Apples/oranges. Guitars are not speakers and don't operate on the same principal.
Anything that makes sound, can pretty much be compared to a speaker. Most especially things with a hollow chamber.
Its just plain bad advise to say that hooking up 2 spkrs out of phase doesn't make much difference.
Never said it didnt have any difference. The point I was making, was that out of phase or not, theres still plenty of sound. That if you take the speaker out of the enclosure, out of phase or in phase, it will be a very quiet and undefined... similar to an un-amped electric guitar.
Woofers *require* a baffle to minimize phase cancellation with itself. An enclosure is required to obtain the spkr's advertized SPL and freq response. The internal air volume and port dia/length (when applicable) is determined by the speaker's specs (Thiele-Small parameters) as detailed in its datasheet. The speaker's specs even determine what type of enclosure the speaker is intended to operate in (Qts spec).
I understand, however, its not always the case. As said, Ive improved computer speakers bass response by making my own enclosure that had more air volume. Furthermore, as said, Arcade machines are NOT high precision instruments. They are not sonically optimized, they dont have expensive powerful high def speakers either. Nor would it even matter much, considering that you are inches away from the speakers.
As far as ports go, they don't "emit a tone", rather they emit low freq sound within a specified passband. The port works with both the speaker and enclosure to tune the enclosure to the speakers free-air resonance frequency.
Sue me... for getting the incorrect Terminology. Isnt a tuned frequency the same thing as sound? Open your mouth wide and blow air out of it... and it will sound one way. Close it partially, and it will sound different.
Enclosures ain't s'posed to resonate. If they do, its a horrible design. Any perceived resonance in an arcade cabinet is from reflections inside the cabinet that find their way out thru the speaker. This can even happen outside the cabinet. Midway cab's like Pacman and Galaga have a resonance that occurs around the monitor area of the cabinet. The reflections created in that arrangement result in a very recognizable "signature" sound.
As said, the sound is amplified by the chamber, however, the chamber of an arcade machine is so large.. that it takes a decent volume before the cabinet reacts. It goes from sounding like only the speakers are producing sound... to the entire cabinet making sound. A very dramatic boost in power and effect, some echoing and vibrations.
Its what we want, if we are recreating the arcade experience.
If we were creating an audiophile batcave, then yeah, we would want precision designed speaker. However, that usually isnt the aim of an arcade machine.
I cant recall One arcade machine that had acoustically designed enclosed speakers, let alone acoustic stuffing, dampening material, sealant, crossovers, etc.
I can play mame thru my Sennheiser HD 595 audiophile quality headphones, which are pretty much unmatched by ANY full size speaker system... but playing games like Konkey Dong, Ms Pacman, Spy Hunter... etc.. they dont sound Anything like the real machines.
The 'acoustically flawed' arcade cabinet sound is unique, and is part of the replication of the experience.