Heh, so have I, but unlike you I don't count it as experience unless the games actually get made.
Feel free to continue crapping gold until you make your fortune, and I'll continue trying to have a good time instead of worrying about money.
Honestly I was hoping you were going to avoid this thread as I've seen your modesty about your game development skills in past threads and frankly anyone with a holier then thou attitude irritates me.
Not everyone has a sports car and nice big cozy house, as well as a good
paying career such as would seem via your self absorbed/boasting website.

Its a lot easier to have fun when you actually have the money to burn to do so.
Im the typical underdog, with very little going for me, that could end up living in a
cardboard box, unless I can use one of the only talents I have to pull me out in time
before things get really bad. Maybe if I was born with a brain that had good
memory retention, and worked a lot better period... Id have something to at
least fall back on. Sadly, that is not the case, and unless science has some
revolutionary breakthru, Im stuck with "486 inside".
Also... making a game is hard work. Ask Anyone who has made anything
significant. Its one of the reasons why I couldnt get people to stick around on the
MM project. They get all excited about things... then they realize just how much
sweat equity that they have to put in, and its Quitten time.
They also are going to want to do things their way. Which isnt always the
best way. Their way is somewhat more fun to them... any other way is
too much work. I cant tell you how many artists sent me some very horrific
substandard crap that simply wouldnt even match the games look. Or
an animation that looked awkwardly unrealistic. Or ideas for a game that
would have wrecked it completely.
I do have a certain joy in creation, but make no mistake...
Its strenuous hard work.
And finally, I could list here pages worth more experience in Design, Building, and Art..
than you could probably list in 'partially programmed' efforts. Ive spent years
locking myself in my room entire day/night, several days a week, for months at a time, straining my brains for ideas, designing and drawing concept sketches.. and falling
asleep with pencil in hand amongst the many scattered filled pages of material.
Its not to brag. Its simply truth through accumulated efforts.
That of course doesnt even list partially working Demos Ive had made with
others... or the direction of Marble Insanity.. for which I directed and designed
pretty much all the artworks... including doing a bunch of art myself (such as the
actual marble graphic itself). (Much of which isnt on the site itself, which I also
had made..)
Annoying as I may be to you... does not mean that I do not have game designs that
really are revolutionary. I could be modest, and tell you that Im Ok... and that
wouldnt change a thing. The proof is in the pudding. You see the design... and then
you would know for sure.
But as said... Im not going to hand over a design that I fought with for weeks worth
of efforts, coming from years worth of previous efforts... all for nothing. And Im sure
as hell not going to watch my design get stolen by some big company... watch them
ruin it by poor implementation... and watch them get rich and take extended
vacations while I bust my *** just trying to keep my beat up car from dieing all the
while living with relatives cause of instability of funds/jobs... and wondering how the
hell Im gona come up with the $10,000 to fix my worsening (painful, as well as ugly) crooked teeth and jaw that need to be broke and pushed backwards. And thats
just the start of a long list of growing troubles that seems insurmountable, and are
getting very Urgent in my aging life.
Anyways.. as stated.. I dont even know if you are capable.. so Im very far from
begging you to program my game(s).