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Author Topic: Mame on ANDROID (via DosBox?) Help/Suggestions?  (Read 2330 times)

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RyoriNoTetsujin

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Mame on ANDROID (via DosBox?) Help/Suggestions?
« on: June 07, 2011, 01:29:51 pm »
So, I just got an Asus Transformer tablet and its' keyboard dock.  "Tiger Arcade" seems to work well enough for most CPS1/2 and NeoGeo games, but it only supports 4 buttons and they're not configurable at the in-game level (making Street Fighter 3-punches-and-1-kick unplayable.)

I see on the Android Market that there's an app called "aDosBox." Naturally, it's a port of DosBox for Android, and seems to work pretty well from user reviews.  Won't get to play with that until I get home.

Where I get a little fuzzy is which version of Mame I would need to get.  Is there a point where Mame no longer works in pure DOS? (Is that why version .36 is so important/revered?) 

... guess I should also get mamewah too while I'm at it. (Or maybe AdvanceMame?)

Has anybody already explored this? Is there an easier option I've missed?

newmanfamilyvlogs

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Re: Mame on ANDROID (via DosBox?) Help/Suggestions?
« Reply #1 on: June 07, 2011, 03:57:26 pm »
http://g-arcade.appspot.com/wiki/

This one supports a few more games.

Lilwolf

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Re: Mame on ANDROID (via DosBox?) Help/Suggestions?
« Reply #2 on: June 08, 2011, 05:24:19 am »
emulating a system to emulate an arcade would be super slow.  But I have heard it can work.  Heck, I've heard of people getting win95 to run through dosbox.

I have the code for Cottage/JEmu, but not the latest version (I'm not sure if that was ever released, I paused the project looking for newer versions).  I was considering trying to port it to Android, but haven't had time.  That would add a bunch of older games that I haven't seen on android.  But not being an emulator programmer, if there were problems, I'm not sure if I would know how to fix them. 

RyoriNoTetsujin

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Re: Mame on ANDROID (via DosBox?) Help/Suggestions?
« Reply #3 on: June 08, 2011, 12:10:54 pm »
I downloaded aDosBox, and got the old .36 romset and binary.  Installed everything to the Transformer, and tried to run Mame.  Surprisingly enough, it does function...  I was able to boot both puckman and digdug... but it's running at less than a frame per second.  Not exactly playable.

I tried to speed up aDosBox by raising it's CPU cycles option to the max, but I am having a real hard time telling if the option stuck.  Nothing I've done seems to affect the speed of the rendering.  I've been fooling around with it for a few hours and I think I'm going to give it up.

Moving on...  :badmood:

@cotmm68030 I can't find that emulator anywhere on the Android Market and it hasn't been updated in over a year. Perhaps it is dead or was removed?

@lilwolf  I'm not a programmer at all, but it does seem like java is a good vector for getting things onto Android.  Have you played with Google's App Inventor program for Android?  I don't know if that would make the process any easier, but it looks pretty cool.

newmanfamilyvlogs

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Re: Mame on ANDROID (via DosBox?) Help/Suggestions?
« Reply #4 on: June 08, 2011, 02:37:04 pm »
@cotmm68030 I can't find that emulator anywhere on the Android Market and it hasn't been updated in over a year. Perhaps it is dead or was removed?

http://www.mediafire.com/?x0d4nzjmhmd