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Author Topic: COD 3 for Wii  (Read 4146 times)

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stephenp1983

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COD 3 for Wii
« on: January 04, 2007, 04:32:34 pm »
Does anyone have this game.  I purchased it last night, and only played it a few minutes but had a really hard time with the controls.  Has anyone else had difficults?  Any advice on how I should adjust the settings for better control.  For the 10 minutes I played it was barely playable

shmokes

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Re: COD 3 for Wii
« Reply #1 on: January 04, 2007, 04:35:20 pm »
I'm under the impression that despite the Wii controller seemingly being ideal for FPS games, every one so far pretty much sucks.  It looks like Far Cry is the only one that gets the controls close to right, but the game has so many other problems that it ended up sucking, while every other game controls like crap.  From what I've read COD isn't as terrible as some of the others, but it isn't very good either.
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Re: COD 3 for Wii
« Reply #2 on: January 04, 2007, 04:40:18 pm »
Does anyone have this game.  I purchased it last night, and only played it a few minutes but had a really hard time with the controls.  Has anyone else had difficults?  Any advice on how I should adjust the settings for better control.  For the 10 minutes I played it was barely playable

I think if you're a mouse and keyboard player it'll take a little bit to get used to (from what I read) -- I'm trying to decide if my next game should be the Trauma Center game or CoD3 or ??? (have zelda and rayman currently) *shrug*

I can't stand playing FPS with two analog sticks... but I don't have a lot of patience to stick with it. :banghead:

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Re: COD 3 for Wii
« Reply #3 on: January 04, 2007, 04:46:40 pm »
I am familar with play fps with console analog sticks just as much as a mouse and keyboard.  I had problems even trying to move, my character just started spinning out of control.  I too thought it would be ideal for fps so hopefuly future games will work the bugs out.

Anyone played elebits I almost bought it over cod3, right now I am kinda wishing I had.

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Re: COD 3 for Wii
« Reply #4 on: January 04, 2007, 04:49:41 pm »
I think this will all be cleared up with the next generation of FPS's for the wii.  I'm sure Metroid prime 3 will be premium

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Re: COD 3 for Wii
« Reply #5 on: January 04, 2007, 05:38:57 pm »
I was planning on getting COD3 for the Wii until I found out there was no Multiplayer. I ended up getting Red Steel instead. I did beat COD3 on the Xbox. Fun game.

stephenp1983

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Re: COD 3 for Wii
« Reply #6 on: January 04, 2007, 05:41:33 pm »
I just read on another forum that switching to dynamic aim helps alot, so I will try it when I get home.

stephenp1983

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Re: COD 3 for Wii
« Reply #7 on: January 04, 2007, 08:03:32 pm »
Alright I have played the game some more, and honestly its horrible.  Its not the game itself, but the controls its hardly playable even after I spent 15 minutes adjusting the sensativity.  I am really frustrated that I spent 50 dollars on this game.  I really hope they improve in future games.

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Re: COD 3 for Wii
« Reply #8 on: January 04, 2007, 08:22:16 pm »
I'm planning on steering clear of cross-platform titles as far as the Wii is concerned.  I have COD3 for the 360, though I haven't had a chance to play it yet.

AlanS17

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Re: COD 3 for Wii
« Reply #9 on: January 04, 2007, 08:59:08 pm »
Cross-platform games are gonna be iffy on the Wii. Some of them will shine above the rest, but I'm afraid most will be awkward. For example, I've heard bad stuff about Madden on the Wii.

The best games for the Wii will be the ones made solely for the Wii, but that can be said for most of the best games for any particular console. Each system will have the winners and losers.


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Re: COD 3 for Wii
« Reply #10 on: January 04, 2007, 09:38:44 pm »
I really like Madden on the Wii, and I haven't enjoyed a Madden title since the mid 90's.  I tried '07 on the Xbox and didn't care for it, but I'm considering hanging ontothe Wii version a while (Gamefly rental).

I'm also seriously considering offering to trade my copy of Elebits for COD3.  It's cute and fun, but I bought it thinking my wife would like it and she doesn't care for it.

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Re: COD 3 for Wii
« Reply #11 on: January 05, 2007, 12:18:00 am »
Not buying cod3 should be a no brainer. 

I mean no offense, but a game actually has to be good first, and "wii-ified" second.  Maybe you guys still enjoy playing the exact same fps games that were introduced in 2001, but myself, I've moved on.  I don't even play fps anymore because they are all alike. 

While I think the wii controls are prefectly suited for fps games, the problem is a company willing to take the time to make a good fps is needed.  Fps today are like fighting games in the mid 90's.  They are a cheap, lazy way for a company to make a game and have it sell well out of the gate.  Time is required to make wii-friendly controls work and time is required to make it interesting.  In short, wait for the nintendo fps (metroid) and buy it.  :)

The reason metroid is never called a fps even though it esentially is, is because it goes that extra mile to make it stand out with puzzles, a plot and gameplay mechanics that are more involved than pointing and shooting.  This is what a third party must be willing to do to make a game that'll shine on the wii, because the wii is all about gameplay.  Red steel was a good attempt, if they had only tested those controls instead of trying to use them with every gimmick they could think of.  I think cod3 is a good example actually... call of duty 3 imho sold well on the 360 because of the fancy graphics and online play, not the gameplay mechanics.  So when you take those two things away on the wii, the game suddenly sucks?  Nah it wasn't all that great to begin with.  Of course the slapped on wiimote controls don't help. 

The wii is all about getting developers to think in new ways and release innovative games, companies that try to slap over a bunch of conventional games are going to get left in the dust. 

As someone already stated, I think madden is a good example of what you can do right when porting to the wii.  They new madden was gonna look awful on the wii and since that has always been their selling point, they went to work getting the wii controls, wii weather and anything else that is wii exclusive to work for them.  A madden game that is fun?  (Please note that on a personal level I am exaggerating.  I've hated football games ever since they introduced playbooks into them but at least this one is playable.)  Holy crap, maybe if they tried making a different type of football game every year this would happen more often.  ;)

AlanS17

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Re: COD 3 for Wii
« Reply #12 on: January 05, 2007, 12:37:48 am »
For what it's worth, I'm not even a big FPS fan, but COD2 on the XBox 360 is the first (and last) one I've ever sat down and played. In fact, it's the only one I've ever owned.

I gotta agree with HC. They're all kind of the same to me. They have different styles, but that's about it. They're aren't going away any time soon, though. They're too popular with titles like the Halo series.

Maybe I'll get the new Metroid when it comes out. That remains to be seen. Guess it really depends on the implementation. I'm disappointed that it's turned into a FPS franchise, though. I miss the old Metroid. I think there's still a market there. Leave the Nintendo shooters to Star Fox.


stephenp1983

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Re: COD 3 for Wii
« Reply #13 on: January 05, 2007, 07:57:47 am »
They are the same, that's why I dont purchase that many anymore, but I was really excited about the controls and I bought on an impulse lol.

I rented wii madden, and I thought it was very good.  There were a few glitches here and there but overall a good game.  I don't usually like madden either as I am tend to prefer the NCAA games, but this one is good.  I should have gotten it instead of COD3

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Re: COD 3 for Wii
« Reply #14 on: January 05, 2007, 08:14:20 am »
Well I like COD simply because it's one of the few good FPS's for a console that doesn't involve aliens or monsters. I liked the realistic aspect of it. Can't see myself playing it on a Wii, though. And that's because...

Even non-FPS games like Zelda took a little getting used to because I didn't have control over the camera angle. I'm used to always having control over the camera angle. It's gotten to where if I want to change the angle I have to zoom in to first-person view and then zoom back out. Sometimes that's the only way to get the camera right behind Link. You can control either the direction he runs or the angle he's looking at, but never both at the same time. It's a short-coming of the console, not the game.

How does this relate to FPS's? Because you can't shoot what you can't look at. Sure you can directly aim at something on the screen. That's great. But what about something behind you? How do you turn around in place? I guess you could try using the directional arrows on the main controller, but they're way up there and hard to reach. Maybe Metroid will figure it out.

I'm hoping there are actually some decent RPG's released for the Wii. Square has a couple slated, but I don't know what they're gonna look like yet. Hopefully they bring over Kingdom Hearts from the Playstation like that rumors have suggested.

I know that all sounds off topic, but basically... I just think some types of games probably don't port well, I think that includes most FPS's and RPG's. FPS's require more control-ability than the single analog stick (and pointing at the screen to change direction will only go so far), and RPG's just weren't made for flailing arms (ie. very menu-driven).


shmokes

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Re: COD 3 for Wii
« Reply #15 on: January 05, 2007, 02:33:28 pm »


I'm trying to decide if my next game should be the Trauma Center game or CoD3 or ??? (have zelda and rayman currently) *shrug*


OMG . . . GET TRAUMA CENTER!!!

It's ---smurfing--- awesome.  We've rented it twice and, even though it's not a multiplayer game, we just hand the controller back and forth taking turns on the surgeries.  It's tons of fun.  The story and characters and dialog (especially the dialog) are awful, but they're of the so-awful-they're-good variety, kinda like Resident Evil 4.  But the gameplay is just top notch.  So much fun.  Don't even waste your time with something like COD which is iffy at best, when there is a gem like Trauma Center in consideration.
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Re: COD 3 for Wii
« Reply #16 on: January 05, 2007, 06:54:21 pm »
Trauma Center made great use of the Wii controls, but I would politely disagree with shmokes on this one...wife and I both played TC during a rental period and we found it horribly stress inducing.

In fact, we rented Elebits, Trauma Center, and Tony Hawk's Downhill Jam over Christmas, and walked away really liking only one of those titles -  "Downhill Jam" was our favorite, to our surprise!


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Re: COD 3 for Wii
« Reply #17 on: January 05, 2007, 08:04:40 pm »
I was hoping that the COD3 experience, would enable you to aim your Wii controller at the screen like a gun.  Moving the cross hairs by crouching and pivoting your body in the direction of the enemy. As you would do in real life.

Is this feature not on the Wii, or do you have to play it with the other controller the "nunchuck"?

I was thinking of getting the Wii or waiting for the PS3, as both have this motion controller feature.

Is the Wii still a good buy?
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stephenp1983

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Re: COD 3 for Wii
« Reply #18 on: January 05, 2007, 09:22:11 pm »
I love the wii, even though I was disappointed with cod.  You do use the nunchuck and the wiimote for controling the game.  The controls aren't that great though, lots of bugs.

shmokes

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Re: COD 3 for Wii
« Reply #19 on: January 05, 2007, 09:39:00 pm »
I think that Trauma Center is definitely stress inducing, but this is by design.  You're doing surgery on dying patients who's vitals are dropping and you have to finish the procedures before they die.  The music and sound effects deliberately amplify the feeling of urgency.  I think that this is just a different-strokes thing.  The things that RTSdaddy and his wife find unpalatable are deliberate design decisions and are many of the things that make the game so fun for me.  At the very least give the two a rent before dropping 50 bones on one of them.  Trauma Center is excellent IMO.
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Re: COD 3 for Wii
« Reply #20 on: January 06, 2007, 11:03:00 am »
I was hoping that the COD3 experience, would enable you to aim your Wii controller at the screen like a gun.  Moving the cross hairs by crouching and pivoting your body in the direction of the enemy. As you would do in real life.

Is this feature not on the Wii, or do you have to play it with the other controller the "nunchuck"?

I was thinking of getting the Wii or waiting for the PS3, as both have this motion controller feature.

Is the Wii still a good buy?

This seems like a good control scheme if you don't think to hard about it.  But how would you walk forward and strafe, etc.?
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Re: COD 3 for Wii
« Reply #21 on: January 10, 2007, 03:29:06 am »
I just wanted to chime in and clear up a mis-conception.  The ps3 does NOT have the same motion capabilities as the wii. 

Two reasons for this.....

1.  The wii has a light sensor on the front of the controller, which basically gives you "mouse" support.

2.  Due to the physical shape of the ps3 controller it's six axis tilt technology, while idential to the wii's on paper, is rather useless.  You can only hold the ps3 controller comfortably in it's normal configuration, meaning other than lame gimmick motion control, it is only useful for racing games and that is about it. 

There will never be a "ps3 sports" because you can't hold the ps3 controller like a bat, you can't follow through like a bowling ball, and you can't swing it like a racket. 


Read any review about ps3 games and their use of the motion controls in comparison to a wii one.  Essentially, it is a gimmick on the ps3 and a viable control scheme on the wii.  Don't expect cod3 on the ps3 to have any useful motion controlling schemes because the controller is so akward that it makes such a task impossible. 

Btw, ps3 sales are still at a virtual stand-still, while wii's are still impossible to find.  There are even reports by ign of vendors marking down ps3's to try to get them sold.

I wouldn't reccomend anyone getting a ps3 right now as at this point it looks like the next dreamcast.  The only difference being the dc had a good library of titles when it died and you didn't pay 600 bucks for your dc.  ;)

I'm not trying to start a flame war, I just hate to see people throw 600 bucks at a ship that is obviously sinking (or at least it sure looks that way atm, it could turn around, you never know). 


Sorry went out in left field there for a second. 

The wii is only 250 bucks and it comes with a free game (a good game no less), has built-in wifi support, has a gamecube built in, can be used as an internet kiosk and takes up no space what-so-ever.  On top of that the best zelda title to date is available for it along with at least a handful of really fun games. Also, because of the gamecube support, you can already run a ton of emulators on it, that is unless you'd rather pay 10 bucks for a 20 year old game in the VC. 

To answer your question even if the wii died  tomorrow and it never had another game produced for it it'd be worth the money. 


Btw I'm also rather fond of trauma center.  I think the key to liking it is liking japaneese text-based story games.  The game itself isn't like that, but the story is conveyed this way and it turns off a lot of american gamers.  I like the gameplay myself.  As schmokes stated it is supposed to be a tense situation... you are saving a virtual life for god's sake.  ;)

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Re: COD 3 for Wii
« Reply #22 on: January 10, 2007, 02:57:46 pm »

How does this relate to FPS's? Because you can't shoot what you can't look at. Sure you can directly aim at something on the screen. That's great. But what about something behind you? How do you turn around in place? I guess you could try using the directional arrows on the main controller, but they're way up there and hard to reach. Maybe Metroid will figure it out.


It sounds like the developers of Far Cry got it right.  They give you near 1 to 1 movement, just like a mouse, but when you hold down the A button the frame freezes and the pointer can then be moved around the screen, shooting-gallery style.  When you release the A button it goes back to a keyboard/mouse type control. 

If the rest of the implementation of the game hadn't been so flawed it sounds like Far Cry for Wii would have been just about perfect.  It's really pretty strange since Red Steel was also published by Ubisoft, And it seems to have got everything right EXCEPT the controls.  If I were Ubisoft, shelling out the money to develop both games I'm pretty sure that when my testers said that the Red Steel team couldn't come to grips with the controller that I'd be sending some people from the Red Steel team to visit the Far Cry team to compare notes.  But that's just me, I guess.  At any rate, I think it definitely can be done right, but I'm pretty surprised at how poorly the first batch of FPS games are.  On paper it seemed like FPS games would be an absolute no-brainer on the Wii. 
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Re: COD 3 for Wii
« Reply #23 on: January 10, 2007, 03:13:34 pm »
Sounds like something like Max Payne could definitely be interesting on the Wii

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Re: COD 3 for Wii
« Reply #24 on: January 13, 2007, 05:06:48 am »
Well I had high hopes for the new godfather game for the wii until I saw the press-release tag line:

"If you loved wii boxing, you'll love the godfather".

Mind you wii boxing is sorta fun, but it has the most horrible controls of dare I say any mini game available on the wii.  I can't wait to see how bad this one tanks.

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Re: COD 3 for Wii
« Reply #25 on: January 13, 2007, 10:18:54 pm »
Well I've played the game a little more and gave it a chance, and it's not as bad as I originally thought.  I still regret buying it, but atleast I am getting use to the controls.