I'd start checking it again carefully... don't have time to look at it all, but, for some of the moves like Liu Kang's fatality on MK1, it's not REQUIRED to hold block (I know most people find it easier) but only the circular motion is really required. Uh, also, for Liu Kang on MK2, you have the circular motion backwards... you must rotate the stick in reverse to pull of the cartwheel/uppercut in MK2. Uh, Jax's head smash fatality in MK2 needs a release of the Low Punch at the end. Scorpion's fatality on MK1 should be called "Toasty" or something similar as "Hellfire" is one of his moves later in the series, and you need to be about sweep distance away or slightly more. You probably wanna put distances for every MK1 fatality. Sorry, can't check all these, but I think you should look at each one a bit closer man.
There's so many resources on the net for these moves, I'd just cross-reference them and if 3 out of 4 have the same move and you can make it work on the machine or Mame then it's likely correct.
I myself wouldn't need any of the characters on a bezel move list except MK1 and MK2, because I don't have the others, but if I used these I would likely use a separate one for each machine instead of a unified one. A nice idea for the MK enthusiast that has all the games in one cabinet, though.