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Author Topic: Re: MAME Abduction- Update - 99.999% Complete?  (Read 85824 times)

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TheShaner

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #240 on: August 06, 2012, 09:37:59 pm »
Thanks Griff.  I often stare at it with wonder and awe, thinking, I built that $hit?  Crazy!

Are you going tube or LCD on yours?

griffindodd

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #241 on: August 06, 2012, 11:44:49 pm »
Are you going tube or LCD on yours?

Double LCDs baby (Triple if I manage to pull off the touchscreen in the controller)

TheShaner

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #242 on: August 07, 2012, 12:12:13 am »
That's right, I remember reading that now.  Cant wait to see it come together.

MacGyver

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #243 on: August 07, 2012, 08:07:05 am »
The cabinet looks great The Shaner, but I wanted to add that you appear to either be a professional camera man, or were in a past life.  It was like I was watching that Koyaanisqatsi documentary ;D 

TheShaner

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #244 on: August 07, 2012, 08:51:48 am »
Thanks MacGyver!  Although most of these shots were taken with my phone and are wretched, some I have taken with my real camera (Canon 5D Mark II), and yes, I do moonlight as a paid photographer at times, so you got me.

TheShaner

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #245 on: August 08, 2012, 09:49:37 am »
The cabinet looks great The Shaner, but I wanted to add that you appear to either be a professional camera man, or were in a past life.  It was like I was watching that Koyaanisqatsi documentary ;D 


Wow Mac, I just looked Koyaanisqatsi up on YouTube ...

MacGyver

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #246 on: August 10, 2012, 01:40:12 pm »
If you like Koyaanisqatsi, check out Baraka (1992).

griffindodd

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #247 on: August 21, 2012, 12:52:56 pm »
If you like Koyaanisqatsi, check out Baraka (1992).

Baraka is epic, I love that movie

BadMouth

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #248 on: August 21, 2012, 01:15:05 pm »
I know we're going way off topic, but watched the movie after seeing it mentioned here and.....
Koyaanisqatsi=Tampon in a Teacup

EDIT: rather than threadcrapping The Shaner's thread anymore, I'll start a discussion in the Everything Else forum  ;)
« Last Edit: August 21, 2012, 01:37:31 pm by BadMouth »

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #249 on: August 21, 2012, 01:18:05 pm »
You made me look up "Tampon in a Teacup"  :laugh2: :laugh2:

TheShaner

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Re: MAME Abduction- Update - Aug 4 - 97% Done - LED Rings and Sideart
« Reply #250 on: August 21, 2012, 04:40:48 pm »
Yes, I concur.  That video was totally out there.  I need to hurry up and get a good update to cover up this artsy video and tampon talk.
« Last Edit: August 21, 2012, 04:44:52 pm by TheShaner »

TheShaner

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #251 on: September 25, 2012, 09:03:42 am »
Ok, well, I am pretty much done with this cab.  I have spent some time over the last week working on the lighting.  Getting the light on the cab, as well as the ambient light where I want it.  I think it looks pretty sharp now. 





The rings on the side put off such a good glow around the cab, that I decided to throw some lights on the back to really complete the glow on the wall... Threw in some LED fans in the back as well, though you really cant see them in this pic.



Inside the cab ... Man, I am just a LED whore ...



And the full package again from a far.  If you notice, I have also strategically placed some lights under the control panel to light up the coin area. 



There are really only a couple of items left on the list to do:

1.  Hide windows a little better on startup
2.  Create startup sequence.  I would like to have a quick intro video on launch (5-10secs max)
3.  A few more emulators configured:  As it stands I have Daphne,MAME,NES,SNES,Genesis and Playstation installed.  I am going to add a few more plus some PC games like doom etc. 
4.  Get my cab lights pulsing:  On this topic I am a little stumped.  I talked to Andy over at Ultimarc last night, and he was saying that in order to get control over the brightness of my 12v LED strips I am using to dim them, I am going to need to throw some MOSFET's onto each of those channels.  So, I have never even heard of these before, but it seems pretty straight forward.  He said to use one bigger than the BSH201's that he used, so I looked it up.  It looks like chinese to me.  If anyone can recommend a part number that would help.

So that's really it.  Other than the lights, most of this is pretty much ongoing software config that I bet I will be tinkering with for some time now.  So I am popping this up to 99.999%, cause I really am as done as done can be on a project like this.  It will continue to get tweaked for some time to come and I doubt I will ever change it to 100%, but for all intents and purposes it is complete.  Anything worthy of a post will get one.

Now it's time to start working on the planning for the next project.  I am shopping for an empty pinball cabinet to make a VPinball machine.  I have a pretty wicked theme in mind... more to come on that in another thread.
« Last Edit: September 25, 2012, 03:31:28 pm by TheShaner »

rablack97

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #252 on: September 25, 2012, 10:46:27 am »
What OS are you on again?

NVM, I read through the thread and see yout using XP....

A few helpful links for hiding windows

http://wiki.arcadecontrols.com/wiki/Hiding_Windows

http://www.digitalworldz.co.uk/183183-mame-hiding-windows.html


My favorite is this writeup, instantsheller is da bomb.

You can also find tutorials on how to modify the boot-up logo and clean it up so it doesnt look grainy due to the resolution you have to use.  I played around with mine in photoshop until the format was accepted in the boot-up.

http://www.gameex.net/Community/InstantSheller/tabid/73/Default.aspx

So, all you see on my rig is...

1. Bios
2. Custom Logo
3. Hyperspin Startup video
4. Hyperspin

Hope this helps
« Last Edit: September 25, 2012, 11:09:31 am by rablack97 »
   

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rablack97

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #253 on: September 25, 2012, 11:36:17 am »
Here is my startup.....A bit of a religious buff, but you get the idea of instantsheller....

I used a LCD TV in mine, so it flashes the resolution label at the top left, cant do anything about that...You wont have that issue with your Arcade monitor....I also have auto hotkey configuring my volume control, while booting up so thats the circular icons that flash up in the center. 

Total bootup time isn't too bad.......



« Last Edit: September 25, 2012, 11:41:47 am by rablack97 »
   

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griffindodd

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #254 on: September 25, 2012, 12:17:51 pm »
Looks great man, the ambient really adds to the whole mood of the cab and the space around it.

I'm still waiting on more RGB strip to arrive so I can finish up my ground FX, rear ambient and uplighting on top of the cab where the sculpture is going, hopefully the finally result will look as good as yours.

TheShaner

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #255 on: September 25, 2012, 01:42:39 pm »
Looks great man, the ambient really adds to the whole mood of the cab and the space around it.

I'm still waiting on more RGB strip to arrive so I can finish up my ground FX, rear ambient and uplighting on top of the cab where the sculpture is going, hopefully the finally result will look as good as yours.

Thanks Griff.  I hadnt planned on doing any lighting around the cab, but once the rings were installed, they threw a lot of light everywhere, except for right behind it.  So it made sense to make the lighting full across the back and came out a lot better than I anticipated.  Definitely adds to the theme and experience.  Now if I could just get the damned things to pulse I'd be in business...

griffindodd

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #256 on: September 25, 2012, 01:45:58 pm »

TheShaner

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #257 on: September 25, 2012, 01:54:13 pm »
Thanks Griff, but I already have a PacLED64 in mine that I am using to control the lights in the control panel, and have a PACLED ready to go for the cab.  It looks like I just need to get my brain around adding some MOSFET's to the strips, then I will be able to use the PACLED to really choreograph it along with everything else using LEDBlinky.  I want to have thinks pulse slowly in unison when games are paused or in attract mode.  Along with having a perfectly orchestrated opening sequence once it boots.

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #258 on: September 25, 2012, 02:25:23 pm »
Nice, well when you work it out make sure you post how you did it as I'd also much rather control these strips via PAC64 than a separate controller. Obviously the PAC64 won't be able to handle the load of the LED strip power draw right???

TheShaner

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #259 on: September 25, 2012, 02:45:05 pm »
Nice, well when you work it out make sure you post how you did it as I'd also much rather control these strips via PAC64 than a separate controller. Obviously the PAC64 won't be able to handle the load of the LED strip power draw right???

Right.  Any 12v lights you attach to the PACLED64 you need to run the power from another source.  The PAC64 only ships out 5v.  So, run the ground to your light from your Pac, then tap into a Molex connector off of your power supply.  I actually used speaker wire interfaces to distribute my power.  This makes life a lot easier.  (Yellow=12v Red=5v)



Also, I was told by Andy that you actually will need to use a PACLED <-- no 64 to handle strips like this.  Not 100% sure on the reasoning, but they were cheap enough and my 64 is inside my control panel.  I would rather keep them separate as far as the hardware goes.  You can marry the two controllers inside of LEDBlinky.

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #260 on: September 25, 2012, 02:48:58 pm »
Also, I was told by Andy that you actually will need to use a PACLED <-- no 64 to handle strips like this.

You mean PAC-Drive?

TheShaner

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #261 on: September 25, 2012, 03:04:31 pm »
Also, I was told by Andy that you actually will need to use a PACLED <-- no 64 to handle strips like this.

You mean PAC-Drive?

Hmm good call Neph.  Indeed I have been told to use a PAD-Drive as the PACLED's are set to 20ma.   I wonder if you have just exposed the flaw in my plan or not.  I do not think that you can control a PACDrive with LEDBlinky.  Could that be the reason I was told to use MOSFET's with the PACLED?  I have little working knowledge of current and electronics, so pardon the ignorance.

griffindodd

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #262 on: September 25, 2012, 03:37:06 pm »
yeah I'm wondering how that is going to work as the RGB colors are created by controlling the voltage that is supplied to each of the parts of the LED. I guess it might work if you are just using single color LEDs but dont see how it would work otherwise.

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #263 on: September 25, 2012, 04:46:41 pm »
I do not think that you can control a PACDrive with LEDBlinky.  Could that be the reason I was told to use MOSFET's with the PACLED?  I have little working knowledge of current and electronics, so pardon the ignorance.

Quote from: LEDBlinky's Website
Here's what LEDBlinky can do:

•Supports the LED-Wiz, Pac-LED64, Pac-Drive, and U-HID USB output control devices. You can use multiple combinations of any of these devices.

PAC-Drive can only do on or off (can't control intensities) for the LEDs, so if you use one with RGB LEDs, you'll have a max of 7 different colors from 1 RGB LED.
« Last Edit: September 25, 2012, 04:49:15 pm by Nephasth »

Los Abrazos Rotos

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #264 on: September 30, 2012, 02:05:18 pm »
Wow, this turned out absolutely incredible - great job  :applaud:
« Last Edit: September 30, 2012, 02:08:35 pm by Los Abrazos Rotos »

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #265 on: September 30, 2012, 02:54:16 pm »
Thanks Los, I'm totally happy with the end result. It looks freaking awesome in a room with the lights in the room off. More importantly, it's a blast to play.

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #266 on: January 29, 2013, 11:50:59 pm »
Man that is one sweet looking cabinet!   :applaud:

TheShaner

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #267 on: January 30, 2013, 11:22:17 am »
Thanks Slig.  I am quite fond of it.  I'm pretty sure that if I wasn't married already, I'd be looking into the legalities of marrying an inanimate object.

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #268 on: January 30, 2013, 11:31:20 am »
Well I dunno, it's ok but it definitely doesn't have enough red and black colors, and it could do with some more characters from a fighting franchise splattered all over it, and maybe a rotating screen and less cupholders  :P

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #269 on: January 30, 2013, 11:36:01 am »
Yeah, I hear ya ... I like cabinets like that as well, however I tend to notice that they just take graphics from multiple places, cut them up in Photoshop and make collages out of them.  I'm digging cabinets that create custom artwork from scratch and have tons of green LED's :-)

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #270 on: January 30, 2013, 11:43:27 am »
Hey are you hinting that I didn't handpaint all of my art from Scratch and that I found it on some web site using some magical searching device?

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #271 on: January 30, 2013, 11:53:16 am »
Magical search device??  What kind of voodoo are you talking about?? 

I think Im gonna go make a video real quick and put it on the voting page for the full size cabs ... that will sway the voting my way for sure!  Wait, Damnit! Some other cheater beat me to it!

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #272 on: January 30, 2013, 11:55:39 am »
Magical search device??  What kind of voodoo are you talking about?? 

I think Im gonna go make a video real quick and put it on the voting page for the full size cabs ... that will sway the voting my way for sure!  Wait, Damnit! Some other cheater beat me to it!

ohhhh snap, what's up Bob bitterman?

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #273 on: January 30, 2013, 11:56:53 am »
Actually you really should do a walk around, it gives people a much better look at your cab

TheShaner

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #274 on: January 30, 2013, 12:02:34 pm »
Im just jacking with you of course Griff.  Your cab is top notch, not green enough, but totally kick ass.   :cheers:

Ive thought about doing a walkaround ... but every time I think to do it, I just crack a beer and whoop some ass at Galaga. 

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #275 on: January 30, 2013, 12:05:56 pm »
Ive thought about doing a walkaround ... but every time I think to do it, I just crack a beer and whoop some ass at Galaga.

Ha ha, well yeah there's always that problem. Personally I'd love to see video walkthroughs of all the cabs, sure they look nice in the pics, but what we build here is an audio, visual and tactile experience with these cabs, seeing them in action is important.

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #276 on: January 30, 2013, 12:37:14 pm »
Ive thought about doing a walkaround ... but every time I think to do it, I just crack a beer and whoop some ass at Galaga.

Ha ha, well yeah there's always that problem. Personally I'd love to see video walkthroughs of all the cabs, sure they look nice in the pics, but what we build here is an audio, visual and tactile experience with these cabs, seeing them in action is important.

I think TheShaner hit it on the head. Ultimately, any cab is going to be judged on whether or not Galaga can be played on it, regardless of everything else.  :laugh2:
***Build what you dig, bro. Build what you dig.***

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #277 on: January 30, 2013, 12:39:03 pm »
Ultimately, any cab is going to be judged on whether or not Galaga can be played on it, regardless of everything else.  :laugh2:

And how many cupholders it has

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #278 on: January 30, 2013, 12:42:53 pm »
Ultimately, any cab is going to be judged on whether or not Galaga can be played on it, regardless of everything else.  :laugh2:

And how many cupholders it has

That's #2 on my list, after "Does it remind me of the 80s?" but before "Can I play Galaga on it?".
***Build what you dig, bro. Build what you dig.***

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Re: MAME Abduction- Update - 99.999% Complete?
« Reply #279 on: January 30, 2013, 12:43:58 pm »
...seeing them in action is important.

He sees it in action every day. All these machines run pretty much the same stuff. Shaner, excellent job! :applaud: