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Author Topic: D9800 Resulation?  (Read 6739 times)

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fallacy

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D9800 Resulation?
« on: April 15, 2009, 04:16:37 pm »
Can the D9800 not go up to a 1024 by 768 resolution? When I try I get an “Over Range” with a bunch of wavy lines. I know this monitor is made for a bunch of low resolution games which is great, but I also want to be able to play computer games. I can’t believe a monitor made in 2008 cannot reach a resolution of 1024 by 768. I would be happy if someone would tell me that it is just my graphics card causing the issue and not the monitor.  :hissy:

MonMotha

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Re: D9800 Resulation?
« Reply #1 on: April 15, 2009, 04:48:42 pm »
According to Wells Gardner's website: CGA-SVGA, 15 kHz-38kHz, so no XGA (1024x768) support.

Arcade monitors capable of XGA are very rare beasts.  I only know of one that also supports all the way down to CGA timings, and that's the Billabs multisync (made by Wei-Ya), and I'm not sure it's available anymore.  There are some specialty "high resolution" monitors floating around that do VGA - XGA, and some can even go up to SXGA (1280x1024), but these won't usually do CGA or EGA timings.

fallacy

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Re: D9800 Resulation?
« Reply #2 on: April 15, 2009, 11:22:48 pm »
Can’t believe this. I had bought this Gateway destination 31 inch monitor 12 years ago http://disc.yourwebapps.com/Indices/136505.html . It was nothing but a big CRT monitor that looked like a TV. That thing was able to go 1024 by 768.... 12 years AGO!. I had sold it at a garage sale for $100 bucks 3 years ago thinking I would never have a use for it again. They just don’t make them like they use to I guess.

MonMotha

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Re: D9800 Resulation?
« Reply #3 on: April 15, 2009, 11:31:44 pm »
Your Gateway destination also probably doesn't do CGA-EGA timings.  Getting that huge of a range out of a CRT monitor is hard, and it costs money.  It also tends to have a somewhat negative impact on serviceability and reliability.  There's practically zero demand for an arcade monitor that does CGA-XGA since almost no arcade games run at more than VGA (640x480p) resolution, so nobody makes them.  Heck, it's getting hard to find CRT arcade monitors at all these days, much to my dismay.

Moral of the story: read the specs BEFORE you buy.  There is (or was) at least one model that does what you want: the BL27CB0P.  It appears to be discontinued, so you'd probably have to buy it used.

Jack Burton

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Re: D9800 Resulation?
« Reply #4 on: April 15, 2009, 11:49:57 pm »
One more thing to remember: Just because a monitor can sync to a resolution and display it doesn't mean it will look good.

My Mitsubishi XC3717 monitor will do CGA through XGA, but because the monitor is designed for low resolutions (dot pitch, shadow mask, etc) high resolutions look very blurry on it. 

What games were you planning on running in 1024x768?  Cause the only games I can think of that would run well on a cabinet will run just fine in 640x480.

fallacy

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Re: D9800 Resulation?
« Reply #5 on: April 16, 2009, 12:27:04 am »
I was planning on running all computer games that don’t necessarily require a mouse to play. NHL 09, FIFA 09 – even though I have not gotten around to trying it yet I don’t see how games like this will look good 800 by 600, it would be too big… to much graphic loss.

Street fight 4 coming out for the PC in a bit, that’s not going to look good 800 by 600. I guess my only option is to cry myself to sleep. My dream of owning a cab that can play almost every game is shattered. Turns out it will only be able to play the old games. Wish I had not spent $3000 on all the stuff. It is always the small details that get you.

MonMotha

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Re: D9800 Resulation?
« Reply #6 on: April 16, 2009, 01:19:05 am »
One more thing to remember: Just because a monitor can sync to a resolution and display it doesn't mean it will look good.

My Mitsubishi XC3717 monitor will do CGA through XGA, but because the monitor is designed for low resolutions (dot pitch, shadow mask, etc) high resolutions look very blurry on it. 
And the Billabs has a smaller dot pitch and as such will have overly pronounced scanlines on low res (240p) games.  No way around this.  It's just the way things are.

NHL 09 and FIFA 09 are basically console ports, right?  Most console games are designed for 640x480 since that's standard television (when interlaced).  SF4 is also a port of an arcade and console game, so again probably designed for 640x480.  All those sound like 800x600 should be plenty.

fallacy

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Re: D9800 Resulation?
« Reply #7 on: April 16, 2009, 11:16:26 am »
Quote
NHL 09 and FIFA 09 are basically console ports, right?  Most console games are designed for 640x480 since that's standard television (when interlaced).  SF4 is also a port of an arcade and console game, so again probably designed for 640x480.  All those sound like 800x600 should be plenty.


Let’s Hope your right. 800 by 600 does not really look good on flat screens compared to 1024 by 768. Maybe it will be passable on a 27 inch crt though.

ahofle

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Re: D9800 Resulation?
« Reply #8 on: April 16, 2009, 01:09:24 pm »
You can run 1024x768 on that monitor interlaced.  You will need Soft15khz and a custom EGA modeline though.  I have 1024x768 running on a D9400.  It flickers a bit in windows, but looks fine in games.

MonMotha

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Re: D9800 Resulation?
« Reply #9 on: April 16, 2009, 02:18:05 pm »
That is true. Heck, you could run 1600x1200 on it interlaced.

I'll take a slightly lower progressive mode over an interlaced mode any day, though.

Ummon

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Re: D9800 Resulation?
« Reply #10 on: April 16, 2009, 03:59:53 pm »
Wishing and hoping vs knowing. Trouble is, many don't know till they've already gone an done. Boo-hoo.
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

Truecade

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Re: D9800 Resulation?
« Reply #11 on: April 16, 2009, 04:23:03 pm »
If you can find an NEC XM29 monitor, it is probably your best bet.  It will do 1024x768 nicely and also will run EGA/CGA at 15khz.