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Author Topic: Cabinet design "Treasure Hunt"  (Read 1397 times)

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Felsir

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Cabinet design "Treasure Hunt"
« on: March 23, 2005, 02:39:08 am »
Now I finished the Red Monika vector, you might wonder what I have planned to do with the artwork

Side-art and marquee:

Felsir

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Re: Cabinet design "Treasure Hunt"
« Reply #1 on: March 23, 2005, 02:41:26 am »
and a draft for the control panel...

I plan to create sort of a "treasure map" on the CP as sort of instructions.
Let me know what you think! Opinions are welcomed!
« Last Edit: March 23, 2005, 02:44:32 am by Felsir »

zorg

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Re: Cabinet design "Treasure Hunt"
« Reply #2 on: March 23, 2005, 03:19:56 am »
dont' know how to transcibe my envy when I see such a nice piece

congrats it will look fantastic
I'm on the planning stage

Pixelhugger

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Re: Cabinet design "Treasure Hunt"
« Reply #3 on: March 23, 2005, 09:07:15 pm »
That is going to be EXCELLENT! I'm guessing the sideart gets the treasure map design as well.

Hehe. Girls and treasure. What a great combination, there's just nothing not to love about it. Skin the FE! Come to think of it.... use )p('s 3DArcade and make the arcade model a treasure hunt environment. That way you search out the games. Lagoon Arcade. Hidden Cavern Arcade. Native Temple Arcade. Secret Passageway Behind the Waterfall Arcade leading to Red Monika's Den of Almost Certain Temptation Arcade.

The list goes on and on....
Project mega thread HERE

Felsir

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Re: Cabinet design "Treasure Hunt"
« Reply #4 on: March 24, 2005, 03:48:35 am »

Great idea Pixel! The treasure map on the cab should be a map to the tropical island in the FE!  I'll think your DangerGirl collection vectorisation job will have to wait  ;D

hatrick

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Re: Cabinet design "Treasure Hunt"
« Reply #5 on: March 24, 2005, 12:21:01 pm »
Excellent artwork! I LOVE the marquee.  :o