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Author Topic: MAME vs NeoRAGEx, etc.  (Read 7170 times)

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mh12

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MAME vs NeoRAGEx, etc.
« on: May 08, 2010, 12:04:01 pm »
can't find a simple answer on this

can someone tell me any advantages to running NeoRAGEx on a machine that's capable of running NeoGeo fine on MAME?

i thought my Athlon XP 2000+ was doing it all fine on MAME.. but when it comes to NeoGeo i'm mainly running puzzles, shmups, and a little fighting. friends were using the cab and i walked in on a Metal Slug game where they were facing some giant robot.. and it was running pretty sluggish (heh). is slowdown in the Slug games typical? i may have to test with NRx.

other than requiring a bit less horsepower than MAME, is there any other reason some of you seem to swear by NRx, now that MAME even does the latest (/last) NeoGeo games?

ETA: or kawaks, nebula, etc. for that matter
« Last Edit: May 08, 2010, 12:50:21 pm by mh12 »

gonzo90017

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Re: MAME vs NeoRAGEx, etc.
« Reply #1 on: May 08, 2010, 01:04:27 pm »
If your hardware can run Neogeo fine with Mame just use it. The slowdown you refer to is normal. I remember some older versions of mame (haven't used the latest ones) allowed you to overclock the individual cores which reduced some of the slowdown.

I know for sure Kawaks lets you overclock the CPU but it's a little harder to make it run through a frontend.

mh12

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Re: MAME vs NeoRAGEx, etc.
« Reply #2 on: May 08, 2010, 02:13:26 pm »
ah cool. anyone know the last MAME that overclocked? and where was that set up?

i turned up another reason on my searches: MAME doesn't do multi-cart setups.

Metal Slug always has some slowdown.. but i tried MS2 just now and it's lagging even with some regular 1st stage enemies. i have to map a shifted key to F11 and see if MAME's even emulating at full speed.. weird

Franco B

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Re: MAME vs NeoRAGEx, etc.
« Reply #3 on: May 08, 2010, 02:19:59 pm »
Slug 2 has some slowdown on the actual hardware its self so MAME will emulate that.

Slug X is basically Slug 2 with no slowdown and some bells and whistles.

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Re: MAME vs NeoRAGEx, etc.
« Reply #4 on: May 09, 2010, 12:15:14 pm »
ah cool. anyone know the last MAME that overclocked? and where was that set up?

i turned up another reason on my searches: MAME doesn't do multi-cart setups.

Metal Slug always has some slowdown.. but i tried MS2 just now and it's lagging even with some regular 1st stage enemies. i have to map a shifted key to F11 and see if MAME's even emulating at full speed.. weird

It's correct.  If anything MAME is too fast.  I played a real MS2 and it was like playing the entire game in some kind of slow-motion mode.

SNK really were an *awful* company when it came to quality standards.  They rushed out high capacity games, which looked 'pretty' but from a technical point of view were often abysmal, suffering glitches and problems that few other companies (other than maybe Midway, who were quite possibly worse, and Capcom) would have allowed.

There is no reason _at all_ to use NeoRageX these days.  Every single 'other' NeoGeo emulator does a better job than that one.