yoke i was looking to buy one and missed out on one the other day so when you said you clipped it and said sorry i thought you bought it before me. So im not sure what you mean about your other comments! Sounds like a miss understanding! :dunno

Xiaou2

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Re: Star wars yoke Anyone
« Reply #52 on: June 20, 2012, 01:43:02 am »
mytymaus007,  nah man, you misunderstood me.   I was talking about GrayArea... not you.

 Hes mentioned his yoke needed a simple repair.. and it seems like he just bought another yoke out from under you... rather than the easy fix.

 You have to understand, that Pots dont last forever.  They WILL eventually need to be changed... and its NOT difficult at all.   Buying an entire new assembly instead of swapping out a pot is just like trading in your car, because of your flat tire that you dont want to figure out how to change.

mytymaus007

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Re: Star wars yoke Anyone
« Reply #53 on: June 20, 2012, 07:55:27 am »
 thats what i thught
mytymaus007,  nah man, you misunderstood me.   I was talking about GrayArea... not you.

 Hes mentioned his yoke needed a simple repair.. and it seems like he just bought another yoke out from under you... rather than the easy fix.

 You have to understand, that Pots dont last forever.  They WILL eventually need to be changed... and its NOT difficult at all.   Buying an entire new assembly instead of swapping out a pot is just like trading in your car, because of your flat tire that you dont want to figure out how to change.

:lol that what i thought it was a misunderstanding I here ya on the POTS just replaced one on a pedal that i had! Damm Pots :lol

Gray_Area

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Re: Star wars yoke Anyone
« Reply #54 on: June 20, 2012, 08:11:18 pm »
Sorry, mytymaus, I clipped your yoke.
You bought the yoke?  :lol
[/quote]

Yep. Mine needs tension springs to have crisp, correct return to center. Why bother when I don't have to? Glad you got another one in the works.
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