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Author Topic: Dos Mame  (Read 2226 times)

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NickS

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Dos Mame
« on: March 08, 2005, 09:06:42 am »
Hello,

I am after a compile of dosmame 73 with all the warning screens disabled in the source.

After what seems for ever I have finally got the software for my cocktail working perfectly. The sound card is finally working well and the frontend has been configured exactly how I want it. My only problem is Galaga and Pleiads both have an "emulation not 100%" warning screen come up and that spoils the operating of the cab a bit. Checking back on previous versions of mame started allowing you to disable the starup screens at exactly the same time Galaga broke.

The source for compiling dmame 73 is still available from mame.net but compiling a version myself is beyond me. It has taken me ages to get things right I don not want to risk ruining things by trying to compile myself on the cocktail pc. If anyone one would be able to email me the exe file I would be very grateful. I know paying for mame is against the rules but I would be happy to make a donation to mameworld.net for their fight against ultracade on someones behalf if they are able to help me.

Witchboard

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Re: Dos Mame
« Reply #1 on: March 08, 2005, 10:20:14 am »
You forgot to mention what your DOS FE is.  If it's ArcadeOS, there's a switch in the config file you can change not to display the warning message.

NickS

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Re: Dos Mame
« Reply #2 on: March 08, 2005, 10:25:11 am »
Thanks for your reply. The frontend I am using is gamelauncher and it does not seem to have a similar capability.

JoyMonkey

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Re: Dos Mame
« Reply #3 on: March 08, 2005, 11:13:23 am »
Use AdvanceMame. In the its config file (advmame.rc) you can add a little script that types OKOKOK for you immediately when it starts, so you never see the warnings.

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Re: Dos Mame
« Reply #4 on: March 08, 2005, 12:05:58 pm »
Thanks I will look at advancemame73. But it has always seemed a lot more complicated than standard mame to configure and with the problems I have had I would prefer to use dmame if anyone can help with a compile.

Edit.

Joymonkey. I checked the config file for advdosmame73 and it did not seem to have the options you suggested. Maybe they are in a newer release. Thanks though.
« Last Edit: March 08, 2005, 12:21:15 pm by NickS »

JoyMonkey

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Re: Dos Mame
« Reply #5 on: March 08, 2005, 12:25:38 pm »
The script options have been a part of AdvMame for a long time. I will check my advmame.rc when I get home and see what you need to add to which line.

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Re: Dos Mame
« Reply #6 on: March 08, 2005, 01:58:37 pm »
Why would you attempt a compile on your cocktail?  Do it on your home machine, and move the exe over.

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Re: Dos Mame
« Reply #7 on: March 08, 2005, 02:09:25 pm »
The script options have been a part of AdvMame for a long time. I will check my advmame.rc when I get home and see what you need to add to which line.

Funny u should mention this.  I was just in the process of trying to add a script to do this so I will be interested to see your post.

NickS

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Re: Dos Mame
« Reply #8 on: March 08, 2005, 02:11:02 pm »
I have been having a lot of my problems with my home pc in the last week. It runs on windows me which has been corrupted somehow (system restore will no longer work) and I am having to try and back up what important data I have on it before I reformat and install xp on it. In short that pc is not in a position for me to use it for that purpopse but when I have a chance and am not so busy I fully intend to attempt to learn how to compile myself.

If anyone is able to provide a compile I will be delighted to make a donation to mameworld for their fight against Ultracde on your behalf.

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Re: Dos Mame
« Reply #9 on: March 08, 2005, 04:45:37 pm »
Here's the AdvanceMame script...
In your advmame.rc file, find the line that says script_video and change it to this:

Code: [Select]
script_video delay(50); simulate_key(key_o,50); delay(50); simulate_key(key_k,50); delay(50); simulate_key(key_o,50); delay(50); simulate_key(key_k,50); delay(50); simulate_key(key_o,50); delay(50); simulate_key(key_k,50); wait(!event()); set(kdb,0);
I can't remember where I found this, but it works great!

NickS

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Re: Dos Mame
« Reply #10 on: March 08, 2005, 05:24:27 pm »
Thanks,

I tried it on Galaga and it certainly works great. Great tip.

Unfortunatley it solved one problem but created some more. Configuring advmame (particularly the video/monitor mode) looks a bit more complicated than dmame. After getting everything perfect on the cocktail setup I am afraid (probably wrongly) changing mame versions will cause more problems. After the amount of time it took get the sound card configured in dos I am paranoid something will go wrong again. I will see if anyone is able to provide a compile of dmame73 (with warning skips disabled) and if not I will attempt to tackle advmame.
 
Thanks again Joymonkey.

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Re: Dos Mame
« Reply #11 on: March 08, 2005, 05:32:49 pm »
If you spend a little time setting up the common video modes in AdvMame for your monitor, it's well worth it; you can tweak them all so your games fill up 100% of the monitor. Just as God intended.

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Re: Dos Mame
« Reply #12 on: March 08, 2005, 07:05:00 pm »
in the newest version of Advmame, there is an option misc_quite, just say yes to this and skips all BAD_ROM, SOUND, VIDEO problem etc...No OK this and OK that.
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Re: Dos Mame
« Reply #13 on: March 09, 2005, 10:48:09 am »
why not just recompile the source and remove the screens?

NickS

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Re: Dos Mame
« Reply #14 on: March 09, 2005, 02:18:02 pm »
why not just recompile the source and remove the screens?

Yes that is the simplest solution. I tried advancemame on my cocktail but had a lot of, so far, unresolved issues with configuring the monitor and video modes. Very discouraging when I thought I had everything sorted out. i will try again when I have some time.

If anyone is able to provide a compile of dmame73  with the warning screens disabled I will be delighted to make a donation to mameworld for their fight against Ultracde on your behalf.