RE: Howard
Epic thread title, considering the timing. Charlie Sheen would be proud.
The Wii and the WiiU should be a lesson to any current or future console makers out there. The gaming community at large is not interested in gimmicks, all-in-one set-top boxes, or really anything which detracts fundamentally from the core gaming purposes of the machine. These peripheral devices are fine when properly supported and actually bring new and interesting facets to the gaming experience, but they cannot be forced into the situation, solely due to the parent company's desire to "differentiate" itself from other players in the market. It also cannot take the place of powerful gaming hardware functioning in the background of those differentiators.
I have stated in the past that sales of the Wii was a "quirk", and the attempt to recapture that anomaly would likely cost Nintendo it's place in the market. One really has to question the savvy of Nintendo's guidance team, and what they really care about. They should have learned from the experience of so many consumers who bought the Wii, and shortly thereafter left it languishing in a closet, while those same purchasers were continuing to play, and more importantly purchase, games on the 360 (and still are today.) This really makes it appear that with the WiiU, Nintendo was interested primarily in the same "short term" success, without much regard to the longevity of the system and it's consumers' longer term experience. A more unkind speculation is that Nintendo doesn't understand the market at all. Nintendo has made some great titles and will always have it's ardent fan base who will support anything with an "N" on it. But we are seeing how small that base is now, and how little draw those franchises have retained. They aren't system sellers they once were.
Microsoft is treading similarly in their footsteps, but at least had the sense to build upon a solid, forward looking gaming hardware foundation. They are extolling the differentiators, but have a solid gaming foundation to fall back on. The problem MS will have, at least initially, is that the differentiators which are it's primary focus now, make the system more costly. Not so different from the Blu-Ray player of the PS3, which added cost and hobbled adoption rates. MS's pre-launch PR debacle has also done it damage, from which it may not fully recover.
The PS4 is going the be the next leader in the console marketplace. Sony could still screw it up, and give MS a chance to go head-to-head, but I'm thinking Sony have learned their lessons from history. Nintendo, unfortunately, appears to have not. I'm looking forward to seeing Nintendo titles on other systems. It's what they do best, and it's long overdue.