Is Immersive 3d Really the best thing that can happen for games?
If they realease another 2d Mario in 5yrs from now.. I guarantee it will still sell well, and that people may enjoy it more than any virtual reality game.
Graphics get more and more realistic, but eventually, people will be bored with realism... and seek the Artistic. Such as Cartoon, Vector, Abstract, Paint/Multimedia, Claymation, etc. Interpretive works.
Real can be boring. Thats why many games, like Outrun, Spyhunter, Supersprint... chuck out all the real world driving physics, pump up the speed and challenge, and just rock it with pure Fun-Factor.
But also, gameplay wise, its very difficult to make a challenging virtual environmental game. A typical person does not have enough feedback yet: Full panoramic stereoscopic 3d head gear w/ tracking, hi-def full-height-level surround sound, and a giant trackball to run around inside... or a rolling mat of sorts that keeps you centered no matter how you move.
As such, the player is limited in expression, and the game needs to be programmed so that even the least coordinated players, with the worst possible controllers, can play it through just fine.
And because there are so many poorly skilled players out there that enjoy a very easy romp through pretty graphics... it makes things even worse. The companies just keep cranking out the same old hat, for 20+ yrs in a row. Adding pretty much nothing new to the formula.
don't make me want to spend $60 day one anymore.
That and the fact that once you hit a certain age and responsibility level.. many people just cant afford the new-game collecting hobby. We also have many other areas in life, that require our hard earned, and not so easy to come by these days, Cash.
just to spite GearBox for constantly pushing it back.
Personally I would say yay to sticking it to whats probably a 3d style game company... However, the reality of making a game is that it takes a lot of time and efforts. Would you rather they released the game filled with bugs, crashes, and various problems? Unfinished levels, unfinished sound / music...etc? And what if they ran out of funding temporarily? There are many reasons why things get pushed back... and usually, its for the better. Not just to tick off a potential customer.
I wont buy a game until Ive played it at least for a little while, to see if its even worth it. Very few games have good enough gameplay balance and challenge, to make me even consider a purchase.