Soooooo... Let me get this straight, you like this layout because you rock at spyhunter and think it's good to dedicate space on a control panel even though you never played the game in mame....
In both examples, SH & AD, I didnt play them that much in mame because of not having the correct controls + cabinet. Trying to run a Quarter mile race in Flip-Flops wont work very well, and is pretty much pointless... so that runner isnt even going to try very hard, let alone try multiple times... and of course, knowing how much better he would do in good running shoes, he gets discouraged and has pretty much no enjoyment in the experience.
Spy Hunter is a brutally hard game even with the correct controls. But even with a PC racing wheel set, you cant play it well because there is No arcade shifter support. The lack of the ease of a lever shifter ruins the feel of the game, and slows reaction times. Even the wheel itself is built 1000x more robust than a pc wheel, and is meant to be Slammed hard to bash the bulletproof guys off road. Trying that on a PC wheel will either destroy it quickly, and or need to fudge the analog settings to be more sensitive to need less turning of the wheel... which alters the entire way the game plays and feels.
Asteroids Deluxe is hard to play in Mame because of the Poor quality of the simulation of the vectors. For example, your bullet is too small compared to the real game... and is nearly invisible. While you can boost line thickness, that makes everything else too fat. There SHOULD be a visual effect added to better simulate the vector bullets light intensity/spread better.
Not having a leaf button hooked up doesnt help either. And finally, if you do not own a AD, the only way to play it is emulation. Building a cabinet would be the only way to experience it in any way close to the original... and setting up an original layout, is the only way to get the feel of the game right & as originally designed.
I have three AD control panels... all three are bent in the middle. It looks more like people start swearing and pounding their fists on the game.
A lof of people cant handle losing. Thats no surprise at all. And with a thin metal CP that has no joystick to hamper any slamming, we can see an easy target for destruction.
There are about three types of gamers: casual gamers, serious/hardcore gamers, and Extremist Gamers. And a scale of people somewhere in between as well.
Generally, the casual gamer will play easier games... such as 3d FPS games and continue style games. When things get too difficult, it usually turns them off to the experience... and they throw in the towel and play something else.
On the other side, you have the hardcore gamer, who does not care if he gets beat down. He will play as long and hard as he has to, to beat something, or at least get very adept/good at the game. There are games that may be too difficult that even the hardcore gamer will never beat and will cease trying... however, most of the time a HC gamer will always eventually beat a game, or as said, attain a very high level of proficiency in it.
The Extreme gamer, is the kind of gamer that will play Donkey Kong for 20hrs straight. Will spend hours and hours learning all the obscure ways of getting the most points / lowest times / secrets / glitches...etc. From what Ive seen, these people are highly competitive people... who do not take losing lightly.
A prime example is actually Spy Hunter. The game has a split audience. Either people love the game to Death, or Hate it with the furry of a thousand sun's. The game is a Hardcore game, with the sickest and dirtiest Artificial Intelligence Ive ever seen executed in-game. To me, its downright awesome & funny too see how the game tries its best, and most often figures out how to take me out. A real challenge game that takes a lot of practice, even just to get over the 'death every 20 seconds' hump.
However, one of my buddies wont play the game. It infuriates him to the point where his curse strings could end up causing a nuclear reaction. If spontaneous combustion actually exists, Him+SH in a locked room would surely bring it on.
Asteroids is actually an interesting game subject, because Asteroids gets a lot more love and dollar value than the superior Asteroids Deluxe. Its pretty much the SH thing all over again. Asterioids is a lot easier of a game than AD. AD has the hexagonal ship clusters after like the 3rd stage... which take a lot of practice to outrun+gun down. Most casual gamers cant stand this, so prefer the original Asteriods.