Yeah but that isn't exactly what I meant.
Let's say you want to buy a racing game and you have one by nintendo, one by sega and one by ubisoft. The nintendo one is almost always going to be a safe choice because in-house games rarely suck on a nintendo console. The only exception I can think of is the mario party games, but some people sware by them so it might just be me. Of course if you look at the other party games available, mario party is always the best choice. (Muppets is the only other party game I can think of and it sucked.)
If you meant my crack at the liscensed games though if you'll notice there aren't any star wars games on the wii lineup, it is all obscure anime or kids shows/movies. While some of them are actually very well done, the gameplay doesn't exactly appeal to someone our age, which is why they are crap to me (and probably you).
Once you get ahold of the wii controller you realize how stupid you've been for using dual analog sticks all these years. I have a real hard time playing traditional games now, not because I've forgotten how, but because it kinda feels like going back and playing a game on a nes controller, playable but akward and outdated. Remember nothing impresses me either, I hate everything.

I haven't really had any trouble with my arms getting tired. The only game that really needs big "stand up" movements is wii sports, and it isn't designed to be played hours on end.
I've played zelda in 8 hour sittings and haven't been the least bit tired. It takes very little to slash the sword in zelda and that isn't even used that often. Most of the weapons use the wiimote as a cursor so it isn't hard on the arms at all.
I agree, the lefty thing is stupid, but since gaming consoles have NEVER been accomidating to us lefties, I am used to it. On the other hand, this could have easily been fixed since now the controller is split into two hand-held parts. All that would have been required was a option in the settings that mirrored all of link's animations.