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Author Topic: Caliber 50 and Heavy Barrel MAME HELP  (Read 6425 times)

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skyblast

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Caliber 50 and Heavy Barrel MAME HELP
« on: December 29, 2008, 05:04:52 am »
In MAME does anyone know how to get characters in Heavy Barrel and/or Caliber 50 to both rotate and move at the same time?

I know that if you go to the in game settings you will find INC and DEC settings which make the character rotate but how does one get them combined to both move and rotate?  When I did try to combine for example INC (rotate left) with left it just made neither left not rotate work??  Right now I have rotate left and rotate right as buttons which really sucks.

Any ideas as to how I might map things correctly?  Thanks

bloodyviking77

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Re: Caliber 50 and Heavy Barrel MAME HELP
« Reply #1 on: December 29, 2008, 05:24:32 am »
You probably already know this, but ... these games both used rotary joysticks. Rotating the shaft of the joystick rotated the character, while moving the joystick "normally" would move the character.

Without a rotary joystick, I think mapping rotate left and right to 2 buttons as you have done is as good as it can get.




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u_rebelscum

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Re: Caliber 50 and Heavy Barrel MAME HELP
« Reply #2 on: December 29, 2008, 02:54:33 pm »
IMO, a spinner is better than two buttons.  But, yeah, if you don't have the original joystick joystick with the current interface card (gpwiz40 or u-hid, for example), it's spinner, buttons or maybe second joystick (IMO even worse than buttons). :-\


Oh, BTW, caliber 50 originally used an optical rotary, heavy barrel a 12 direction mechanical rotary.
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Re: Caliber 50 and Heavy Barrel MAME HELP
« Reply #3 on: December 30, 2008, 09:02:54 pm »
I never played heavy barrel on the arcades.
I first found it in the original NES
love it.
I like it over all others.
same with bump and jump
 and also marble madness
those three games I play with the NES emu
 because that's were I played them first
and like them better than any other version.
all 3 work with joystick fine on a NES EMU