Hello Calamity,
Thank you so much for taking the time and responding to my message. Does GroovyMAME also handle other non MAME systems? (i.e. SNES, SEGA, etc.) If yes, is there tutorial, how to for it? Is it all command line base?
I remember in one message,
ahofle mentioned that GroovyMAME automatically detects and adjusts the correct resolution. That is great! I want to learn about it and use it.
You see, for each game console, I have installed and use their individualized emulators running at 320x240, obviously if GroovyMAME can do that, then I will everything under one system then.
Do I need a fronted for GroovyMAEM? How do I use GroovyMame? I opened a CMD prompt and I got this:
SwitchRes v0.013f: [] (1) horizontal (640x480@30.00)->(640x480@30.00)->(640x480@
60.00)
-----------------------------------------------------
Exception at EIP=0149A8FE (not found): ACCESS VIOLATION
While attempting to write memory at 0005B6C8
-----------------------------------------------------
EAX=00000000 EBX=00000021 ECX=773F2FFA EDX=00000022
ESI=00000000 EDI=00000000 EBP=0000003C ESP=0022EFE0
-----------------------------------------------------
Stack crawl:
0022EFDC: 0149A8FE (not found)
Is there a userfriendly readme for GroovyMAME? I am a bit frustrated since I have everything setup and ready except the software part!
Maybe a step by step, beginners guide to use GroovyMAME? Please direct me to resources, so I can learn and then use GroovyMAME! thanks!
Can I use Linux per-compiled build on my XP machine? doe it automatically install it for me?
http://code.google.com/p/groovyarcade/Thanks a million.
Thanks!