? perhaps u meant another game, rtype = 384x256 horiz 
Son of a b*tch, you're right. I did mean R-Type, but remembered the resolution wrong. Brain fart, hadn't worked on that in a while. Everything still applies though. As I said, it's hard to get much over 240 lines. I had to do that vertical shifting just to see everything at the top of R-Type's 256.
I could easily reduce the vertical stretch in the TV's service menu, but that affects everything. I let the rarer cases take the compromises, in favor of allowing more common resolutions to be perfect. For me it's really the console games that dictate the TV geometry. They have fixed timing values obviously, so I adjust the PC around what works for them.
im not actually too keen on physically rotating the screen as i find with a large rotated screen eg. 21" the screen is almost too tall, especially if you have a cab where your face is close to the screen.
On most candy cabs you sit very close to a 29" monitor, and that includes vertical games! Some people seem to be fine with it, and others say it's a problem. My cabs are going to be candy cab style with 27" TV's, but the control panel will be a little different to keep you sitting much further back. I'll try and use tinted glass to keep brightness down too.
I know what you mean about being too close and looking up and down the screen, and I'm also worried about burning my eyes out. I'm going to set up a makeshift draft of my cabs to try out the ergonomics for a few weeks before committing.
plus you dont have to keep rotating the monitor all day and manual degaussing (its not too hard to add a manual deguass button to any tv by the way, see here: http://www.ukvac.com/forum/plz-help-me-add-manual-degauss-button-to-circuit_topic328792.html
Yeah, I wouldn't want a constantly rotating CRT in a cab. Thanks for the link though, I was actually thinking about that today.
..and also no need to own 2 cabs
For me 2 cabs is necessary to run vertical games in native res. You could do native res vertical games on a horizontal monitor with MAME in 25kHz on a Tri-Sync monitor, but that wouldn't work for console games or PCB's, both of which I want to support.
mind you, the big downside of course as we all know... loss of lines, interlace, scaling etc

That's why I need separate horizontal vertical and cabs!
anyway i dont know, we'll see (im still in early stages of mame cabbing
)
Me too, I've been tinkering for five years, and no progress on the physical cabinet yet!