Yep I am bumping/updating this old thread, but I feel comfortable doing this because I think the changes are interesting enough.
So as I seem to not be able to leave this cab alone and also never really being happy with the pinball coin door,
it was swapped out for a more fitting over-under design, along with a new lighted front panel.

Could not resist also playing some more with the AHK script that syncs the trench run animation on the second screen and added an LED lightshow
With LEDblinky as seen in the video below.
This got me thinking about what other ingame triggers could be used to extend the script and remembered that when reaching 8 and 2 shields there is a bit of R2D2 related dialogue.
So I`ve decided to make an astromech rotating topper for the cab figuring R2 can react when reaching these shield points.
The mechanism itself is done its just a case of painting the dome, something that is proving frustrating with a bad choice of silver paint.
Chrome paint gave a very good result but just would not take either tape or other paint well as seen in the photo.

I think though that I will replace the lampshade that is being used as a dome with a stainless steel bowl from ikea so its not a great loss,
may even cut up the shade to make the dome bumps.
Making a mdf radar eye may be a challenge though we shall see?.