You do not need to create a map for each game. By default it has maps for 4-way, 2way, 8way, analog, etc. games. The plugin gets the default controls for each game and will automatically apply the correct x-way map for the game. You only need to create .ugc files for games that you don't like the default controls (for example, q*bert -- 4-way 45 degree rotation). Basically, if you can move 8-ways in an 8-way game and only 4-ways in a 4-way game, everything is working well. If you're insistent on knowing you can create a umapper.log file in the mala directory and the plugin will log some very crude debug logs to that file.