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Author Topic: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED  (Read 13131 times)

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BadMouth

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Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« on: November 26, 2010, 07:46:49 pm »
Got a couple NAOMI driving games up and running on my main pc (Vista) and wrote an autohotkey script to make them go fullscreen and play nice with my front-end.
Once everything was sorted and working right, I copied it to my driving cab, which runs XP.
On it, I get the following error when a game is launched:

I click OK, and the game plays perfectly fine.

From what I gathered googling the error, HRESULT = 80070057 is an invalid argument and
IDirectInputDevice8 CreateEffect FAILED has something to do with force feedback (which I didn't think Demul supported).

I reset all the gamepad mappings to NONE - same result.
I deleted the padDemul cfg file - same result.
I made sure all the P1 controls were mapped to something for Dreamcast, Naomi & Atomiswave - same result.
I turned off force feedback in windows control panel>gamepads - same result.
The only thing that gets rid of the error is changing to xinput, but then of course my controls don't work.

I was using a logitech gamepad (no rumble) on my main pc and I'm using a logitech momo wheel on my driving cab.

Anyone have any insight?
« Last Edit: November 26, 2010, 09:00:28 pm by BadMouth »

BadMouth

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #1 on: November 27, 2010, 10:54:38 am »
 :angry:
Messed with it a while this morning, then gave up.
I disabled the windows error sound and added to the autohotkey script to have it press enter for "OK".
It all takes place behind a black window, so the game appears to load fine when you launch it from the front end.
So problem not fixed, but covered up.  :-\
I'd still like to correct the issue if possible, just don't want to sink anymore time into it right now.

headkaze

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #2 on: December 01, 2010, 08:25:07 am »
Try the "Pad Plugin" from http://demul.emulation64.com/downloads/

Quote
By numerous requests we have added support of old gamepads, which don't support Event Notification, to the PAD plugin. We hope that all PADs can now be used with our emulator. Of course, not a big change for "long-awaited" new build, but this is better than nothing. ;)
To install, just replace default padDemul with new one.

If that fails try this Google Search as there are others who have had this problem with this emu.
« Last Edit: December 01, 2010, 08:28:58 am by headkaze »

ant2

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #3 on: November 05, 2013, 03:00:09 am »
any one find a fix to this ? Im experiencing the same issue

dorito213

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #4 on: September 06, 2014, 12:16:45 pm »
For those that feel this issue was a lost cause because it plagued alot of people. Just install this.  http://www.microsoft.com/en-us/download/confirmation.aspx?id=35

delt31

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #5 on: May 10, 2015, 08:00:19 pm »
I have this same error - what was the resolution?  I can't configure ANY keys?  Seems to default to joystick 1 button 1 when I try to change anything

BadMouth

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #6 on: May 11, 2015, 09:19:06 am »
I never did get it resolved.  Ended up making an autohotkey script that just covers the screen with a black box and presses enter to skip the error message.
Also disabled the error sound in windows.

This issue never interfered with my ability to map keys though and was only present when using a force feedback steering wheel.
I haven't tested the latest version of Demul.

jw2000uk

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #7 on: August 05, 2015, 08:09:23 am »
I never did get it resolved.  Ended up making an autohotkey script that just covers the screen with a black box and presses enter to skip the error message.
Also disabled the error sound in windows.

This issue never interfered with my ability to map keys though and was only present when using a force feedback steering wheel.
I haven't tested the latest version of Demul.

Hi Badmouth, In desperation ive had to drag a oldish thread up..

After months of configuring, Gameex and All the emu's + G25 are working..

Jut cant sort out how to fix this problem with AHK to resolve this issue,Tried reading, but its not clicking in my brain lol.

Gameex does have a add CMD line option per Emu, maybe something i can add to that to close the error screen,instead of the AHK route.



Could you give me steps on how to close it please mate.

jw2000uk

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #8 on: August 05, 2015, 08:21:02 am »
Well, Ive cheated lol.

Sorted it with a APP called Clickoff. Small, Freeware App.

Basically point it at  box you want it to shut, ctrl-alt-d

And it will close it from now on. Works 100%

Now i cant get the bleady mouse cursor to go  :banghead:.. Tried nomousy cmd. it hides the cursor, But stops demul opening..

Tried start nomousy.exe /hide demul.exe -run=dc -image="[ROMPATH]\[ROMFILE]"

any ideas?
« Last Edit: August 05, 2015, 08:58:07 am by jw2000uk »

xbrunox

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #9 on: February 24, 2019, 06:48:53 am »
I never did get it resolved.  Ended up making an autohotkey script that just covers the screen with a black box and presses enter to skip the error message.
Also disabled the error sound in windows.

This issue never interfered with my ability to map keys though and was only present when using a force feedback steering wheel.
I haven't tested the latest version of Demul.

HI I know is a very old topic. But Pls can u share your script code. Thanks
« Last Edit: February 24, 2019, 06:58:44 am by xbrunox »

gstav

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    • forum.arcadecontrols.com/index.php/topic,157861.0.html
Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #10 on: February 04, 2020, 10:01:06 am »
I never did get it resolved.  Ended up making an autohotkey script that just covers the screen with a black box and presses enter to skip the error message.
Also disabled the error sound in windows.

This issue never interfered with my ability to map keys though and was only present when using a force feedback steering wheel.
I haven't tested the latest version of Demul.

HI I know is a very old topic. But Pls can u share your script code. Thanks

Hi guys!

I also ran intro this old bug which still is an annoying thing.
I did modify my rocketlauncher module for demul.7 on line 460 (the black lines is the new code)
Remeber you will get invalid CRC reading so RL will falg this module now, bute works perfect


RLLog.Info("Module - Waiting for Demul to finish loading game.")
winTextSplit := []
;----------------------- mute speakers and kill error message box when steering wheel is connected ------------------------
Send {Volume_Mute}
Winwait, padDemul,,3
IfWinExist, padDemul
{
   IfWinNotActive, padDemul
   {
      WinActivate, padDemul
   }
   WinWaitActive, padDemul
   IfWinActive, padDemul
   {
      Sleep, 500
      Send, {ENTER}
   }
}
Send {Volume_Mute}
;-------------------------------------------------------------------------------------------------------------------------


Hope this help! Please write here if it worked  :laugh:
"One coin to rule em' all"

Killa7977

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #11 on: February 04, 2020, 01:24:42 pm »
I dont use rocket Launcher, Just plain big box. Got this error today while moving my Dreamcast bunch of racing games to the cab with steering wheel. Any help about what to do? Thanks

gstav

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Re: Demul padDemul error: IDirectInputDevice8 CreateEffect FAILED
« Reply #12 on: February 26, 2020, 09:01:49 am »
This really is as simple as:

MUTE speakers, wait for the paddemul error window 3 sec. If it comes, press enter on the error message and finally reset the mute again

This is a bug which occurs when you have the steering wheel connected and this kinda fixes this behind the fade of the load of a game.

I guess you want something similar to be hooked in LB/BB when launching demul.
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