I am working on a few things for the frontend this weekend.
1) Some of my model code (3ds models of cabinets) has suffered some bit rot so I have to fix that. I'll also be putting in a demo of that.
2) Diagnostics for Gonzo's frame rate problem, which I suspect is due to the frontend using OpenGL features that his card doesn't support.
3) Particle-ization of text. Now that I have a particle engine, why not?
is an incredibly eye-popping frontend demo. I hope to have a way to have animations of text behave like particles as the video shows.
4) Remove offensive artwork and demo.

5) Addition of a "loop" parameter to animations so that an animation will loop. This can serve several purposes, such as animating the graphic of a button and arrow, animating an object to go onto and off of the screen periodically, such as the "Toasty" guy from Mortal Kombat, and so on.