dont use either one myself , but basicly as long as it has a command line , it should be no problem ..
making and fooling with the lists and dats is the real adventure

start by working out what you would need to type in a dos window to get the emulator to launch AND launch a game ( any game ) .. then just feed that into the config but replace the game name with %1
edit:
did a quick google and found the command for the z26 . .it's
z26 filename
so a config should look somthing like ( rom path not needed i would guess as it will append the bin at the end if you dont give it to the program ) ... enuf work for me , do your own search on the other
[Config]
extension=.bin
path=e:\z26\
exe=e:\z26\z26.exe
send rom path=0
send exit keys=1
command line options= -vN
Command Line Switch Summary
-)CC -- select controller on left port
CC = JS -- joystick
CC = PC -- paddle controller
CC = KP -- keypad
CC = DC -- driving controller
CC = LG -- lightgun
CC = CM -- CompuMate keyboard
CC = KV -- Kid Vid tape player
CC = ML -- Mindlink controller
CC = ST -- ST mouse / CX-80 Trak-Ball
CC = TB -- CX-22 Trak-Ball
CC = AM -- Amiga mouse
CC = NC -- no controller connnected
-(CC -- select controller on right port (CC: see above)
-! -- run interlaced games
-0 -- start with player 0 hard
-1 -- start with player 1 hard
-4 -- allow all 4 directions on the joystick to be pressed
simultaneously
-b -- start in black and white
-B -- enable screen captures to .bmp files. Works with
phosphorescent games.
-cN -- color palette (N=0 -- NTSC N=1 -- PAL N=2 -- SECAM)
-dN -- DSP processing level (N=1 -- low N=2 -- high)
-eN -- enable narrow video modes (N=1 or N=2)
-fN -- enable phosphorescent effect (N=0 through N=100,
77=default) The parameter is the frame mixing
coefficient (0 through 100) which specifies how much
the bright pixel is favored over the dim pixel when
mixing the value of two frames. The default is 77. If
you specify a value greater than 100 or less than zero,
the effect is disabled for games that are automatically
recognized as needing this effect, like Yars Revenge.
If N<0 or N>100 the effect is disabled for games that
are automatically recognized as needing this effect like
Yars Revenge.
-gN -- override game type
N=1 -- Commavid extra RAM
N=2 -- 8K Superchip
N=3 -- 8K Parker Brothers
N=4 -- 8K Tigervision
N=5 -- 8K Decathlon & Robot Tank
N=6 -- 16K Superchip
N=7 -- 16K M-Network
N=8 -- 32K Superchip
N=9 -- 8K Atari -- banks swapped
N=10 -- Spectravideo Compumate
N=11 -- 32K - 512K Extended Tigervision
N=12 -- 8K UA Ltd.
N=13 -- 64K Homestar Runner / Paul Slocum
-hN -- set the maximum number of scanlines to render (height)
-iC -- [changed] inactivate PC-controller
(C = K -- keyboard, M -- mouse, J -- joystick,
S -- Stelladaptor)
-jN -- [removed]
-kN -- [removed]
-pN -- paddle sensitivity (N=1 to 15 -- keyboard only)
-PN -- enable lower sesitivity for PC joysticks / Stelladaptor
in paddle emulation, and delay the paddle read-bit
flipping by N scanlines
-mN -- paddle to emulate with mouse (N=0 to 3)
-m1XY -- emulate two paddles with mouse (X and Y = 0 to 3)
-MN -- enable mouse capture in a window -- allows mouse full
control of games in windowed video modes just like full
screen modes (N=0 -- off, N=1 -- on) default = on
-G -- Grab all mouse and keyboard events. Use this if your window
manager's hotkeys conflict with z26 hotkeys. This option
is primarily intended for Linux/UNIX systems, but may be
useful on Windows as well.
-lN -- [changed] adjust lightgun by N cycles
-aN -- adjust lightgun emulation by N scanlines
-n -- show scanline count and FPS on game display
-o -- simulate PAL color loss
-q -- quiet
-sN -- specifies the size of the sound queue
(default = 4608 -- max = 65536)
-r -- Windows: run at monitor speed
Linux: This option doesn't work, and is disabled.
-rN -- run at N frames per second. Give a large number
(e.g. -r10000) to run the emulator as fast as possible.
This option does work on Linux.
-R -- Windows: synchronize with sound instead of display
Linux: This option doesn't yet work correctly,
and is disabled.
-t -- write code trace to z26.log. Warning: These log files
get ENORMOUSLY large. Try not to run out of disk space.
-tt -- Same as -t, but start emulator with tracing disabled.
Press F11 to enable trace while emulator is running,
or F12 to disable.
-uN -- start scanning game at line N
-vN -- start game in video mode N full screen
-v1N -- start game in video mode N in a window
-w -- [changed] swap Atari controller ports for all
controller types
-x -- print checksum of cartridge
-yN -- [removed]
-z -- disable the fast copy routines