A rhetorical question is a figure of speech in the form of a question posed for its persuasive effect without the expectation of a reply
I never cared when was the actual last time that you turned on your Wii. Do you seriously not understand this or are you playing dumb? I'm pretty sure you're pretending, but you are just so insistent that one has to wonder. For crying out loud, I told you beforehand that it was a rhetorical question. Surely even you understand this.
Just because you said it was rhetorical, doesn't mean I cannot respond to it as something other. In doing so, I have questioned it's persuasiveness, regardless of your expectation of a reply.
I.e. you provided a bad example, because there
are fun games on the Wii, if one looks hard enough, and I provided an example. But getting burned by "shovelware" more than a few times prevents a lot of folks from finding them, and that, more than anything else, can make an otherwise decent system go unused. I simply disagree with the "rhetorical question" you offered as support for the validity your statement.
The Dreamcast had the most successful launch of any system in history. A (relative) handful of people standing in line to spend $150 on an item that they have never used do not make for a successful system. Given enough marketing those people will buy anything, lol. Let's see how the January and February sales numbers look. By summer, Kinect sales will have dried up almost completely.
I made the same prediction about the Wii......I still feel that my conclusion to the Wii scenario is accurate (lots of people taken in by the marketing, but few who actually favor the system over the other options, due to the hardware limitations of the console), but I was way off in my estimation of how many people would "jump on the bus". These things tend to have a snowball effect. The more numbers, the more developers start to join in. The more developers, the higher the likelihood of "killer apps" (or at least an increased perception of broad support). The more "killer apps", the more Kinect sales. Rinse, repeat.
And in this case, the Kinect is a peripheral, not a console system dedicated to the control scheme which forces the consumer to live with it's shortcomings in order to experience it. So there is a lower "purchase justification bar". Do you really think that people balked at buying those plastic guitars because they worried about whether any other publishers would be making games which used it?*
*That was a rhetorical question, but you can treat it any way you wish....that's just how I roll
