Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Custom 4 player ctrlr crashing mameuifx on golden tee  (Read 1238 times)

0 Members and 1 Guest are viewing this topic.

sin360

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 44
  • Last login:May 11, 2023, 11:12:23 am
  • I want to build my own arcade controls!
Custom 4 player ctrlr crashing mameuifx on golden tee
« on: December 26, 2015, 09:42:32 pm »
Hello everyone,

Ok so I have hyperspin setup and for mame I'm using mameuifx 0.155. Everything was working fine, but I needed to create a ctrlr file for the neogeo games and the 4 player setup. So I used the hotrodse as a starting point. At first if I loaded a 4 player game it would crash mameuifx on load when I didn't have players 3 and 4 in the config. So I added them and the crashing stop. Now I went to load golden tee and it crashes mameuifx during load. I tested the game before and it worked fine. I have a trackball and a spinner which both worked prior to this. I have mouse input enable in mameuifx.

Do I need to add the trackball and spinner to the config if so how? I've been looking around and I can't find anything.
Here is a copy of the config at pastebin.
http://pastebin.com/V8UTXg3J

Thank you

sin360

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 44
  • Last login:May 11, 2023, 11:12:23 am
  • I want to build my own arcade controls!
Re: Custom 4 player ctrlr crashing mameuifx on golden tee
« Reply #1 on: December 26, 2015, 10:07:49 pm »
Ok I've found this on this forum, but I added to the end after the player 4 inputs and also tried it before the player 1 inputs. Well it still crashed in golden tee inside of hyperspin, but just using mameuifx it didn't. Arkanoid worked inside hyperspin , but crashed outside.


<port type="P1_DIAL" mask="255" defvalue="0">
    <newseq type="standard">MOUSECODE_1_XAXIS</newseq>
</port>
<port type="P1_TRACKBALL_X" mask="255" defvalue="0">
    <newseq type="standard">MOUSECODE_1_XAXIS</newseq>
</port>
<port type="P1_TRACKBALL_Y" mask="255" defvalue="0">
    <newseq type="standard">MOUSECODE_1_YAXIS</newseq>
</port>