Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Pinball 2000 style - Digital Pinball/Arcade hybrid project  (Read 16305 times)

0 Members and 1 Guest are viewing this topic.

Dazz

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1246
  • Last login:January 11, 2025, 07:43:39 am
  • HyperSpin Team
    • VPUniverse
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #40 on: May 29, 2011, 09:35:53 am »
Dazz- looks great- what make are those domes?

The green ones are the ones that come with the Attack from Mars saucers.  The clear ones I purchased from Pinballlife.com.  Plastic Light Domes With Screw Tabs



Dazz

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1246
  • Last login:January 11, 2025, 07:43:39 am
  • HyperSpin Team
    • VPUniverse
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #41 on: May 29, 2011, 04:52:42 pm »
Not much time to work on the cabinet this weekend... Got a couple of the smaller things done today.

Flipper buttons installed. Buttons are Electric Ice 2 w/RGB-Drive and True Leaf switches. Plunger and optical circuit switch installed. You can also see the power switch that is located under the cabinet.



Sub for the 2.1 sound system mounted inside the cabinet and facing down. Inflow and outflow fans installed with dust covers. I also installed the FN4 - 4 fan system, I removed the louder fans that come with it and installed quieter and more CFM fans. I then fed the power wires through wireloom and heat shrunk the ends for a clean look.




Dazz

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1246
  • Last login:January 11, 2025, 07:43:39 am
  • HyperSpin Team
    • VPUniverse
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #42 on: June 03, 2011, 11:42:07 am »
Placed my order for a couple RGB-Drives from GroovyGameGear.com today.  Will hopefully get this in a playable state later this evening.   I still have to cut and install the monitor board, but I think I'm going to wait until I get my custom glass.  Going to talk to the glass shop today to see if what I need is possible.



Dazz

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1246
  • Last login:January 11, 2025, 07:43:39 am
  • HyperSpin Team
    • VPUniverse
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #43 on: June 08, 2011, 05:33:17 pm »
Got my order from GroovyGameGear.com today. The RGB Drives for my saucers. Decided to do a test install of one of them. I think I really like it. I now need to finish wiring and get them turned on and see how they look.





Yes, I have several scratches on the side where I've messed up. Once I get the wiring and all the necessary stuff done inside then I'll touch up the paint.



pinballwizard79

  • The above mentioned items do not expel strawberries & pretty girls
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1524
  • Last login:May 04, 2014, 09:18:00 pm
  • I sleep by my arcade every Friday
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #44 on: June 08, 2011, 10:38:29 pm »
Dude that mod is legit!
"George Bush doesn't care about arcade people"

My FrankenPanel: http://forum.arcadecontrols.com/index.php?topic=110312.0

My Game Room: http://forum.arcadecontrols.com/index.php?topic=81323.0

Dazz

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1246
  • Last login:January 11, 2025, 07:43:39 am
  • HyperSpin Team
    • VPUniverse
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #45 on: August 21, 2011, 03:40:36 am »
Sorry for the lack of updates on this build...  The cabinet has been out in my garage where it's been over 110f degrees for the past 45+ days.  The past week or so I moved the cabinet inside into our living room.  Since moving it into the living room I've gotten more work done in the past week than I have in almost 2 months.

So far; I am REALLY happy with the outcome on this build so far.  Since I built this cabinet to match my 42" playfield neither a regular nor widebody lockdown bar would fit the cabinet.  I had to have a custom lockdown bar made to match my 24 1/2" width cabinet.  I ordered the custom lockdown bar from Virtuapin.net and had the undersides for a Williams/Bally lever guide assembly.  A friend of mine was able to acquire a lever guide assembly for me for free.  After a little dremel work the lockdown bar was nice and snuggly installed.  The lockdown bar and guide matched perfect.  There is NO movement with the lockdown bar at all.  For glass I was going to go with a tinted glass, but decided at the last minute (while at the glass shop) to go with 3/16 clear tempered for both the backglass and playfield glass.  Unlike my previous pincab build, I got the measurements perfect.  I probably could have went about 1/16 smaller width so it could slide into the rails easier, but it works.  After the glass was installed my DMD reflection was off by about 4 or 5 inches due to the angle of my test piece of glass.  Thankfully, I was able to take my monitor board that has my speakers and DMD LCD attached and slid it carefully along my table saw to cut off 2".  The 2" was just enough to make the DMD reflection appear where it should.  All of the pics so far are without any kind of tint or reflective surface for the DMD.  The DMD looks a little faded in the pictures below, but in person it looks pretty damn good and clear.



The smear on the side of the cabinet is from my unsteady hand with the camera.



2 saucer flashers are mounted near the rear of the playfield.  Actually they don't even hang over the playfield at all.  The playfield is mounted so there is no LCD bezel showing at the front of the cab.  The playfield starts at the lockdown bar edge and goes back to about 3" away from the backwall.  You can't see the 3" gap between the back end of the playfield and the back wall which is nice because it helps with airflow and heat removal.



Once I got the flashers working with Visual Pinball/PinMAME I decided that 2 LED's just were not enough.  I ended up installing 3 more LEDs.  So now I have 5 LEDs total on the playfield.  Center/Left rear/Left front/Right rear/Right front.  Right now I just have the non-saucer LEDs in temporary position with doublestick tape until I can figure out exactly where or how I want to mount them.  Visual Pinball & Pinmame are set to interface with the LEDWiz and tells the LED's when to trigger.  The LED's are in sync with the flashing within the game.  The coin button flashes when the table is out of credits, the start ball flashes to tell the player to start the game, then the launch ball button flashes when the ball is in the shooting lane.  The Exit button also flashes to let the player know to press it when they are ready to exit the table.



For the most part this cabinet is finished.  I'm going to be upgrading the CPU and video cards in the very near future.  Once I added the LEDs this eats a bit of CPU cycles and mine just isn't up for it.  While almost all tables are playable there is a noticeable stutter when all the flashers start going off on tables. 

I still have a couple minor things left on my "TO DO" list. 

1.  Artwork - created, printed and added to the cabinet. 
2.  Mount/secure the DMD monitor/Speaker board.
3.  Get speaker felt to cover the speakers.  Hopefully once the speakers are covered they will not reflect in the glass.
4.  Cut and install the rear access door for the head.
5.  Hide sides of playfield and backglass LCD's.
6.  Create and install button labels for front HyperPin buttons.



TOK

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3604
  • Last login:January 24, 2024, 05:14:24 pm
  • The Game Always Wins
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #46 on: August 21, 2011, 09:18:56 am »
Very nice job!

This reply is my bookmark for your thread. I'm deciding between something like this or another "real" pin for my next game.
I'm on the fence, but if I go digital, your machine is going to be the benchmark. I love that the Pin2000 style differentiates it from a standard pin. I think its the way to go.  :cheers:

BurgerKingDiamond

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 690
  • Last login:July 01, 2021, 11:12:14 am
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #47 on: August 22, 2011, 12:56:18 pm »
pictures not working
-Welcome to the Fantasy Zone.

menace

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2565
  • Last login:November 08, 2024, 01:49:35 pm
Re: Pinball 2000 style - Digital Pinball/Arcade hybrid project
« Reply #48 on: August 23, 2011, 07:53:12 am »
Hey Dazz,

I see you are using the 42" dynex as well--Mine just went poof the other day--nice big black spot on the mainboard!  Strange question--does your power supply board on your lcd have a 32V output pin but it is not connected to anything?  i.e. it measures 0V when tested?  I can't figure out why mine went poof when all the other voltages are rock solid where they are supposed to be :dizzy:

by the way awesome build! :cheers:
its better to not post and be thought a fool, then to whip out your keyboard and remove all doubt...