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Author Topic: Anti-pacman  (Read 1184 times)

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mr.Curmudgeon

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Anti-pacman
« on: January 28, 2008, 11:56:18 pm »
You can control the ghosts, using the #1, 2, 3 keys.
http://www.playzgame.com/online-flash-games/AntiPacman.php

"This is the first game of Anti-Games series. This game is contrary to Pacman. You control the ghosts and must catch Pacman before he eats all dots. You may also lose if Pacman eats all the ghosts, because unlike the original game, here they don't resurrect."

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Re: Anti-pacman
« Reply #1 on: January 29, 2008, 12:31:04 am »
Sweet.
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Re: Anti-pacman
« Reply #2 on: January 29, 2008, 12:33:32 am »
Cool! It seems the first in a series. Maybe they'll make anti-Galaga where you bomb the spaceship? Or anti-DK where you throw barrels at jumpman?  >:D
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Re: Anti-pacman
« Reply #3 on: January 29, 2008, 01:37:19 pm »
It's a very interesting concept. No doubt inspired by the Asteroids game where you play an asteroid instead of the ship. Concept is great, execution sucks though. The AI is pretty weak. I'd like to see an anti-Pole Position. You play the road.
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Re: Anti-pacman
« Reply #4 on: January 31, 2008, 02:41:43 pm »
Yeah.  I was down to my last ghost and just sat in one corner where the remainder of the dots were.  Left the game running for a few hours and Pac-Man never went near me.  So I just turned it off.  They need to put a timer in there or something.
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Re: Anti-pacman
« Reply #5 on: January 31, 2008, 03:18:48 pm »
heh, pretty neat game. I believe this should be front page news.

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Re: Anti-pacman
« Reply #6 on: January 31, 2008, 03:22:58 pm »
The AI is pretty weak.

Yeah, I would be running Pacman into a corner, and as soon as I switched to the 2nd ghost to trap him, the 1st ghost would change direction and let him out.