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Author Topic: GunCon2 driver here!!! (Bacon is tasty)  (Read 64082 times)
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Billkwando
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« Reply #40 on: April 22, 2005, 10:26:50 AM »

Yeah, I was resisting the urge to say "I hope your hopes are all sufficiently loosed!"
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« Reply #41 on: April 22, 2005, 12:54:00 PM »

Based on the hardware, it could even work, it's virtually possible ... however I DON'T BELIEVE GUNCON2 WILL SYNC AT 31 KHZ.

he doesnt believe but he doesnt know.. so its plausible until somebody tries it.. me I dont really care I'm going to use a TV anywayz.. just figured I'd throw that out there..

Using this kind of guns with a projection TV is not possible and will never be.

actually that's not true.. I"ve used Guncons with a rear projection TV and they worked fine to my surprise.  I suppose it's because the TV was still CRT based.  So in other words it had 3 CRTs (Red, Green, Blue) that all converge on the screen..  This is the way all old projection TVs worked before DLP and LCD projection came out.. and those BTW dont work with lightguns Wink
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ddockery
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« Reply #42 on: April 22, 2005, 01:15:08 PM »

Lightguns will work with some projection TVs.  My old one was fine, but my new one isn't.  My new TV converts everything to 540p, and the gun isn't able to handle that unfortunately.
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IntruderAlert
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« Reply #43 on: April 23, 2005, 04:50:45 PM »



Quote
sabato, 23 aprile 2005

Hi ppl,

still no news on the driver side. I have a quite good driver now but windows still refuse to see the gun as gaming device.

I forgot to say one important thing : As the name says a light-gun detects the light from monitor. This means that guns DOES NOT WORK WHEN POINTED TO A BLACK SCREEN. this is not a big issue since each game developer knows that and will never ask you to shot to a black enemy, but when you fire upmy test application it will present you a black dos window. Please minimize this window and try to aim to a light desktop  to test the device. Of course it won't work if you use a very dark / black image as desktop. The far you are from the monitor the brighter must be the screen.

Postato da: SmogDragon a 12:50

http://lightgun.splinder.com/
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sc1103
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......


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« Reply #44 on: April 23, 2005, 04:58:50 PM »

Sounds like were gonna need to force 1 resolution for everything  Sad ehh but itll be well worth it...no more $200 Act-Labs  Grin
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IntruderAlert
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« Reply #45 on: April 23, 2005, 08:51:56 PM »



Sounds like were gonna need to force 1 resolution for everything


Huh

Where did you get that idea?
Did I miss something?
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sc1103
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« Reply #46 on: April 24, 2005, 01:05:05 PM »

I made the assumption that if you use a 1024x768 Resolution for Windows and calibrate it at that, then use 800x600 for MAME, the calibration should be off, correct?? In this case you're going to have to match resolutions...or am I just rambling??? Because I managed to get the Act-Labs GS (1 Gun only) running on WIndows 98 accurately by forcing the resolutions of Windows and MAME to match...but Im no expert Tongue
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IntruderAlert
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« Reply #47 on: April 27, 2005, 10:15:03 AM »

Quote
mercoled
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Billkwando
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« Reply #48 on: April 27, 2005, 10:23:09 AM »

Not to mention that Redcl0ud who created the XBCD driver ( http://www.redcl0ud.com ) has now signed on to help! (read the comments on the blog).

I'm confident that with his input, this will be the best, most stable driver it could possibly be!
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SirPoonga
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« Reply #49 on: April 27, 2005, 10:55:20 AM »

Actually, this community needs someone who understands USB HID.

Look at page 48 (+/5 pages too), the ideas will just be flowing once you see that.

http://www.usb.org/developers/devclass_docs/Hut1_11.pdf

I'd be those definitions are in there so people can make custom computing stuff, like a golf simulator.  But if these definitions or in HID that means those control types are being standardized???  Which in theory means a whole bunch of custom hardware could be made for this community.
« Last Edit: April 27, 2005, 11:00:23 AM by SirPoonga » Logged

IntruderAlert
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« Reply #50 on: April 27, 2005, 12:32:21 PM »

SirPoonga thanks for starting a thread at mame.net
http://www.mame.net/cgi-bin/wwwthreads/showpost.pl?Board=mamegeneral&Number=172677

Maybe it will get the attention it deserves

And PLEASE EVERYONE
Go post a comment or two at the author's BLOG below and let this guy know that you care about the project:
http://lightgun.splinder.com/post/4634015
« Last Edit: April 27, 2005, 12:47:20 PM by IntruderAlert » Logged

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« Reply #51 on: April 27, 2005, 10:43:10 PM »

Quote
gioved
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« Reply #52 on: April 28, 2005, 07:19:36 PM »

If any one is looking for some GunCon2's BestSKU.com has been selling a bunch of brand new Namco ones lately.
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IntruderAlert
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« Reply #53 on: April 28, 2005, 10:23:15 PM »

Quote
Hard disk fault !!! Damn!!!

I've lost all my work on Gcon45 !!! Even the sources of the first driver release got lost!! Fortunately I saved the rest.

No news, I've just bought a second guncon2 to make some tests. One gun now works quite nice even if it is still not possible to set any kind of option and calibration is missing.

I've tested it in MAME and THOTD with good results.

Now I am onto learning how mame handles the act-lab guns but I've the feeling mame-team changed something in the input handling recently 'cause I can not recognize anymore the part of the mame source I had already studied .... no good news indeed.

I moved the driver to a more reliable server (Thanks S_Bastian) home of the EMMA project  http://www.progettoemma.net/pubblico/GunCon2MouseV0.01.zip hope this can help.

Postato da: SmogDragon a 01:42 | link | commenti

JOIN IN THE FUN   KIDS!!!
http://lightgun.splinder.com/post/4650337#comment
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« Reply #54 on: April 29, 2005, 08:19:05 AM »

I posted a message there. I'm very excited about this!

-Ace-
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« Reply #55 on: April 29, 2005, 08:37:43 AM »

i hate that he lost his original source code Sad

he says that once he completes version 1.0 of his driver he'll release the source code for it though Smiley
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« Reply #56 on: April 29, 2005, 10:04:22 PM »

Quote
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Billkwando
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« Reply #57 on: April 30, 2005, 09:10:11 AM »

Hey uRebelScum, if you haven't already, could you wander over there and lend your input? I'm sure it would help. I saw your post at the MAME board and it looks like this would benefit from your suggestions, if you haven't been there already.

They're talking about Analog MAME and I know that's your thing, so I figured they'd be better off dealing with the expert.

Thanks Smiley
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« Reply #58 on: April 30, 2005, 10:29:27 AM »

btw, is the guncon2 a type of gun?  Ive seen a few that match state guncon2.  But not sure what it means.

I can say this.  It would be GREAT to see a good cheap lightgun solition!  There was one gun that looked pretty cool.

Will this be arcade monitor only?  Or will it work with tvs?  Anyone try it with a vga monitor yet?
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« Reply #59 on: April 30, 2005, 10:36:01 AM »

Please visit the links for more info, but the Guncon2 is the Playstation 2 gun made by Namco.

It is USB, which is why it can be used with PC (with Smog's driver). It can be used on a TV (assuming you have a TV-Out card with composite out) with no modifications as it was intended for TVs. It can be used on arcade monitors by constructing a small conversion circuit (see Smog's Blog).

It cannot be used on PC monitors or Projection TVs (unless you happen to have a model that you can already use the Guncon with for PS2, there supposedly are a few old ones that work)
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« Reply #60 on: April 30, 2005, 04:18:06 PM »

http://gear.ign.com/articles/307/307453p1.html



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« Reply #61 on: April 30, 2005, 06:31:17 PM »

Can you just get these guns at local shops (i.e. futureshop, gaming stores etc)?  anyone wanna post some links on where to buy these guns from?  And what sort of pricing should we be payin? $20 each sound about right?

Will this work on a TV where it's connected through component?  svideo? or does it only work on composite out? I'm pumped about this guys efforts  Grin
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« Reply #62 on: April 30, 2005, 06:33:22 PM »

I paid $19.99 each.
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« Reply #63 on: April 30, 2005, 06:44:34 PM »

If you have a games store that sells used equipment nearby you can generally find them for about $20 used

maybe cheaper on ebay
but make sure to figure in the shipping charges before bidding Wink
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« Reply #64 on: April 30, 2005, 07:48:20 PM »

If any one is looking for some GunCon2's BestSKU.com has been selling a bunch of brand new Namco ones lately.
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« Reply #65 on: April 30, 2005, 08:31:06 PM »

I paid $19.99 each.
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« Reply #66 on: April 30, 2005, 08:37:55 PM »

hmm so it's only composite? yikes! I wonder if it's possible to gerry rig it somehow to connect to component or at the very least svideo.
It should be. I know that there are adaptors for use with the playstation2 that do this, or something similar. IIRC the important part is the H and V sync (maybe only one of those 2?).
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« Reply #67 on: April 30, 2005, 08:51:58 PM »

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« Reply #68 on: April 30, 2005, 09:09:28 PM »

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« Reply #69 on: May 01, 2005, 12:01:44 AM »

Quote
Here are more detailed information on the interface you NEED to build to make the gun work.

First of all, you should not need any hardware mod if you are planning to use the gun with a composite TV-OUT and a normal CRT television set. This circuit is only for people wanting to use the VGA RGB+SYNC connection on an arcade monitor. I didn't test the TV-OUT solution, but I am confident it will work. I am quite sure, however, that you CANNOT take the sync from the VGA for the arcade mon and connect the guncon2 to the TV-OUT. I tried it and it DID NOT WORK.

There are a lot of way to reach our goal of obtaining a good composite-sync but I've tried this and it works. I think the original schematics come from a project of Tomi Engdahl born to connect VGA to normal television but I am not sure of this since you can find it on many sites.



The HSYNC and VSYNC signals can be found on pins 13 and 14 on the VGA. The CSYNC out must be connected to yellow connector on the GUN

Add to the component list in the image two 2.2uF / 16v capacitors (C1 e C2).

I've found and modified a pcb on the net for the above circuit, sorry for the author but I can't find the link anymore.However many thanks.



Postato da: SmogDragon a 10:48 | link | commenti

http://lightgun.splinder.com/
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« Reply #70 on: May 01, 2005, 09:23:43 AM »

Thanks intruderAlert for the diagram, but that appears to be for an arcade monitor.  After looking at a few of these G-Con guns and various clones.  I really can't see how these things are gonna work with svideo  Undecided  They all seem to have a composite hookup that is supposed to patch in between the PS2 or PC in our case and the TV.  I can't see how it will work.  but if anyone figures it out I want to know about it.  Also if one of the component signals (Y, Pb, Pr) maybe works like the composite signals maybe it will work...
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« Reply #71 on: May 01, 2005, 09:32:12 AM »

according to the link I posted above.. pin 3 carries the luminance and the sync.. so in theory you could connect the s-video from PC to TV as normal and tap off of that pin and connect it to the Guncon2.  of course the guncon would also have to be grounded so I'm guessing that would be pin 1 according to the pinout..  I really hate to cut up an S-video cable just to try this...  Undecided  Huh

1   Y ground
2   C ground
3   Y (luminance+sync)
4   C (crominance)

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« Reply #72 on: May 01, 2005, 10:23:56 AM »

hmm my video card came with a cable that converts svideo to composite. I bet that's exactly what it does, pin 1 and 3 to an RCA I bet I could hack up a cable to do it. I guess I didn't look closely enough at the diagram, thanks for pointing that out.

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« Reply #73 on: May 01, 2005, 10:42:12 AM »

Anyone know how to test if two ends of a wire are connected together inside the insulation? I don't think my cheap multimeter has that capability... is it resistance that you test for?
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« Reply #74 on: May 01, 2005, 10:48:33 AM »

Anyone know how to test if two ends of a wire are connected together inside the insulation? I don't think my cheap multimeter has that capability... is it resistance that you test for?

continuity
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« Reply #75 on: May 01, 2005, 11:22:18 AM »

If any one is looking for some GunCon2's BestSKU.com has been selling a bunch of brand new Namco ones lately.
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« Reply #76 on: May 01, 2005, 03:13:44 PM »

Noticed last night that the back of the Time Crisis 3 boxes my guns came in show adapters available to allow the gun to plug in via s-video, component, and RF.
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« Reply #77 on: May 01, 2005, 04:55:39 PM »

Noticed last night that the back of the Time Crisis 3 boxes my guns came in show adapters available to allow the gun to plug in via s-video, component, and RF.

really?  do you think you could scan a picture of that?  maybe it might help me to figure out how to properly do the same thing on my computer...
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« Reply #78 on: May 01, 2005, 05:42:31 PM »

Noticed last night that the back of the Time Crisis 3 boxes my guns came in show adapters available to allow the gun to plug in via s-video, component, and RF.

really?
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« Reply #79 on: May 01, 2005, 06:17:31 PM »

This pic may help some though.


* guncon.jpg (77.86 KB, 956x820 - viewed 1037 times.)
« Last Edit: May 01, 2005, 06:25:04 PM by JODY » Logged
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