What are the 4 buttons up to for?
Is that another in the center and 2 to the right as well?
Degenatrons pushed out a new update for the loader this weekend, you will need to grab that. I pointed out a bug in the exit to dash, (wrong button combination) so thats fixed now.
I also have a custom board, that allows you to autoconnect to the kade, without opening up the cab and pulling the kades out. You just plug into a USB port, Kade initializes, customize, program, unplug and done. A cool feature you might think about adding...
I agree with Sharp though, 8 buttons is way too much, and with proper mapping you can nix the LR Triggers.
If your going with the shift button, make sure you wire up the external LED indicator. You can install a seperate LED on the panel, or what i've done is get some clear IL button casings and solid color plunger. Wired the led in the clear casing, so when the button is double clicked the casing lit up letting me know shift was enabled.
Also, Vision and Co5 standard are set up like so....
X White Y
A Black B
This will give you the proper setup for all streetfighter type games
If you leave as is you will have to go into the CO5 or vision configs to match up what you have now....
Killer Instinct, set the config file under Udata to this for each player
2
5
3
0
4
1
you know what i'm talking about when you see it....
Not sure if your putting any fans in your build, but I'd be interested in how you get rid of the line noise that will show in your video. It happens to all of my decased builds. The only way i compeletely got rid of it was running the VGA to RGB video card off of a pc PSU, so it was getting clean power.
Also if your using a 1.1-1.3 xbox, when you decase you will notice 2 metal clips near the video input, that touch the metal case insert. If you decase, and your video is scarambles, just solder 2 wires to those clips and solder the other end back to ground. This was remedied in later xbox builds, but 1.1-1.3, the clips have to be grounded.
Also, peek through this thread, should give you some additional ideas....
http://forum.arcadecontrols.com/index.php/topic,123039.0.html