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Author Topic: PSXe on mamewah?  (Read 2156 times)

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RedSquirrel

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PSXe on mamewah?
« on: August 31, 2003, 11:52:13 am »
When I finally get my cab up and running, i would like to run psxe on it. I love mamewah and want to use this as a frontend to all my emulators. Is it possible to use PSXe with mamewah?

DAmnb

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Re:PSXe on mamewah?
« Reply #1 on: August 31, 2003, 12:24:04 pm »
A quick search would give you the answer  :-X  ;)
If your to lazy to search read this thread:
http://www.arcadecontrols.org/yabbse/index.php?board=3;action=display;threadid=10196
« Last Edit: August 31, 2003, 12:24:24 pm by DAmnb »

RedSquirrel

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Re:PSXe on mamewah?
« Reply #2 on: August 31, 2003, 12:28:17 pm »
yeah i did do a search, but it all looked complicated - bat files, command lines urghh . ill check your link though

DAmnb

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Re:PSXe on mamewah?
« Reply #3 on: August 31, 2003, 12:36:02 pm »
Hehe life can be complicated sometimes  ;D
Just follow TalkingOctopus instructions, but if you never ever used batchfiles before I can se how its would get confusing and if you have the latest version on MameWah .bat files probably wont work... still its all in that thread, good luck.
« Last Edit: August 31, 2003, 12:37:38 pm by DAmnb »

TalkingOctopus

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Re:PSXe on mamewah?
« Reply #4 on: August 31, 2003, 05:54:24 pm »
I have never heard of batch file complications for ePSXe and mamewah.  For some reason the zinc + batch files + mamewah causes problems.  So make those batches...it really is simple, just annoying.

DAmnb

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Re:PSXe on mamewah?
« Reply #5 on: September 01, 2003, 03:43:12 am »
Well for me the problem remains no matter what I try to run via batches, still just make the batches and if it wont run them then you link them ;)

waveryder

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Re:PSXe on mamewah?
« Reply #6 on: September 01, 2003, 12:19:02 pm »
Make a new bat file eg. epsxe.bat
then fill the bat file with:
epsxe.exe -nogui -loadbin %1
then in mamewah set this up as your emulator
make you list look for *.bin files and rename all you psx iso exstensions to bin, doesnt matter what format they are.
mamewah will load the command line epsxe.exe -nogui -loadbin %1 replaceing %1 with the game in your list.
                                               Later  8)
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GSXRMovistar

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Re:PSXe on mamewah?
« Reply #7 on: September 02, 2003, 07:37:43 pm »
Waveryder quick question for ya, how have you gotten around the problem with calling psx games via a batch with spaces in them?

I

Xochi

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Re:PSXe on mamewah?
« Reply #8 on: September 03, 2003, 12:01:55 pm »
I don't have access to my mamecab right now. :) But, try quotes around the %1. I think this is how I got around that issue.

Waveryder quick question for ya, how have you gotten around the problem with calling psx games via a batch with spaces in them?

I

waveryder

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Re:PSXe on mamewah?
« Reply #9 on: September 03, 2003, 01:26:18 pm »
"Waveryder quick question for ya, how have you gotten around the problem with calling psx games via a batch with spaces in them?"
Well in mamewah I just set the emu to not use long file names.
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GSXRMovistar

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Re:PSXe on mamewah?
« Reply #10 on: September 03, 2003, 02:38:17 pm »
I don't have access to my mamecab right now. :) But, try quotes around the %1. I think this is how I got around that issue.

I did try that but that before but with no joy :( , cheers anyway.

DK passes "ePSXe.cmd d:\emu\psx\isos\Ridge Racer Type4.bin" (without quotes) but the %1 within the cmd file only picks up 'd:\emu\psx\isos\Ridge'.

I suppose I could workaround this by creating a batch file for each game but that seemed messy. :(

Minwah

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Re:PSXe on mamewah?
« Reply #11 on: September 03, 2003, 02:46:10 pm »
DK passes "ePSXe.cmd d:\emu\psx\isos\Ridge Racer Type4.bin" (without quotes) but the %1 within the cmd file only picks up 'd:\emu\psx\isos\Ridge'.

Sorry, I'm not 100% sure on DK setup, but it sounds like you need to tell it to send romnames in short (8.3) filename format...

Xochi

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Re:PSXe on mamewah?
« Reply #12 on: September 03, 2003, 05:07:11 pm »
I'll try to check my cab tonight and see (might not get a chance since I'm actually mounting the monitor in it tonight!). I'm pretty certain I solved this issue, rather than renaming the files. I might have edited the mamewah EMUxx.CFG file directly. (MAMEWAH's easy enough to use but I'm just an edit the config files directly kind of dude ;).


I don't have access to my mamecab right now. :) But, try quotes around the %1. I think this is how I got around that issue.

I did try that but that before but with no joy :( , cheers anyway.

DK passes "ePSXe.cmd d:\emu\psx\isos\Ridge Racer Type4.bin" (without quotes) but the %1 within the cmd file only picks up 'd:\emu\psx\isos\Ridge'.

I suppose I could workaround this by creating a batch file for each game but that seemed messy. :(

Xochi

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Re:PSXe on mamewah?
« Reply #13 on: September 08, 2003, 01:16:27 pm »
I checked how I do it on my machine. I actually have this in the script as the image name argument to epsxe:

"%1 %2 %3 %4 %5 %6 %7 %8 %9"

This works for me. It causes all of the space separated arguments to the script to be collected as a single argument for epsxe. This probably breaks if you have more than one space in a row in an image name or more than 9 words in a filename, but I personally haven't found those restrictions to be unmanageable. ;)
 

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Re:PSXe on mamewah?
« Reply #14 on: September 08, 2003, 01:44:18 pm »
I checked how I do it on my machine. I actually have this in the script as the image name argument to epsxe:

"%1 %2 %3 %4 %5 %6 %7 %8 %9"

This works for me. It causes all of the space separated arguments to the script to be collected as a single argument for epsxe. This probably breaks if you have more than one space in a row in an image name or more than 9 words in a filename, but I personally haven't found those restrictions to be unmanageable. ;)
 

I actually ended up getting it to work like this at the weekend, cheers for the update though.   :)