Ok I've found this on this forum, but I added to the end after the player 4 inputs and also tried it before the player 1 inputs. Well it still crashed in golden tee inside of hyperspin, but just using mameuifx it didn't. Arkanoid worked inside hyperspin , but crashed outside.
<port type="P1_DIAL" mask="255" defvalue="0">
<newseq type="standard">MOUSECODE_1_XAXIS</newseq>
</port>
<port type="P1_TRACKBALL_X" mask="255" defvalue="0">
<newseq type="standard">MOUSECODE_1_XAXIS</newseq>
</port>
<port type="P1_TRACKBALL_Y" mask="255" defvalue="0">
<newseq type="standard">MOUSECODE_1_YAXIS</newseq>
</port>