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Author Topic: ArcadeVGA2 Video Review/Informational  (Read 921 times)
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Epyx
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« on: July 27, 2009, 10:34:23 PM »

Here is my look at the ArcadeVGA2 video card from www.ultimarc.com.  One of the things I wanted when buying all the components for my cab was a video to see the component before assembly and then in action but other than glimpses in youtube videos on other people's cabs or still photos there wasn't much (at least that I could find).

Hopefully these videos will give researchers/future buyers the opportunity to see the card, learn a bit about it in terms of configuration and see it in action and thereby assist them in making an informed decision.

Part 1 ->

Part 2 ->

Part 3 ->

 
« Last Edit: July 28, 2009, 12:03:03 AM by Epyx » Logged

Kman-Sweden
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« Reply #1 on: July 28, 2009, 12:24:37 PM »

Again, great review.  Clap clap clap!
What would happen if you hookup a "normal" pc monitor to that card now using the card and the software installed? Would it run 800x600 max then also?
Does the screen your using have a vga-port or do you use somekind of special VGA->RGB cable?
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See my hard work over here -----> http://www.koskimaki.se/MyArcadePC.htm
Epyx
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« Reply #2 on: July 28, 2009, 01:14:52 PM »

You can hook up a regular monitor to the card via the DVI port and would then get the maximum resolution the card is capable of 2048 x 1536 but of course you are limited to your monitors resolution 1680x1050, 1920x1080 etc

The monitor I am using WG D9800 http://www.xgaming.com/htm/wells-gardner-mame-arcade-cabinet-machine-monitor.shtml

has an RGB VGA connector so I just use a standard VGA cable to connect between it and the ArcadeVGA2 card.
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javeryh
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« Reply #3 on: August 04, 2009, 04:30:26 PM »

This is EXACTLY what I needed.  Great review and thanks for putting this up for everyone!   Cheers!
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axewater
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« Reply #4 on: October 14, 2009, 08:38:44 AM »

have you tried running Hyperspin frontend on it ?
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Epyx
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« Reply #5 on: October 14, 2009, 04:16:27 PM »

Quote
have you tried running Hyperspin frontend on it ?

No, but I did have Maximus Arcade running and Mala. You shouldn't have any issues though...its still at its core an ATI card.  Hyperspin should be fine, its Hyperpin that would have issues if used with an arcade monitor as you typically want higher resolutions with Hyperpin, unlike Hyperspin.
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Ummon
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« Reply #6 on: October 15, 2009, 07:50:02 PM »

Hadn't seen that card close-up. Short board on it. Only 64-bit, too.
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Epyx
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« Reply #7 on: October 16, 2009, 11:02:38 AM »

Quote
Hadn't seen that card close-up. Short board on it. Only 64-bit, too.

Ya it is. No issues up to about 2005 but beyond that for 3d anyways, the card is pretty crippled.  Best I have managed ST: IV for example with most gfx options turned off is about 28fps...hardly in the playable territory Sad

But for what it was designed for, the classics etc its a great card.
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Mickelonis
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« Reply #8 on: November 19, 2009, 11:05:00 PM »

Sorry to bump an old post, but WOW, this is great!

Thanks for putting this up, it helps clear a lot up for me.

Pretty nice monitor isn't it? I own the same one =)

-Pete
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Epyx
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« Reply #9 on: November 19, 2009, 11:11:49 PM »

Glad it helped, just let me know if you have additional questions. Also, use that utility I mentioned in your other thread, Trisync on the Ultimarc site...it will make your WGD9800 really shine in 640x480/800x600 for higher res Mame games and of course Maximus arcade.
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