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Author Topic: Multicade type CP... tear me a new one :)  (Read 2724 times)

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jeffremiller

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Multicade type CP... tear me a new one :)
« on: November 28, 2008, 06:42:30 pm »
I've heard all the people that don't like multi character type collages... but how about some opinions on this?


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gonzo90017

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Re: Multicade type CP... tear me a new one :)
« Reply #1 on: November 28, 2008, 06:54:16 pm »
The background looks pretty nice. I don't think you need all those characters. Maybe just pacman?

jeffremiller

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Re: Multicade type CP... tear me a new one :)
« Reply #2 on: November 28, 2008, 07:03:01 pm »
Looks a bit plain now doesn't it?


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Sardu

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Re: Multicade type CP... tear me a new one :)
« Reply #3 on: November 30, 2008, 01:00:02 am »
looks less cluttered that way. 

wildbill

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Re: Multicade type CP... tear me a new one :)
« Reply #4 on: December 01, 2008, 01:47:56 pm »
Yeah I agree on the clutter effect, but some people need to see characters to know that what the game is ! (Multi) This is Mine. Its for a cocktail

FrizzleFried

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Re: Multicade type CP... tear me a new one :)
« Reply #5 on: December 01, 2008, 07:11:52 pm »
Why 6 buttons for players 3 and 4?   My understanding is there are no 5 or 6 button 3 or 4 player games... those positions should only have 4 buttons.

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Franco B

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Re: Multicade type CP... tear me a new one :)
« Reply #6 on: December 02, 2008, 01:13:51 am »
Yeah four is the max you want for 4-player MAME games (for the Dungeons and Dragons games IIRC). Sometimes people have 6+ buttons for SNES/N64 etc games.

I prefer the 2nd artwork :)

jeffremiller

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Re: Multicade type CP... tear me a new one :)
« Reply #7 on: December 02, 2008, 08:49:47 am »
The six buttons for player 3&4 are for console emulators.

That is also the way mameroom builds the default layout.  I didn't see any reason to change it.

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