So what am I missing here, how do I create a "4:3 from 16:9" modeline correctly? Thanks in advance!
Honestly man, some of the language used in this thread is a bit nonsensical.
854x480 is a 16:9 resolution, assuming square pixels
The problem is that Blasphemous' design resolution is 640 * 360 despite the information in this thread, which I'm seeing still persists to this day in the idea that out-of-spec graphics should be scaled to *fit* into 15 kHz progressive no matter what.