When glaunch switches to MAME, I can clearly see the monitor switching either resolution or bit-depth, and in the process it shows the Windows task bar at the bottom a few times.
Since I am running on a cabinet, this is not the most elegant 'effect'. In my case, the point of having a frontend is to 'hide' the underlying OS. (In my case, Windows XP)
In an attempt to fix this issue, I tried setting the desktop's resolution to 800x600, and I set glaunch to the same resolution through the cgf file. Additionally, to make sure MAME didn't attempt any switching, I set MAME ini to never switch resolutions (so it will keep whatever is in use at launch).
Well, I thought this would work, but it did not.. I can still see the taskbar etc etc when running a game. (also when exiting the game)
Can someone please help me out here?
using:
glaunch for Windows
Windows XP Pro
Windows command line version of MAME 0.65.
thanks!