
Can any one help with properly vectorizing Chicken Shift CPO / Marquee ? It's a reallly really reallly rare Sente game, and after years I finally tracked down a dedicated Sac1-b sente cabinet along with a working chicken shift cartridge. A scratch vector was made on the mameworld forums, and I was almost going to use that until I realized how many inconsistencies existed.
Sample stitch of cpo (I did an auto stitch so It will likely need to be recreated with the below files, as you can see the text is shifted etc..):

Currently the files / scans for the Chicken Shift CPO can be found here:
http://jasonmazurek.com/Chicken%20Shift/here are some of the inconsistencies I'm talking about:
Mameworld vector completely wrong:

Legit sample of scan:

As for the marquee I'm waiting on a scan which I should have within a few weeks. Can any one help me clean up this file / vectorize it ? This game is insanely rare. Hopefully your familiar with half tone stuff / fades vectoring etc... My adobe skills are limited and I really want to have this artwork properly done not just because the game is rare but It has sentimental value to me I actually played this rare gem on location many many years ago. I would obviously love to get original parts but I don't foresee that being possible with this rare title especially because most sente panels the original way when they silk screened the art onto the control panels wore away from sweat etc.. Most are in almost gone / junky condition. I was fortunate to even get a scan from another chicken shift owner. I only know of maybe 3 of these dedicated games to exist in the US. Rather than bogart rare art I figure I would share it.
As an update...I'm going to be getting better scans within around a week.
**EDIT**I believe I have a volunteer for this , and now I have marquee and better cpo scans... stay tuned!