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Author Topic: The VAntAGE Project - 1.12 Released!  (Read 27832 times)

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Eriks Boot Disk

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Re:The VAntAGE Project
« Reply #120 on: June 20, 2004, 12:58:07 am »
Peale,

Congrats on this project! I know you were trying to get this off the ground for a long time, and it seems as if you have finally got it.

* Eriks Boot Disk cant wait for the final result!

Erik

SirPeale

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Re:The VAntAGE Project
« Reply #121 on: June 20, 2004, 08:15:51 am »
Thanks, Erik!

Why'd it take you so long to become a member?

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Re:The VAntAGE Project
« Reply #122 on: June 20, 2004, 02:54:12 pm »
Thanks, Erik!

Why'd it take you so long to become a member?

because im a bad little boy LOL :)

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Re:The VAntAGE Project
« Reply #123 on: June 21, 2004, 09:09:24 pm »
Quick update....

Fixed the inputs on cosmos and it is now playable...

Started working on Jumpshot and still have to figure out inputs but it is coming along


« Last Edit: June 21, 2004, 09:10:43 pm by lokki »

JoyMonkey

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Re:The VAntAGE Project
« Reply #124 on: June 25, 2004, 07:42:07 am »
Any ideas on a 1.12 release date? Or is everyone working like crazy to bring it to 1.2?

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Re:The VAntAGE Project
« Reply #125 on: June 25, 2004, 07:42:42 am »
I think we're going to have it this weekend.

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Re:The VAntAGE Project
« Reply #126 on: June 28, 2004, 09:59:26 pm »
Any chance of releasing a WIP binary, just to satisfy the few of us that are frothing at the mouth for a new VAntAGE release?

lokki

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Re:The VAntAGE Project
« Reply #127 on: June 28, 2004, 10:30:14 pm »
Any chance of releasing a WIP binary, just to satisfy the few of us that are frothing at the mouth for a new VAntAGE release?
PM me and I can send you a copy.  Should come out any day now... And we do need some testing done. (since my setup does not have sound I can't test that)

Thanks

Lilwolf

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Re:The VAntAGE Project
« Reply #128 on: June 29, 2004, 09:35:46 am »
If you would like another tester...

send it to drakewoodring(AT)cinci.rr.com (replace the obvious)

I'm running on a two fast computers so I wouldn't test speed.  I might be able to throw them on my wifes notebook.  Its a 450 celery... but it would probably be better for testing weird and crappy video cards.

I can give you my system specs if you are looking to test on any specific machines.

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Re:The VAntAGE Project
« Reply #129 on: June 29, 2004, 10:22:14 am »
I've updated the site (http://www.mameworld.net/pc2jamma/) with the news update, and the newest version.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #130 on: June 29, 2004, 05:01:38 pm »
I just got an old Pentium 75Mhz running (no sound yet), so i'll put the new games through their paces and see what kind of FPS they're getting...
Am I correct in assuming it works with Mame 0.36 roms?

lokki

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Re:The VAntAGE Project - 1.12 Released!
« Reply #131 on: June 29, 2004, 05:03:55 pm »
The new games added use the latest roms from MAME.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #132 on: June 29, 2004, 07:03:24 pm »
Here's some results:

Test system: Pentium 75Mhz, 16mb RAM, 1mb onboard VGA, no sound.
Running ArcadeOS 2.50 from a 16mb compactflash card.

 :( azurian : won't run, see error message in photo
 :( blkhole : won't run, see error message in photo
 :D cosmo : works great, 60fps (full speed) without tweeking
 :( dingo : won't run (black screen, no errors)
 :( futspy : won't run, see error message in photo
 :D jumpshot  : works great, 60fps (full speed) without tweeking
 :) moonwar : works, 60fps (full speed) without tweeking but I need to configure mouse/spinner
 :-\ rescue : graphics garbled, runs at 60fps though
 :D schasrcv : works great, 60fps (full speed) without tweeking
 :-\ spclaser : runs but has issues (seems to keep restarting every 3 seconds)
:( szaxxon : won't run, see error message in photo  

The games that give the error below might be finding the computer a bit tight to work with, I'll have to try on a slightly faster or slower machine and see chat happens.

Nice progress though, keep it up!  
« Last Edit: June 29, 2004, 07:05:48 pm by JoyMonkey »

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Re:The VAntAGE Project - 1.12 Released!
« Reply #133 on: June 29, 2004, 07:10:45 pm »
Yeah, dingo isn't workin yet. Gotta get to fixing that...

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Re:The VAntAGE Project - 1.12 Released!
« Reply #134 on: June 29, 2004, 07:14:53 pm »
I could never get it to work on my P4
Apparently there is a problem with the dpmi (memory manager) if the physical memory is greater than 256MB. there are supposed to be workarounds for this. But I never got them to work.

Try galaxian. (was not modified) if this does not work then this is likely the problem.
(ROMS are too big and don't fit).

More info at

http://clio.rice.edu/djgpp/r5bug02.txt

http://clio.rice.edu/cwsdpmi/

one more

http://www.delorie.com/djgpp/v2faq/faq15_1.html

« Last Edit: June 29, 2004, 07:26:19 pm by lokki »

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Re:The VAntAGE Project - 1.12 Released!
« Reply #135 on: June 29, 2004, 08:31:48 pm »
I tried 1.12 with a P120, 32mb ram and it's giving me the same errors for azurian, blkhole, futspy. Szaxxon gets as far as the boot screen now, but still no dice.

I'm using SmartDrive, maybe I should try disabling it...

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Re:The VAntAGE Project - 1.12 Released!
« Reply #136 on: June 29, 2004, 09:09:39 pm »
I tried 1.12 with a P120, 32mb ram and it's giving me the same errors for azurian, blkhole, futspy. Szaxxon gets as far as the boot screen now, but still no dice.

I'm using SmartDrive, maybe I should try disabling it...
Strange.... Szaxxon and futspy all they do is get to the boot screen.
Did you try galaxian?

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Re:The VAntAGE Project - 1.12 Released!
« Reply #137 on: June 30, 2004, 09:19:46 am »
I just did some testing, and I was able to run everything (almost) fine.  Must be something about your system.  Likely something to do with the memory.  Is himem.sys loaded?  CWSDPMI.ZIP unzipped in your root dir?

lokki: there seems to be some graphics glitches with Galaxian, at least on my system.  The fast shoot Galaxian seems to work okay, however.  How does it look on your system?

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Re:The VAntAGE Project - 1.12 Released!
« Reply #138 on: June 30, 2004, 09:22:48 am »
Strange.... Szaxxon and futspy all they do is get to the boot screen.
Did you try galaxian?
I tried Galaxian and got the same error, I also tried with Vantage 1.1 and it did the same thing, so it must be a problem with my system; I'll check out the memory handlers in my config.sys later, that must be whats up; like Peale says

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Re:The VAntAGE Project - 1.12 Released!
« Reply #139 on: June 30, 2004, 10:00:52 am »
Peale, you might want to put Vantage 1.1 back on the PC2Jamma site for download, since the 1.12 zip only includes the executeable people might have trouble without the config and readme files.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #140 on: June 30, 2004, 10:02:53 am »
Peale, you might want to put Vantage 1.1 back on the PC2Jamma site for download, since the 1.12 zip only includes the executeable people might have trouble without the config and readme files.

Funny, I noticed the exact same thing just a couple minutes ago.  I'm making a full zip right now.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #141 on: June 30, 2004, 10:18:00 am »
All right, this is *weird*.  I've uploaded the new file, but I can't download it.  I keep getting the old file.  No, it's not my cache.  I tried it from another machine that I had not checked the site with previously.  Maybe the host machine caches downloadable files or something?

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Re:The VAntAGE Project - 1.12 Released!
« Reply #142 on: June 30, 2004, 10:26:22 am »
All right, this is *weird*.  I've uploaded the new file, but I can't download it.  I keep getting the old file.  No, it's not my cache.  I tried it from another machine that I had not checked the site with previously.  Maybe the host machine caches downloadable files or something?

Very strange. I just tried to download it and got the old file too. Try giving it a different filename maybe?

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Re:The VAntAGE Project - 1.12 Released!
« Reply #143 on: June 30, 2004, 10:27:49 am »
If I do that I have to redo nearly the entire site.

There's no logical explaination for it.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #144 on: June 30, 2004, 11:06:20 am »
I just did some testing, and I was able to run everything (almost) fine.  Must be something about your system.  Likely something to do with the memory.  Is himem.sys loaded?  CWSDPMI.ZIP unzipped in your root dir?

lokki: there seems to be some graphics glitches with Galaxian, at least on my system.  The fast shoot Galaxian seems to work okay, however.  How does it look on your system?
I ran it yesterday (but did not play for long) and I did not notice any problems with it.
Tried 1.11 and see if you get the same glitches

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Re:The VAntAGE Project - 1.12 Released!
« Reply #145 on: June 30, 2004, 11:13:37 am »
I ran it yesterday (but did not play for long) and I did not notice any problems with it.
Tried 1.11 and see if you get the same glitches

Just did.  Nope, works fine.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #146 on: June 30, 2004, 12:26:01 pm »
The file must have been cached somewhere on MameWorld.  Now it downloads fine.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #147 on: June 30, 2004, 07:18:16 pm »
I just did some testing, and I was able to run everything (almost) fine.  Must be something about your system.  Likely something to do with the memory.  Is himem.sys loaded?  CWSDPMI.ZIP unzipped in your root dir?

lokki: there seems to be some graphics glitches with Galaxian, at least on my system.  The fast shoot Galaxian seems to work okay, however.  How does it look on your system?

Just gave galaxian a go.. works fine I don't see any glitches.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #148 on: June 30, 2004, 08:40:26 pm »
How very odd!  I tried it several ways with the same result.

I'll try it on this system.  You know what happens if you turn the throttle off on this system while it's running VAntAGE?  You get a framerate of like 3000FPS.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #149 on: June 30, 2004, 08:51:34 pm »
Seems to be no problems with Moonwar  ;)

Gotta work on Dingo though...and we need more to do!

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Re:The VAntAGE Project - 1.12 Released!
« Reply #150 on: June 30, 2004, 08:57:24 pm »
Seems to be no problems with Moonwar  ;)

Gotta work on Dingo though...and we need more to do!

You could implement png support.  Requires upgrading the zlib and png libraries, though.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #151 on: June 30, 2004, 09:45:32 pm »
I might have a bum copy of cwsdpmi.exe, but I wasn't able to get a lot of the new games to run on *this* machine.  Including the games in the Galaxian driver.  I'll see if I can find another copy and try again.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #152 on: June 30, 2004, 09:52:05 pm »
Tried a couple different versions.  It's likely *my* machine.  I'll have to get some responses from others.  Who wants to test?

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Re:The VAntAGE Project
« Reply #153 on: September 09, 2004, 10:03:39 am »
On a somewhat related note, here's a list of the VAntAGE v1.1 games with their control type, number of buttons, and number of simultaneous players. I put this together to try and get an idea of what kind of control panel I'd need for a VAntAGE cab. I'll update it when the new VAntAGE release goes public...

http://mame.joymonkey.com/vantage.html

Thanks for producing this list - it's helping me do exactly the same :) Have there been any updates to the list that will affect the number of buttons I'll need?

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Re:The VAntAGE Project - 1.12 Released!
« Reply #154 on: September 09, 2004, 10:05:27 am »
Don't think so.  I don't think there's any games in VAntAGE that take more than two buttons.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #155 on: September 09, 2004, 10:11:40 am »
Don't think so.  I don't think there's any games in VAntAGE that take more than two buttons.

Cool, although that's not what the aforementioned list says :) Having said this, I wasn't planning to add a spinner to the CP, so that eliminates two of the three games listed as needing three buttons, so I'll have to take a look at Gunsmoke to see whether it's worth having a third button.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #156 on: September 09, 2004, 11:50:05 am »
D'oh!  Should have read the list first.

Spinner support is *not* yet in VAntAGE.  It's a 'hope we add it sometime if Real Life allows us to'.,

Gunsmoke is...okay.  It's supported, but we've kicked around the idea of removing it because it's not a real old game like the rest of them are.  It's kind of out of place.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #157 on: November 21, 2004, 11:00:04 pm »
lokki: what do you think about adding 'The End' in there?  Seems to run on the same hardware as Scramble.

And just a gentle *bump* since the project has had other contenders for some time.

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Re:The VAntAGE Project - 1.12 Released!
« Reply #158 on: November 22, 2004, 10:42:06 am »
lokki: what do you think about adding 'The End' in there?

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Re: The VAntAGE Project - 1.12 Released!
« Reply #159 on: November 22, 2004, 06:20:31 pm »
Man, Vantage would be awesome, and it's got every game my parents like, EXCEPT the MsPacMan fast hack (Fast MsPacman, slow ghosts), and if my mom can't have this, I might as well not make the desktop arcade cab I planned. Oh well, (Trys to get MAME running on a P120 4gig SCSI with 24 MEG of ram.)
Overly Strict Father: "Here son, YOU can finish up this Street Fighter game while I get the pizza"

Me(age 10) "REALLY? *Mashes buttons like crazy* OH AWESOME *has heartattack*