Does demul have force feedback?
Not as far as arcade games are concerned. I've never used it for Dreamcast.
I get a direct ffb error when I launch the games in xp, so something is going on.
Maybe vibration?
With a kick in the right direction from one of the Devs, I got the controls working except for the brake pedal.
In the old version of the WIP .5.7 that I have, analogue controls are mapped on the Player 3 inputs while the rest of the controls are mapped on Player 1.
They are both playable, but have some issues I haven't been able to iron out yet.
I was going to wait until I had it figured out, but I'm not sure it's possible with this WIP copy.
Maximum Speed freezes up after a few laps (made it 3 laps the first time, 6 the second).
Faster than Speed works pretty good. The graphics were corrupted on the 2nd race once, but it only happened once.
When I try to go full screen in either game, the picture is messed up and flickers a bit, like the TV can't handle whatever signal it's getting.
I tried all the different video settings and it didn't make a difference. This is a leaked WIP copy, it could be locked to some video setting at fullscreen that the tv can't handle. They look fine in windowed mode. I'll continue to tinker with it.