I've decided that since I've got several systems that I want an arcade stick for, my first project is going to be an all-in-one setup. I've got plenty of spare controllers and plan to pick up some used pads for the systems that I don't have any extras for to use in the project.
For the most part, I'll be using them for fighting games. I was originally going to either leave out turbo altogether or wire it only for the controllers that had a Set and Clear setup for controlling turbo. However, when I thought about how that would include only one of my controllers and how many shooters I have on the systems whose controllers have a physical switch for turbo, sometimes for each individual button, I realized that I'd have to take a different approach. I've got a combo SNES/Genesis board that I could mount in such a way that would allow access to it's row of turbo switches, but it wouldn't be easy and would bloat the overall project.
I tried cracking open a bunch of my pads, all 3rd-party, only to find that they either had used a different chip in them or had the old black epoxy glob over them so that I couldn't get a look at how they did it. I figured that if I could find some sort of circuit that could pulse the input from the button to the board, it could be used for each board since my switching method between systems would be networking patch cables.
I've been searching today, and I haven't been able to find anything yet. Does anyone know if there are any simple turbo-fire circuit projects out there? I'd love to be able to build one that's adjustable in the way that the old NES Advantage was. Any help would be appreciated.