Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Arc[P]ade : First build of an arcade machine (Completed)  (Read 5136 times)

0 Members and 1 Guest are viewing this topic.

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Arc[P]ade : First build of an arcade machine (Completed)
« on: February 08, 2009, 05:37:00 pm »
Hello,

I will post slowly all step of my first project of Arcade. The project will use 2 U360 Joystick, normal pushbutton from Ultimarc too and an IPac2.

So far, a friend of mine have printed my photoshop marquee and control board and I have started to build the controller.



Here is the controller drawing printed on high quality paper.



Here is the marquee... the problem is that it has some frost on it because of the cold temperature arggg... but when it's in front of the light, it doesn't appear, I'll contact him to know if I can put some water on it to take it off... it was printed on high quality back-light paper...



And this is what I made so far this weekend :



All is made on 5/8 MDF to light the machine. The machine is 26 inches wides BUT the controller panel has 36 inches... the controller will be snapped-on/off... this way I will be able to move it easily.

I'll post more picture later.

Currenlty I have about 40 hours of planning, photoshop and about 10 hours of work on the wood and plexiglass, shopping for material... I had some problem doing the hole in the MDF, I was a lot harder that I though.

See you later.
« Last Edit: June 16, 2009, 10:03:13 pm by daok »

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #1 on: February 10, 2009, 08:20:56 pm »
Now added the plexi and the picture. Started to add the pushbuttons and to wire everything. The two U360 as been not installed with screw but with glue! Since it was fitting tight in the hole, the glue was enought.







The wiring took about 4 hours. I have started to do the box under this control panel about 2 hours.

Total at this moment is 16 hours (without the planning).

gonzo90017

  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1034
  • Last login:June 23, 2019, 02:41:07 pm
  • I'm a llama!
Re: Arc[P]ade : First build of an arcade machine
« Reply #2 on: February 11, 2009, 12:45:53 pm »
What font did you use?

Griffin

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 5
  • Last login:May 07, 2009, 10:55:50 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #3 on: February 11, 2009, 03:59:45 pm »
Interested to see what side art you use to bring the marquee and cp together. They both look awesome. But the marquee is so dominated by Hulk...

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #4 on: February 12, 2009, 09:06:57 am »
What font did you use?

The font is Comic Book and you can get it for free here.

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #5 on: February 12, 2009, 09:08:23 am »
Interested to see what side art you use to bring the marquee and cp together. They both look awesome. But the marquee is so dominated by Hulk...

The marquee has a Hulk darker in the background. The title of the arcade is lighter. It has been printed on speacial paper for backlight so, when the light goes on you see a lot more the title and hulk is more deeper in the back. When I will be at that step, I'll show you  ;) :)
« Last Edit: February 12, 2009, 03:17:24 pm by daok »

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #6 on: February 12, 2009, 09:09:33 am »
Here is the part that goes under the controller.



I used only glue to hold the whole thing.

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #7 on: February 12, 2009, 09:12:57 am »
This is the wiring.



For a first time, I think it's clean... I might try to find something to attach a little bit more.

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #8 on: May 13, 2009, 09:07:45 pm »
Here is some update of the project:

Parts has been cut. I have started to glue everything but I decided to put some screws just to have something stronger. I will try to find something to hide the screw. ANY IDEA?

Here is what I have now :





Here is the speaker taken from an old movie theater system:




If any of you have a suggestion to hide the screws, feel free to give me some hint.

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
  • Last login:July 28, 2019, 08:21:15 am
Re: Arc[P]ade : First build of an arcade machine
« Reply #9 on: May 14, 2009, 04:29:02 am »
You used glue to mount your U360s?

severdhed

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2965
  • Last login:February 13, 2020, 09:16:21 pm
  • RIP Dinosaur Hippo
Re: Arc[P]ade : First build of an arcade machine
« Reply #10 on: May 14, 2009, 12:14:26 pm »
i love the artwork...good job
Current Projects:      Zak-Man | TMNT Pedestal | SNES Pi | N64 Odroid
Former Projects:     4 Player Showcase | Donkey Kong | iCade

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #11 on: May 16, 2009, 10:19:31 am »
You used glue to mount your U360s?

Why not? The hole for the U360 is very tight and the plexi over it make it not moving. The glue is just to make sure it stays in place. What's wrong?

leapinlew

  • Some questionable things going on in this room with cheetos
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7460
  • Last login:Today at 01:16:59 am
Re: Arc[P]ade : First build of an arcade machine
« Reply #12 on: May 16, 2009, 12:36:10 pm »
You used glue to mount your U360s?

Why not? The hole for the U360 is very tight and the plexi over it make it not moving. The glue is just to make sure it stays in place. What's wrong?
The glue will fail. As long as you didn't use too much, you can try it like this now and later if it becomes a problem - you can figure up something else. I don't top mount my joysticks just because when I need to replace them or work on them, it's too much work.

Your work looks good. Keep it up.

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #13 on: May 17, 2009, 05:13:14 pm »
You used glue to mount your U360s?

Why not? The hole for the U360 is very tight and the plexi over it make it not moving. The glue is just to make sure it stays in place. What's wrong?
The glue will fail. As long as you didn't use too much, you can try it like this now and later if it becomes a problem - you can figure up something else. I don't top mount my joysticks just because when I need to replace them or work on them, it's too much work.

Your work looks good. Keep it up.

You might be right. For the moment I have about 10 hours of play with the controller board... all look fine... maybe around 100 hours it will be less effective and it will fail but well... it's written it can handle 2000 pounds :P we will see in the future ;)

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #14 on: June 06, 2009, 02:50:52 pm »
Here is some picture from the last 2 weeks.





The keyboard and mouse will be hidden here with a push door.


Here is the controller that will be removable if needed to move the arcade machine.


Speakers.


Trying to glue the T-Molding with Epoxy. I haven't use the router on the control board because the plexiglass was already there... my mistake!


This is how the monitor will be stand up.


This is the machine with the Primer only.

jeef

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 185
  • Last login:May 13, 2012, 03:45:21 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #15 on: June 08, 2009, 11:26:11 pm »
I like the recessed control box. That admin tray for the keyboard/mouse - good idea with the push release!
Current Project: Mortal Arcade

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine
« Reply #16 on: June 16, 2009, 10:01:19 pm »
It's over! :)



Thanks for all your inspiration guys.  :cheers:

Epyx

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1959
  • Last login:March 06, 2019, 08:03:05 pm
  • "You're an oddity"
Re: Arc[P]ade : First build of an arcade machine (Completed)
« Reply #17 on: June 18, 2009, 04:47:09 pm »
Congrats it looks marvelous (no pun intended..well sorta).  Any reason you didn't go for a trackball?
Last Project



Epyx Tutorials:
Tutorials

jmike

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1009
  • Last login:Yesterday at 09:20:26 am
Re: Arc[P]ade : First build of an arcade machine (Completed)
« Reply #18 on: June 18, 2009, 07:06:25 pm »
 :cheers:

awesome job dude. That's an awesome Hulk marquee!!

Gamester

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 483
  • Last login:March 01, 2019, 03:00:10 pm
Re: Arc[P]ade : First build of an arcade machine (Completed)
« Reply #19 on: June 19, 2009, 12:27:11 am »
Your CP and marquee look awesome!  That thing is begging for a bigger monitor though...

So, please forgive my ignorance, but I guess I don't "get" the name.  What does the "[P]" in Arc[P]ade stand for?

Again, nice work...
Current Project:                                                       First Project:
  

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine (Completed)
« Reply #20 on: June 21, 2009, 02:16:02 pm »
For the [P] is a trademark I have. About everything I have do have this ;)

Here is a new software addition I just made : A press button logger for the arcade. Here is the result screen:



The first number is the number pressed today, and the second number is the number pressed over all. This will gave me some statistic on every button and will give me a good idea on how many quarter I would have used ;)

For the track ball, when I have designed the board I haven't think of any arcade game that I like that use one. I still do not regret it yet.

Thanks for all good words guy.

daok

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 66
  • Last login:July 04, 2009, 09:30:00 pm
Re: Arc[P]ade : First build of an arcade machine (Completed)
« Reply #21 on: June 22, 2009, 08:24:15 pm »
Here is a video:

[youtube]http://www.youtube.com/watch?v=7GnDg7EDpKw[/youtube]